import type { ViewProps } from 'react-native'; import type { CameraDevice, CameraDeviceFormat, ColorSpace } from './CameraDevice'; import type { CameraRuntimeError } from './CameraError'; import type { CameraPreset } from './CameraPreset'; import type { Frame } from './Frame'; export interface CameraProps extends ViewProps { /** * The Camera Device to use. * * See the [Camera Devices](https://cuvent.github.io/react-native-vision-camera/docs/guides/devices) section in the documentation for more information about Camera Devices. * * @example * ```tsx * const devices = useCameraDevices('wide-angle-camera') * const device = devices.back * * return ( * * ) * ``` */ device: CameraDevice; /** * Whether the Camera should actively stream video frames, or not. See the [documentation about the `isActive` prop](https://cuvent.github.io/react-native-vision-camera/docs/guides/devices#the-isactive-prop) for more information. * * This can be compared to a Video component, where `isActive` specifies whether the video is paused or not. * * > Note: If you fully unmount the `` component instead of using `isActive={false}`, the Camera will take a bit longer to start again. In return, it will use less resources since the Camera will be completely destroyed when unmounted. */ isActive: boolean; //#region Common Props (torch, zoom) /** * Set the current torch mode. * * Note: The torch is only available on `"back"` cameras, and isn't supported by every phone. * * @default "off" */ torch?: 'off' | 'on'; /** * Specifies the zoom factor of the current camera, in percent. (`0.0` - `1.0`) * * **Note:** Linearly increasing this value always appears logarithmic to the user. * * @default 0.0 */ zoom?: number; /** * Enables or disables the native pinch to zoom gesture. * * If you want to implement a custom zoom gesture, see [the Zooming with Reanimated documentation](https://cuvent.github.io/react-native-vision-camera/docs/guides/animated). * * @default false */ enableZoomGesture?: boolean; //#endregion //#region Format/Preset selection /** * Automatically selects a camera format which best matches the given preset. Must be `undefined` when `format` is set! */ preset?: CameraPreset; /** * Selects a given format. Must be `undefined` when `preset` is set! */ format?: CameraDeviceFormat; /** * Specify the frames per second this camera should use. Make sure the given `format` includes a frame rate range with the given `fps`. * * Requires `format` to be set. */ fps?: number; /** * Enables or disables HDR on this camera device. Make sure the given `format` supports HDR mode. * * Requires `format` to be set. */ hdr?: boolean; /** * Enables or disables low-light boost on this camera device. Make sure the given `format` supports low-light boost. * * Requires `format` to be set. */ lowLightBoost?: boolean; /** * Specifies the color space to use for this camera device. Make sure the given `format` contains the given `colorSpace`. * * Requires `format` to be set. */ colorSpace?: ColorSpace; //#endregion /** * Also captures data from depth-perception sensors. (e.g. disparity maps) * * @default false */ enableDepthData?: boolean; /** * A boolean specifying whether the photo render pipeline is prepared for portrait effects matte delivery. * * When enabling this, you must also set `enableDepthData` to `true`. * * @platform iOS 12.0+ * @default false */ enablePortraitEffectsMatteDelivery?: boolean; /** * Indicates whether the photo render pipeline should be configured to deliver high resolution still images * * @default false */ enableHighResolutionCapture?: boolean; //#region Events /** * Called when any kind of runtime error occured. */ onError?: (error: CameraRuntimeError) => void; /** * Called when the camera was successfully initialized. */ onInitialized?: () => void; /** * A worklet which will be called for every frame the Camera "sees". Throttle the Frame Processor's frame rate with {@linkcode frameProcessorFps}. * * > See [the Frame Processors documentation](https://cuvent.github.io/react-native-vision-camera/docs/guides/frame-processors) for more information * * @example * ```tsx * const frameProcessor = useFrameProcessor((frame) => { * 'worklet' * const qrCodes = scanQRCodes(frame) * console.log(`Detected QR Codes: ${qrCodes}`) * }, []) * * return * ``` */ frameProcessor?: (frame: Frame) => void; /** * Specifies the maximum frame rate the frame processor can use, independent of the Camera's frame rate (`fps` property). * * * A value of `1` (default) indicates that the frame processor gets executed once per second, perfect for code scanning. * * A value of `10` indicates that the frame processor gets executed 10 times per second, perfect for more realtime use-cases. * * A value of `25` indicates that the frame processor gets executed 30 times per second, perfect for high-speed realtime use-cases. * * If you're using higher values, always check your Xcode/Android Studio Logs to make sure your frame processors are executing fast enough * without blocking the video recording queue. * * @default 1 */ frameProcessorFps?: number; //#endregion }