apply plugin: "com.android.application" apply plugin: "com.facebook.react" apply plugin: "kotlin-android" import com.android.build.OutputFile /** * This is the configuration block to customize your React Native Android app. * By default you don't need to apply any configuration, just uncomment the lines you need. */ react { /* Folders */ // The root of your project, i.e. where "package.json" lives. Default is '..' // root = file("../") // The folder where the react-native NPM package is. Default is ../node_modules/react-native // reactNativeDir = file("../node_modules/react-native") // The folder where the react-native Codegen package is. Default is ../node_modules/@react-native/codegen // codegenDir = file("../node_modules/@react-native/codegen") // The cli.js file which is the React Native CLI entrypoint. Default is ../node_modules/react-native/cli.js // cliFile = file("../node_modules/react-native/cli.js") /* Variants */ // The list of variants to that are debuggable. For those we're going to // skip the bundling of the JS bundle and the assets. By default is just 'debug'. // If you add flavors like lite, prod, etc. you'll have to list your debuggableVariants. // debuggableVariants = ["liteDebug", "prodDebug"] /* Bundling */ // A list containing the node command and its flags. Default is just 'node'. // nodeExecutableAndArgs = ["node"] // // The command to run when bundling. By default is 'bundle' // bundleCommand = "ram-bundle" // // The path to the CLI configuration file. Default is empty. // bundleConfig = file(../rn-cli.config.js) // // The name of the generated asset file containing your JS bundle // bundleAssetName = "MyApplication.android.bundle" // // The entry file for bundle generation. Default is 'index.android.js' or 'index.js' // entryFile = file("../js/MyApplication.android.js") // // A list of extra flags to pass to the 'bundle' commands. // See https://github.com/react-native-community/cli/blob/main/docs/commands.md#bundle // extraPackagerArgs = [] /* Hermes Commands */ // The hermes compiler command to run. By default it is 'hermesc' // hermesCommand = "$rootDir/my-custom-hermesc/bin/hermesc" // // The list of flags to pass to the Hermes compiler. By default is "-O", "-output-source-map" // hermesFlags = ["-O", "-output-source-map"] } project.ext.vectoricons = [ iconFontNames: [ 'MaterialCommunityIcons.ttf', 'Ionicons.ttf' ] ] apply from: "../../node_modules/react-native-vector-icons/fonts.gradle" /** * Set this to true to create four separate APKs instead of one, * one for each native architecture. This is useful if you don't * use App Bundles (https://developer.android.com/guide/app-bundle/) * and want to have separate APKs to upload to the Play Store. */ def enableSeparateBuildPerCPUArchitecture = false /** * Set this to true to Run Proguard on Release builds to minify the Java bytecode */ def enableProguardInReleaseBuilds = false /** * The preferred build flavor of JavaScriptCore. * * For VisionCameraExample, to use the international variant, you can use: * `def jscFlavor = 'org.webkit:android-jsc-intl:+'` * * The international variant includes ICU i18n library and necessary data * allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that * give correct results when using with locales other than en-US. Note that * this variant is about 6MiB larger per architecture than default. */ def jscFlavor = 'org.webkit:android-jsc:+' /** * Private function to get the list of Native Architectures you want to build. * This reads the value from reactNativeArchitectures in your gradle.properties * file and works together with the --active-arch-only flag of react-native run-android. */ def reactNativeArchitectures() { def value = project.getProperties().get("reactNativeArchitectures") return value ? value.split(",") : ["armeabi-v7a", "x86", "x86_64", "arm64-v8a"] } android { ndkVersion rootProject.ext.ndkVersion compileSdkVersion rootProject.ext.compileSdkVersion namespace "com.mrousavy.camera.example" dexOptions { javaMaxHeapSize "4g" } defaultConfig { applicationId "com.mrousavy.camera.example" minSdkVersion rootProject.ext.minSdkVersion targetSdkVersion rootProject.ext.targetSdkVersion versionCode 1 versionName "1.0" } splits { abi { reset() enable enableSeparateBuildPerCPUArchitecture universalApk false // If true, also generate a universal APK include (*reactNativeArchitectures()) } } signingConfigs { debug { storeFile file('debug.keystore') storePassword 'android' keyAlias 'androiddebugkey' keyPassword 'android' } } buildTypes { debug { signingConfig signingConfigs.debug } release { // Caution! In production, you need to generate your own keystore file. // see https://reactnative.dev/docs/signed-apk-android. signingConfig signingConfigs.debug minifyEnabled enableProguardInReleaseBuilds proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro" } } // applicationVariants are e.g. debug, release applicationVariants.all { variant -> variant.outputs.each { output -> // For each separate APK per architecture, set a unique version code as described here: // https://developer.android.com/studio/build/configure-apk-splits.html def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4] def abi = output.getFilter(OutputFile.ABI) if (abi != null) { // null for the universal-debug, universal-release variants output.versionCodeOverride = defaultConfig.versionCode * 1000 + versionCodes.get(abi) } } } packagingOptions { pickFirst '**/*.so' } } dependencies { // The version of react-native is set by the React Native Gradle Plugin implementation("com.facebook.react:react-android") implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.0.0") if (hermesEnabled.toBoolean()) { implementation("com.facebook.react:hermes-android") } else { implementation jscFlavor } implementation project(':react-native-vision-camera') } apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)