Commit Graph

18 Commits

Author SHA1 Message Date
Marc Rousavy
30b56153db
feat: Sync Frame Processors (plus runAsync and runAtTargetFps) (#1472)
Before, Frame Processors ran on a separate Thread.

After, Frame Processors run fully synchronous and always at the same FPS as the Camera.

Two new functions have been introduced:

* `runAtTargetFps(fps: number, func: () => void)`: Runs the given code as often as the given `fps`, effectively throttling it's calls.
* `runAsync(frame: Frame, func: () => void)`: Runs the given function on a separate Thread for Frame Processing. A strong reference to the Frame is held as long as the function takes to execute.

You can use `runAtTargetFps` to throttle calls to a specific API (e.g. if your Camera is running at 60 FPS, but you only want to run face detection at ~25 FPS, use `runAtTargetFps(25, ...)`.)

You can use `runAsync` to run a heavy algorithm asynchronous, so that the Camera is not blocked while your algorithm runs. This is useful if your main sync processor draws something, and your async processor is doing some image analysis on the side. 

You can also combine both functions.

Examples:

```js
const frameProcessor = useFrameProcessor((frame) => {
  'worklet'
  console.log("I'm running at 60 FPS!")
}, [])
```

```js
const frameProcessor = useFrameProcessor((frame) => {
  'worklet'
  console.log("I'm running at 60 FPS!")

  runAtTargetFps(10, () => {
    'worklet'
    console.log("I'm running at 10 FPS!")
  })
}, [])
```



```js
const frameProcessor = useFrameProcessor((frame) => {
  'worklet'
  console.log("I'm running at 60 FPS!")

  runAsync(frame, () => {
    'worklet'
    console.log("I'm running on another Thread, I can block for longer!")
  })
}, [])
```

```js
const frameProcessor = useFrameProcessor((frame) => {
  'worklet'
  console.log("I'm running at 60 FPS!")

  runAtTargetFps(10, () => {
    'worklet'
    runAsync(frame, () => {
      'worklet'
      console.log("I'm running on another Thread at 10 FPS, I can block for longer!")
    })
  })
}, [])
```
2023-02-15 16:47:09 +01:00
NilsKrause
202508b500
fix: Use ViewGroupManager instead of SimpleViewManager (#735) 2022-01-13 10:33:07 +01:00
Marc Rousavy
48da1819fc
feat: Custom Orientation (#715)
* feat: Custom Orientation

* Update CameraView.swift

* Update CameraView.swift

* Try outputRotation approach

* whoops

* fix: Refactor `VideoCapture` instance

* Update orientation in didSetProps

* Update Orientation in iOS

* expose to objc

* Fix Orientation values

* format
2022-01-04 16:57:40 +01:00
Janic Duplessis
dcbbae5fc7
fix: Re-install Frame Processor JSI Bindings after Reload (#691) 2022-01-02 16:02:17 +01:00
Marc Rousavy
4a73cb96c1
fix: Fix view-not-found race condition in C++ code (#511)
* Add custom `onViewReady` event to get layout

`componentDidMount` is async, so the native view _might_ not exist yet causing a race condition in the `setFrameProcessor` code.

This PR fixes this by calling `setFrameProcessor` only after the native view has actually mounted, and to ensure that I created a custom event that fires at that point.

* Update CameraView.swift
2021-10-11 18:27:23 +02:00
Marc Rousavy
ad5e131f6a
feat: frameProcessorFps="auto" and automatic performance suggestions (throttle or increase FPS) (#393)
* Add `onFrameProcessorPerformanceSuggestionAvailable` and make `frameProcessorFps` support `auto`

* Implement performance suggestion and auto-adjusting

* Fix FPS setting, evaluate correctly

* Floor suggested FPS

* Remove `console.log` for frame drop warnings.

* Swift format

* Use `30` magic number

* only call if FPS is different

* Update CameraView.swift

* Implement Android 1/2

* Cleanup

* Update `frameProcessorFps` if available

* Optimize `FrameProcessorPerformanceDataCollector` initialization

* Cache call

* Set frameProcessorFps directly (Kotlin setter)

* Don't suggest if same value

* Call suggestion every second

* reset time on set

* Always store 15 last samples

* reset counter too

* Update FrameProcessorPerformanceDataCollector.swift

* Update CameraView+RecordVideo.swift

* Update CameraView.kt

* iOS: Redesign evaluation

* Update CameraView+RecordVideo.swift

* Android: Redesign evaluation

* Update CameraView.kt

* Update REA to latest alpha and install RNScreens

* Fix frameProcessorFps updating
2021-09-06 16:27:16 +02:00
Marc Rousavy
ff5a8b8900
fix: Improve Android resource efficiency/cleanup (use class members for CoroutineScope and FrameProcessorThread) (#335)
* fix: Use custom CoroutineScope

* fix: Use custom `CoroutineScope`

* Make `frameProcessorThread` and `coroutineScope` instance variables

* Update VisionCameraScheduler.java

* Remove `HybridData::resetNative()` calls

they're called by a Java GC destructor anyways.

* Update CameraViewManager.kt

* Update CameraView.kt
2021-08-25 11:33:57 +02:00
Marc Rousavy
445af943c3
feat: BREAKING CHANGE: Express zoom factor always in actual factor value (1, 2, 128, ...) instead of 0.0-1.0 scale (#306)
* Make `zoom` go on "factor" scale

* Clean up `zoom` code

* fix float conversion

* fix zoom interpretation

* Update docs for new zoom scale

* fix float conversion
2021-07-29 11:44:22 +02:00
Marc Rousavy
4b4ea0ff33
fix: Fix UI Thread race condition in setFrameProcessor(...) (#265)
* fix: Fix UI Thread race condition in `setFrameProcessor(...)`

* Revert "fix: Fix UI Thread race condition in `setFrameProcessor(...)`"

This reverts commit 9c524e123cff6843d7d11db602a5027d1bb06b4b.

* Use `setImmediate` to call `setFrameProcessor(...)`

* Fix frame processor order of applying

* Add `enableFrameProcessor` prop that defines if a FP is added

* rename constant

* Implement `enableFrameProcessor` prop for Android and make `frameProcessorFps` faster

* link to troubleshooting guide

* Update TROUBLESHOOTING.mdx

* Add logs for use-cases

* fix log

* set initial frame processor in `onLayout` instead of `componentDidMount`
2021-07-12 15:16:03 +02:00
Marc Rousavy
2f889f5855
fix: Fix hot-reload crash caused by Frame Processor Runtime being initialized twice (#258)
* Fix Frame Processor Runtime being initialized twice causing a hot-reload to crash

* Remove unnecessary `HasRegisteredPlugins` singleton

* make non-optional

* `REACT_CLASS` -> `TAG`

* fix nullable
2021-07-07 15:00:32 +02:00
Marc Rousavy
87e6bb710e
feat: Frame Processors for Android (#196)
* Create android gradle build setup

* Fix `prefab` config

* Add `pickFirst **/*.so` to example build.gradle

* fix REA path

* cache gradle builds

* Update validate-android.yml

* Create Native Proxy

* Copy REA header

* implement ctor

* Rename CameraViewModule -> FrameProcessorRuntimeManager

* init FrameProcessorRuntimeManager

* fix name

* Update FrameProcessorRuntimeManager.h

* format

* Create AndroidErrorHandler.h

* Initialize runtime and install JSI funcs

* Update FrameProcessorRuntimeManager.cpp

* Update CameraViewModule.kt

* Make CameraView hybrid C++ class to find view & set frame processor

* Update FrameProcessorRuntimeManager.cpp

* pass function by rvalue

* pass by const &&

* extract hermes and JSC REA

* pass `FOR_HERMES`

* correctly prepare JSC and Hermes

* Update CMakeLists.txt

* add missing hermes include

* clean up imports

* Create JImageProxy.h

* pass ImageProxy to JNI as `jobject`

* try use `JImageProxy` C++ wrapper type

* Use `local_ref<JImageProxy>`

* Create `JImageProxyHostObject` for JSI interop

* debug call to frame processor

* Unset frame processor

* Fix CameraView native part not being registered

* close image

* use `jobject` instead of `JImageProxy` for now :(

* fix hermes build error

* Set enable FP callback

* fix JNI call

* Update CameraView.cpp

* Get Format

* Create plugin abstract

* Make `FrameProcessorPlugin` a hybrid object

* Register plugin CXX

* Call `registerPlugin`

* Catch

* remove JSI

* Create sample QR code plugin

* register plugins

* Fix missing JNI binding

* Add `mHybridData`

* prefix name with two underscores (`__`)

* Update CameraPage.tsx

* wrap `ImageProxy` in host object

* Use `jobject` for HO box

* Update JImageProxy.h

* reinterpret jobject

* Try using `JImageProxy` instead of `jobject`

* Update JImageProxy.h

* get bytes per row and plane count

* Update CameraView.cpp

* Return base

* add some docs and JNI JSI conversion

* indent

* Convert JSI value to JNI jobject

* using namespace facebook

* Try using class

* Use plain old Object[]

* Try convert JNI -> JSI

* fix decl

* fix bool init

* Correctly link folly

* Update CMakeLists.txt

* Convert Map to Object

* Use folly for Map and Array

* Return `alias_ref<jobject>` instead of raw `jobject`

* fix JNI <-> JSI conversion

* Update JSIJNIConversion.cpp

* Log parameters

* fix params index offset

* add more test cases

* Update FRAME_PROCESSORS_CREATE_OVERVIEW.mdx

* fix types

* Rename to example plugin

* remove support for hashmap

* Try use HashMap iterable fbjni binding

* try using JReadableArray/JReadableMap

* Fix list return values

* Update JSIJNIConversion.cpp

* Update JSIJNIConversion.cpp

* (iOS) Rename ObjC QR Code Plugin to Example Plugin

* Rename Swift plugin QR -> Example

* Update ExamplePluginSwift.swift

* Fix Map/Dictionary logging format

* Update ExampleFrameProcessorPlugin.m

* Reconfigure session if frame processor changed

* Handle use-cases via `maxUseCasesCount`

* Don't crash app on `configureSession` error

* Document "use-cases"

* Update DEVICES.mdx

* fix merge

* Make `const &`

* iOS: Automatically enable `video` if a `frameProcessor` is set

* Update CameraView.cpp

* fix docs

* Automatically fallback to snapshot capture if `supportsParallelVideoProcessing` is false.

* Fix lookup

* Update CameraView.kt

* Implement `frameProcessorFps`

* Finalize Frame Processor Plugin Hybrid

* Update CameraViewModule.kt

* Support `flash` on `takeSnapshot()`

* Update docs

* Add docs

* Update CameraPage.tsx

* Attribute NonNull

* remove unused imports

* Add Android docs for Frame Processors

* Make JNI HashMap <-> JSI Object conversion faster

directly access `toHashMap` instead of going through java

* add todo

* Always run `prepareJSC` and `prepareHermes`

* switch jsc and hermes

* Specify ndkVersion `21.4.7075529`

* Update gradle.properties

* Update gradle.properties

* Create .aar

* Correctly prepare android package

* Update package.json

* Update package.json

* remove `prefab` build feature

* split

* Add docs for registering the FP plugin

* Add step for dep

* Update CaptureButton.tsx

* Move to `reanimated-headers/`

* Exclude reanimated-headers from cpplint

* disable `build/include_order` rule

* cpplint fixes

* perf: Make `JSIJNIConversion` a `namespace` instead of `class`

* Ignore runtime/references for `convert` funcs

* Build Android .aar in CI

* Run android build script only on `prepack`

* Update package.json

* Update package.json

* Update build-android-npm-package.sh

* Move to `yarn build`

* Also install node_modules in example step

* Update validate-android.yml

* sort imports

* fix torch

* Run ImageAnalysis on `FrameProcessorThread`

* Update Errors.kt

* Add clean android script

* Upgrade reanimated to 2.3.0-alpha.1

* Revert "Upgrade reanimated to 2.3.0-alpha.1"

This reverts commit c1d3bed5e03728d0b5e335a359524ff4f56f5035.

* ⚠️ TEMP FIX: hotfix reanimated build.gradle

* Update CameraView+TakeSnapshot.kt

* ⚠️ TEMP FIX: Disable ktlint action for now

* Update clean.sh

* Set max heap size to 4g

* rebuild lockfiles

* Update Podfile.lock

* rename

* Build lib .aar before example/
2021-06-27 12:37:54 +02:00
Marc Rousavy
0e606affce
feat: High quality mode (enableHighQualityPhotos) (#194)
* feat: High Quality photo capture

* prepare photo output for re-used settings

* use high quality captures

* Remove `enableVirtualDeviceFusion` as that is enabled by default

* Clean up configuration, remove default

* format

* Update CameraViewManager.kt

* rename

* Update CameraProps.ts

* Fix overriding `photoSettings`

* Update CameraView+TakePhoto.swift

* Update CameraView+TakePhoto.swift
2021-06-10 13:49:34 +02:00
Marc Rousavy
72a1fad78e
feat: Separate usecases (decouple microphone, video, photo) (#168)
* Add props

* add props (iOS)

* Add use-cases conditionally

* Update CameraView+RecordVideo.swift

* Update RecordingSession.swift

* reconfigure on change

* Throw correct errors

* Check for audio permission

* Move `#if` outward

* Throw appropriate errors

* Update CameraView+RecordVideo.swift

* fix Splashscreen

* Dynamic filePath

* Fix video extension

* add `avci` and `m4v` file types

* Fix RecordVideo errors

* Fix audio setup

* Enable `photo`, `video` and `audio`

* Check for `video={true}` in frameProcessor

* format

* Remove unused DispatchQueue

* Update docs

* Add `supportsPhotoAndVideoCapture`

* Fix view manager

* Fix error not being propagated

* Catch normal errors too

* Update DEVICES.mdx

* Update CAPTURING.mdx

* Update classdocs
2021-06-07 13:08:40 +02:00
Marc Rousavy
25b10b7106 Remove scannable codes stuff 2021-03-31 14:39:17 +02:00
mrousavy
89a35812f7 Remove a few TODOs 2021-03-17 19:29:03 +01:00
Marc Rousavy
03b9246afe
Devops: KTLint to lint Kotlin code (#6)
* Adds KTLint as a GitHub action
* Adds KTLint to the gradle project for IDE integration
* Adds .editorconfig to configure KTLint (android/)
2021-02-26 10:56:20 +01:00
Marc Rousavy
d6a0e509a7 update package name 2021-02-19 20:41:49 +01:00
Marc Rousavy
4d42be6436 Add Android 2021-02-19 16:28:14 +01:00