* feat: Split `videoHdr` and `photoHdr` into two settings
* fix: Rename all `hdr`
* fix: Fix HDR on Android
* Update CameraDeviceDetails.kt
* Update CameraDeviceDetails.kt
* fix: Correctly configure `pixelFormat` AFTER `format`
* Update CameraSession+Configuration.swift
* fix: Also after format changed
Moves everything Camera related into `core/` / `Core/` so that it is better encapsulated from React Native.
Benefits:
1. Code is much better organized. Should be easier for collaborators now, and cleaner codebase for me.
2. Locking is fully atomically as you can now only configure the session through a lock/Mutex which is batch-overridable
* On iOS, this makes Camera startup time **MUCH** faster, I measured speedups from **1.5 seconds** to only **240 milliseconds** since we only lock/commit once! 🚀
* On Android, this fixes a few out-of-sync/concurrency issues like "Capture Request contains unconfigured Input/Output Surface!" since it is now a single lock-operation! 💪
3. It is easier to integrate VisionCamera outside of React Native (e.g. Native iOS Apps, NativeScript, Flutter, etc)
With this PR, VisionCamera V3 is up to **7x** faster than V2
* feat: Implement `resizeMode` prop for iOS
- `"cover"`: Keep aspect ratio, but fill entire parent view (centered).
- `"contain"`: Keep aspect ratio, but make sure the entire content is visible even if it introduces additional blank areas (centered).
* chore: Update prop docs
* Update CameraProps.ts
* Lint & Format