* feat: Implement `focus()` on Android
* Throw if not supported
* Do focus in example
* Format
* fix: Properly convert layer point to camera coordinates
* Fix
* Set trigger back to IDLE
* Fix rotation maybe?
* Rotated by
* fix: Fix display point calculation
* Try other
* Invoke `capture` callback on same thread
* Center metering rectangle
* Reset AF Trigger to IDLE
* Reset it to it's default AF mode again, i dont even know anymore
* Update CameraPage.tsx
* Format
* Apply options to repeating
* Set
* Use scene mode
* Update CameraPage.tsx
* Update CameraDeviceDetails.kt
* It fucking works
* Update PersistentCameraCaptureSession.kt
* Update PersistentCameraCaptureSession.kt
* Update PersistentCameraCaptureSession.kt
* Create CameraCaptureSession+setRepeatingRequestAndWait.kt
* Oh my god it works
* Also focus AE
* Cancel reset request
* Rename to AF
* Format
* Update PersistentCameraCaptureSession.kt
On Android 13+, requesting the WRITE_EXTERNAL_STORAGE permission
immediately denies, without asking the user. The @react-native-camera-roll/camera-roll
plugin being used already supports using scoped storage for saving
images on Android 13+, so this commit skips the permission check in that
case, since no permissions are needed.
* fix: Fix Preview stretching
* feat: Keep screen on on Android
* Add test code for race condition
* fix: Fix preview stretching by awaiting SurfaceHolder resizing (`setFixedSize`) before configuring Camera
* Format
* Update SurfaceHolder+resize.kt
* Update CameraPage.tsx
* fix: Properly check `HardwareBuffer` usage flags before setting them
* fix: Use GPU flag if pixel format is NATIVE
* Update VideoPipeline.kt
* Add some logs
* fix: Properly convert ImageFormat to HardwareBufferFormat
* Update Podfile.lock
* fix: Add a safe `getHardwareBufferFormat` method
* Format
* feat: Use JSI's `ArrayBuffer` instead of `TypedArray`
* fix: Fix move memory
* feat: Implement iOS
* Format
* Update JSIJNIConversion.cpp
* fix: Fix Android `toArrayBuffer` and other
* Catch FP call errors
* Update return type
* Use `CPU_READ_OFTEN` flag as well
* CPU flag
* Run destructors under `jni::ThreadScope`
* Update FrameProcessorPluginHostObject.cpp
* fix: Fix `toArrayBuffer()` crash
* Update Frame.ts
* feat: Create `TypedArray` class for Frame Processor Plugins
* Type
* feat: Pass `VisionCameraProxy` along (BREAKING)
* feat: Finish implementation
* Log a bit
* feat: Successfully convert JSI <> JNI buffers
* Wrap buffer
* fix: Fix using wrong Runtime
* feat: Add docs
* add zero copy example
* Format C++
* Create iOS base
* feat: Finish iOS implementation
* chore: Format
* fix: Use `NSData` instead of `NSMutableData`
* Format
* fix: Fix build when Frame Processors are disabled
* chore: Rename `TypedArray` to `SharedArray`
* fix: Fix Swift typings for Array
* Remove a few default inits
* fix: Fix Android build
* fix: Use `NSInteger`
* Update SharedArray.mm
* fix: Expose bytes directly on iOS (NSData was immutable)
* feat: Always download model instead of relying on Google Play Services
* feat: Use `VisionCamera_enableCodeScanner` flag instead of unsafely replacing
* Update CODE_SCANNING.mdx
* fix: Fix multi-Thread access on Java
* fix: Thread-lock access on iOS as well
* whoops add missing header impl
* Update Podfile.lock
* fix: Don't use `CFGetRetainCount`
* fix: Lock access on iOS as well
* C++ format
* More detailed error
* chore: Move getters into `Frame`
* Format c++
* Use enum `orientation` again
* format
* fix: Synchronize `isValid` on Java
* Also log pixelformat
* feat: Use Java enums in C++
* Format C++
* fix: Add more logs
* perf: Init audio AVAssetWriter in parallel
* chore: Log Audio Session activation
* perf: Init Audio Session asynchronously
* chore: Log when category changed
* fix: Revert lazy audio initialization
* Update Podfile.lock
* Pass `sourceFormatHint` to video and audio AVAssetWriter
* fix: Remove `sourceFormatHint` from Video Asset Writer
* Use default options for Audio Asset Writer
* Update Podfile.lock
* Revert "Use default options for Audio Asset Writer"
This reverts commit e575a14c5342ddc7f9db557d5e3915328ed9e798.
* Add time logs
* fix: Don't synchronize audio buffers, they are already in sync
* shouldOptimizeForNetworkUse = false
* fix: Only update `latestTimestamp` once video buffer has been written
* perf: Use `AVAssetWriterInput` instead of `AVAssetWriterInputPixelBufferAdaptor`
* fix: Fix Audio not being synchronized with Video
* Remove logs add comments
* Format
* feat: Set `.videoRecording` AVAudioSession mode
* Refactor `startRecording()` a bit
* Format
* chore: Throw error directly instead of double-checking
* feat: Split `videoHdr` and `photoHdr` into two settings
* fix: Rename all `hdr`
* fix: Fix HDR on Android
* Update CameraDeviceDetails.kt
* Update CameraDeviceDetails.kt
* fix: Correctly configure `pixelFormat` AFTER `format`
* Update CameraSession+Configuration.swift
* fix: Also after format changed
* Android & TypeScript part of scanned code corner points. Scanned frame dimensions also included in callback. #2076
* TS fix. #2076
* Implement iOS parts of code scanner corner points with additional scanned frame data.
* Add example page for code scanning
* Use Point type from Point.ts
* Update package/src/CodeScanner.ts
Add parameters description to CodeScanner callback.
Co-authored-by: Marc Rousavy <marcrousavy@hotmail.com>
* Update package/src/CodeScanner.ts
More expressive description for CodeScannerFrame.
Co-authored-by: Marc Rousavy <marcrousavy@hotmail.com>
* Update package/src/CodeScanner.ts
Co-authored-by: Marc Rousavy <marcrousavy@hotmail.com>
* Update package/src/CodeScanner.ts
Co-authored-by: Marc Rousavy <marcrousavy@hotmail.com>
* Update package/ios/Core/CameraSession+CodeScanner.swift
Co-authored-by: Marc Rousavy <marcrousavy@hotmail.com>
* Update package/ios/Core/CameraSession+CodeScanner.swift
Co-authored-by: Marc Rousavy <marcrousavy@hotmail.com>
* Remove default values from CodeSCannerFrame
* Linting
* Multiply code corner points in swift
---------
Co-authored-by: stemy <balazs.stemler@metrix.co.hu>
Co-authored-by: Zoli <iamzozo@metrix.co.hu>
Co-authored-by: Marc Rousavy <marcrousavy@hotmail.com>
Also changed the namespace in the build gradle to
not be com.mrousavy.camera.example - this would
crash when using dex in release mode on android.
Changed to `com.mrousavy.camera`.
Implements a semi-working version of flash photo capture for Android.
This isn't properly implemented because a proper implementation requires a fully custom precapture sequence that enables the torch, then waits for AE/AF to adjust, lock AE/AF, then capture with a single torch burst, and then turn the torch off again. This is quite complex, that's why the feature request #1890 is marked at $3,000.
For now, this is a simple flash burst which _sometimes works_, _sometimes not_ - highly depends on the device.
If anyone wants true working flash capture, sponsor in #1890.
* feat: Create base for `CameraConfiguration` diff
* Fix
* Write three configure methods
* Build?
* MOre
* Update CameraView+RecordVideo.kt
* Fix errors
* Update CameraDeviceDetails.kt
* Update CameraSession.kt
* Auto-resize Preview View
* More
* Make it work? idk
* Format
* Call `configure` under mutex, and change isActive
* fix: Make Outputs comparable
* fix: Make CodeScanner comparable
* Format
* fix: Update outputs after reconfiguring
* Update CameraPage.tsx
* fix: Close CaptureSession before