Commit Graph

5 Commits

Author SHA1 Message Date
Marc Rousavy
cad5240420
fix: Move minExposure/maxExposure from format into device (#2211)
* fix: Move `minExposure`/`maxExposure` into `device`

* Update docs

* chore: Remove unneeded dependency

* chore: Update code
2023-11-24 18:20:56 +01:00
Marc Rousavy
9c5eb9105e
fix: Expose minExposure/maxExposure in format (#2179)
* fix: Expose `minExposure`/`maxExposure` in `format`

I forgot to do that on iOS before

* Update CameraDeviceFormat.swift
2023-11-19 16:43:04 +01:00
Marc Rousavy
00718ea0ee
fix: Set sensorOrientation to landscapeRight 2023-10-19 17:02:07 +02:00
Marc Rousavy
cd0b413706
feat: New Core/ library (#1975)
Moves everything Camera related into `core/` / `Core/` so that it is better encapsulated from React Native.

Benefits:

1. Code is much better organized. Should be easier for collaborators now, and cleaner codebase for me.
2. Locking is fully atomically as you can now only configure the session through a lock/Mutex which is batch-overridable
    * On iOS, this makes Camera startup time **MUCH** faster, I measured speedups from **1.5 seconds** to only **240 milliseconds** since we only lock/commit once! 🚀 
    * On Android, this fixes a few out-of-sync/concurrency issues like "Capture Request contains unconfigured Input/Output Surface!" since it is now a single lock-operation! 💪 
3. It is easier to integrate VisionCamera outside of React Native (e.g. Native iOS Apps, NativeScript, Flutter, etc)

With this PR, VisionCamera V3 is up to **7x** faster than V2
2023-10-13 18:33:20 +02:00
Marc Rousavy
cf4882b152
feat: Add support for LiDAR, TrueDepth, External (USB) and Continuity Camera Devices (iOS 17) (#1824)
* feat: Add support for LiDAR, TrueDepth, External (USB) and Continuity Camera Devices (iOS 17)

* Rename `devices` -> `physicalDevices`

* fix: Comment out iOS 17 cameras for now

* fix: Move `supportsDepthCapture` to `format`

* fix: Fall back to `wide-angle-camera` for any unknown types

* Update CameraPage.tsx

* `descriptor` -> `physicalDeviceDescriptor`

* Update CameraDevice.ts

* Format

* feat: Expose `userPreferredCameraDevice`

Uses the new iOS 17 API where the user can prefer a default device, otherwise fall back to the first device of the available ones

* fix: Expose as property

* Add TODO comments

* fix: Format code

* fix: Compile below Swift 5.9
2023-09-21 16:29:46 +02:00