* feat: Create `TypedArray` class for Frame Processor Plugins
* Type
* feat: Pass `VisionCameraProxy` along (BREAKING)
* feat: Finish implementation
* Log a bit
* feat: Successfully convert JSI <> JNI buffers
* Wrap buffer
* fix: Fix using wrong Runtime
* feat: Add docs
* add zero copy example
* Format C++
* Create iOS base
* feat: Finish iOS implementation
* chore: Format
* fix: Use `NSData` instead of `NSMutableData`
* Format
* fix: Fix build when Frame Processors are disabled
* chore: Rename `TypedArray` to `SharedArray`
* fix: Fix Swift typings for Array
* Remove a few default inits
* fix: Fix Android build
* fix: Use `NSInteger`
* Update SharedArray.mm
* fix: Expose bytes directly on iOS (NSData was immutable)
* feat: Always download model instead of relying on Google Play Services
* feat: Use `VisionCamera_enableCodeScanner` flag instead of unsafely replacing
* Update CODE_SCANNING.mdx
updated The installation snippet from `expo install react-native-vision-camera` to `npx expo install react-native-vision-camera` since the The global expo-cli package has been deprecated.
* feat: Split `videoHdr` and `photoHdr` into two settings
* fix: Rename all `hdr`
* fix: Fix HDR on Android
* Update CameraDeviceDetails.kt
* Update CameraDeviceDetails.kt
* fix: Correctly configure `pixelFormat` AFTER `format`
* Update CameraSession+Configuration.swift
* fix: Also after format changed
in VisionCamera v1 & v2 there were two ObjC macros that were helping
in creation/registration of Frame Processors, but these were removed with
v3
This PR reintroduces such macros, which will not only make FP development
easier, but also it will also fix issues people had with registration of
Swift Frame Processors (+load vs +initialize issues)
Docs were also updated to reflect that the macros should be used to
correctly initialize and register ObjC/Swift Frame Processors
* add full list of supported codes to example and add closing xml tag
* Revert exhaustive code list in example
---------
Co-authored-by: Nate Krieger <nate.krieger@traxero.co>
code fixes on saving & getting the photo in TAKING_PHOTOS.mdx
- The variable path has been renamed to file, as camera.current.takePhoto() always returns a file
- CameraRoll.save() method has been updated to use file.path for saving the captured photo.
- fetch() method has been updated to use file.path on getting captured photo as blob