37a3548a81
* Nuke CameraX * fix: Run View Finder on UI Thread * Open Camera, set up Threads * fix init * Mirror if needed * Try PreviewView * Use max resolution * Add `hardwareLevel` property * Check if output type is supported * Replace `frameRateRanges` with `minFps` and `maxFps` * Remove `isHighestPhotoQualitySupported` * Remove `colorSpace` The native platforms will use the best / most accurate colorSpace by default anyways. * HDR * Check from format * fix * Remove `supportsParallelVideoProcessing` * Correctly return video/photo sizes on Android now. Finally * Log all Device props * Log if optimized usecase is used * Cleanup * Configure Camera Input only once * Revert "Configure Camera Input only once" This reverts commit 0fd6c03f54c7566cb5592053720c4a8743aba92e. * Extract Camera configuration * Try to reconfigure all * Hook based * Properly set up `CameraSession` * Delete unused * fix: Fix recreate when outputs change * Update NativePreviewView.kt * Use callback for closing * Catch CameraAccessException * Finally got it stable * Remove isMirrored * Implement `takePhoto()` * Add ExifInterface library * Run findViewById on UI Thread * Add Photo Output Surface to takePhoto * Fix Video Stabilization Modes * Optimize Imports * More logs * Update CameraSession.kt * Close Image * Use separate Executor in CameraQueue * Delete hooks * Use same Thread again * If opened, call error * Update CameraSession.kt * Log HW level * fix: Don't enable Stream Use Case if it's not 100% supported * Move some stuff * Cleanup PhotoOutputSynchronizer * Try just open in suspend fun * Some synchronization fixes * fix logs * Update CameraDevice+createCaptureSession.kt * Update CameraDevice+createCaptureSession.kt * fixes * fix: Use Snapshot Template for speed capture prio * Use PREVIEW template for repeating request * Use `TEMPLATE_RECORD` if video use-case is attached * Use `isRunning` flag * Recreate session everytime on active/inactive * Lazily get values in capture session * Stability * Rebuild session if outputs change * Set `didOutputsChange` back to false * Capture first in lock * Try * kinda fix it? idk * fix: Keep Outputs * Refactor into single method * Update CameraView.kt * Use Enums for type safety * Implement Orientation (I think) * Move RefCount management to Java (Frame) * Don't crash when dropping a Frame * Prefer Devices with higher max resolution * Prefer multi-cams * Use FastImage for Media Page * Return orientation in takePhoto() * Load orientation from EXIF Data * Add `isMirrored` props and documentation for PhotoFile * fix: Return `not-determined` on Android * Update CameraViewModule.kt * chore: Upgrade packages * fix: Fix Metro Config * Cleanup config * Properly mirror Images on save * Prepare MediaRecorder * Start/Stop MediaRecorder * Remove `takeSnapshot()` It no longer works on Android and never worked on iOS. Users could use useFrameProcessor to take a Snapshot * Use `MediaCodec` * Move to `VideoRecording` class * Cleanup Snapshot * Create `SkiaPreviewView` hybrid class * Create OpenGL context * Create `SkiaPreviewView` * Fix texture creation missing context * Draw red frame * Somehow get it working * Add Skia CMake setup * Start looping * Init OpenGL * Refactor into `SkiaRenderer` * Cleanup PreviewSize * Set up * Only re-render UI if there is a new Frame * Preview * Fix init * Try rendering Preview * Update SkiaPreviewView.kt * Log version * Try using Skia (fail) * Drawwwww!!!!!!!!!! 🎉 * Use Preview Size * Clear first * Refactor into SkiaRenderer * Add `previewType: "none"` on iOS * Simplify a lot * Draw Camera? For some reason? I have no idea anymore * Fix OpenGL errors * Got it kinda working again? * Actually draw Frame woah * Clean up code * Cleanup * Update on main * Synchronize render calls * holy shit * Update SkiaRenderer.cpp * Update SkiaRenderer.cpp * Refactor * Update SkiaRenderer.cpp * Check for `NO_INPUT_TEXTURE`^ * Post & Wait * Set input size * Add Video back again * Allow session without preview * Convert JPEG to byte[] * feat: Use `ImageReader` and use YUV Image Buffers in Skia Context (#1689) * Try to pass YUV Buffers as Pixmaps * Create pixmap! * Clean up * Render to preview * Only render if we have an output surface * Update SkiaRenderer.cpp * Fix Y+U+V sampling code * Cleanup * Fix Semaphore 0 * Use 4:2:0 YUV again idk * Update SkiaRenderer.h * Set minSdk to 26 * Set surface * Revert "Set minSdk to 26" This reverts commit c4085b7c16c628532e5c2d68cf7ed11c751d0b48. * Set previewType * feat: Video Recording with Camera2 (#1691) * Rename * Update CameraSession.kt * Use `SurfaceHolder` instead of `SurfaceView` for output * Update CameraOutputs.kt * Update CameraSession.kt * fix: Fix crash when Preview is null * Check if snapshot capture is supported * Update RecordingSession.kt * S * Use `MediaRecorder` * Make audio optional * Add Torch * Output duration * Update RecordingSession.kt * Start RecordingSession * logs * More log * Base for preparing pass-through Recording * Use `ImageWriter` to append Images to the Recording Surface * Stream PRIVATE GPU_SAMPLED_IMAGE Images * Add flags * Close session on stop * Allow customizing `videoCodec` and `fileType` * Enable Torch * Fix Torch Mode * Fix comparing outputs with hashCode * Update CameraSession.kt * Correctly pass along Frame Processor * fix: Use AUDIO_BIT_RATE of 16 * 44,1Khz * Use CAMCORDER instead of MIC microphone * Use 1 channel * fix: Use `Orientation` * Add `native` PixelFormat * Update iOS to latest Skia integration * feat: Add `pixelFormat` property to Camera * Catch error in configureSession * Fix JPEG format * Clean up best match finder * Update CameraDeviceDetails.kt * Clamp sizes by maximum CamcorderProfile size * Remove `getAvailableVideoCodecs` * chore: release 3.0.0-rc.5 * Use maximum video size of RECORD as default * Update CameraDeviceDetails.kt * Add a todo * Add JSON device to issue report * Prefer `full` devices and flash * Lock to 30 FPS on Samsung * Implement Zoom * Refactor * Format -> PixelFormat * fix: Feat `pixelFormat` -> `pixelFormats` * Update TROUBLESHOOTING.mdx * Format * fix: Implement `zoom` for Photo Capture * fix: Don't run if `isActive` is `false` * fix: Call `examplePlugin(frame)` * fix: Fix Flash * fix: Use `react-native-worklets-core`! * fix: Fix import
96 lines
3.8 KiB
Ruby
96 lines
3.8 KiB
Ruby
require "json"
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package = JSON.parse(File.read(File.join(__dir__, "package.json")))
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nodeModules = File.join(__dir__)
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tries = 0
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while !Dir.exist?(File.join(nodeModules, "node_modules")) && tries < 10
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nodeModules = File.join(nodeModules, "..")
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tries += 1
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end
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nodeModules = File.join(nodeModules, "node_modules")
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forceDisableFrameProcessors = false
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if defined?($VCDisableFrameProcessors)
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Pod::UI.puts "[VisionCamera] $VCDisableFrameProcesors is set to #{$VCDisableFrameProcessors}!"
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forceDisableFrameProcessors = $VCDisableFrameProcessors
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end
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forceDisableSkia = false
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if defined?($VCDisableSkia)
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Pod::UI.puts "[VisionCamera] $VCDisableSkia is set to #{$VCDisableSkia}!"
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forceDisableSkia = $VCDisableSkia
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end
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Pod::UI.puts("[VisionCamera] node modules #{Dir.exist?(nodeModules) ? "found at #{nodeModules}" : "not found!"}")
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workletsPath = File.join(nodeModules, "react-native-worklets-core")
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hasWorklets = File.exist?(workletsPath) && !forceDisableFrameProcessors
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Pod::UI.puts("[VisionCamera] react-native-worklets-core #{hasWorklets ? "found" : "not found"}, Frame Processors #{hasWorklets ? "enabled" : "disabled"}!")
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skiaPath = File.join(nodeModules, "@shopify", "react-native-skia")
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hasSkia = hasWorklets && File.exist?(skiaPath) && !forceDisableSkia
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Pod::UI.puts("[VisionCamera] react-native-skia #{hasSkia ? "found" : "not found"}, Skia Frame Processors #{hasSkia ? "enabled" : "disabled"}!")
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Pod::Spec.new do |s|
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s.name = "VisionCamera"
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s.version = package["version"]
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s.summary = package["description"]
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s.description = package["description"]
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s.homepage = package["homepage"]
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s.license = package["license"]
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s.authors = package["author"]
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s.platforms = { :ios => "12.4" }
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s.source = { :git => "https://github.com/mrousavy/react-native-vision-camera.git", :tag => "#{s.version}" }
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s.pod_target_xcconfig = {
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"GCC_PREPROCESSOR_DEFINITIONS" => "$(inherited) SK_METAL=1 SK_GANESH=1 VISION_CAMERA_ENABLE_FRAME_PROCESSORS=#{hasWorklets} VISION_CAMERA_ENABLE_SKIA=#{hasSkia}",
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"OTHER_SWIFT_FLAGS" => "$(inherited) #{hasWorklets ? "-D VISION_CAMERA_ENABLE_FRAME_PROCESSORS" : ""} #{hasSkia ? "-D VISION_CAMERA_ENABLE_SKIA" : ""}",
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"CLANG_CXX_LANGUAGE_STANDARD" => "c++17",
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"HEADER_SEARCH_PATHS" => "\"$(PODS_TARGET_SRCROOT)/cpp/\"/** \"#{skiaPath}/cpp/skia/**\" "
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}
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s.requires_arc = true
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# All source files that should be publicly visible
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# Note how this does not include headers, since those can nameclash.
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s.source_files = [
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# Core
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"ios/*.{m,mm,swift}",
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"ios/Extensions/*.{m,mm,swift}",
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"ios/Parsers/*.{m,mm,swift}",
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"ios/React Utils/*.{m,mm,swift}",
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"ios/CameraBridge.h",
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# Frame Processors
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hasWorklets ? "ios/Frame Processor/*.{m,mm,swift}" : "",
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hasWorklets ? "ios/Frame Processor/Frame.h" : "",
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hasWorklets ? "ios/Frame Processor/FrameProcessor.h" : "",
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hasWorklets ? "ios/Frame Processor/FrameProcessorPlugin.h" : "",
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hasWorklets ? "ios/Frame Processor/FrameProcessorPluginRegistry.h" : "",
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hasWorklets ? "ios/Frame Processor/VisionCameraProxy.h" : "",
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hasWorklets ? "cpp/**/*.{cpp}" : "",
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# Skia Frame Processors
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hasSkia ? "ios/Skia Render Layer/*.{m,mm,swift}" : "",
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hasSkia ? "ios/Skia Render Layer/SkiaRenderer.h" : "",
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]
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# Any private headers that are not globally unique should be mentioned here.
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# Otherwise there will be a nameclash, since CocoaPods flattens out any header directories
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# See https://github.com/firebase/firebase-ios-sdk/issues/4035 for more details.
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s.preserve_paths = [
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"cpp/**/*.h",
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"ios/**/*.h"
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]
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s.dependency "React"
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s.dependency "React-Core"
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s.dependency "React-callinvoker"
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if hasWorklets
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s.dependency "react-native-worklets-core"
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if hasSkia
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s.dependency "react-native-skia"
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end
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end
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end
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