Commit Graph

16 Commits

Author SHA1 Message Date
Rafael Bastos
23459b2635 create TestRecorder iOS test app 2024-07-12 08:53:47 +01:00
Marc Rousavy
8d59f7c3d0
chore: Remove unused file AVCaptureConnection+setInterfaceOrientation.swift 2024-01-26 10:20:55 +01:00
Marc Rousavy
58ef21ebfd
feat: Add minFocusDistance prop to CameraDevice (#2392)
* docs: Link `videoHdr`

* Update PERFORMANCE.mdx

* docs: Add isActive to perf

* docs: Update errors

* feat: Add `minFocusDistance` prop

* Format

* Update Podfile.lock

* fix: To Double

* fix: Import AVFoundation

* fix: Move from format -> device

* fix: Use centi-meters (cm) instead of meters

* Fix deadloop

* fix: Avoid -1 values
2024-01-15 19:30:20 +01:00
Marc Rousavy
29fe98cc44
feat: Add zero-copy SharedArray type to Frame Processor Plugins (#2383)
* feat: Create `TypedArray` class for Frame Processor Plugins

* Type

* feat: Pass `VisionCameraProxy` along (BREAKING)

* feat: Finish implementation

* Log a bit

* feat: Successfully convert JSI <> JNI buffers

* Wrap buffer

* fix: Fix using wrong Runtime

* feat: Add docs

* add zero copy example

* Format C++

* Create iOS base

* feat: Finish iOS implementation

* chore: Format

* fix: Use `NSData` instead of `NSMutableData`

* Format

* fix: Fix build when Frame Processors are disabled

* chore: Rename `TypedArray` to `SharedArray`

* fix: Fix Swift typings for Array

* Remove a few default inits

* fix: Fix Android build

* fix: Use `NSInteger`

* Update SharedArray.mm

* fix: Expose bytes directly on iOS (NSData was immutable)
2024-01-12 16:00:36 +01:00
Marc Rousavy
895f3ec889
feat: Make Frame thread-safe and improve error messages (#2327)
* fix: Fix multi-Thread access on Java

* fix: Thread-lock access on iOS as well

* whoops add missing header impl

* Update Podfile.lock

* fix: Don't use `CFGetRetainCount`

* fix: Lock access on iOS as well

* C++ format

* More detailed error

* chore: Move getters into `Frame`

* Format c++

* Use enum `orientation` again

* format

* fix: Synchronize `isValid` on Java

* Also log pixelformat

* feat: Use Java enums in C++

* Format C++
2023-12-29 14:09:56 +01:00
Marc Rousavy
cf8f3d05e3
fix: Fix Video Recording delay and improve startRecording() performance (#2192)
* fix: Add more logs

* perf: Init audio AVAssetWriter in parallel

* chore: Log Audio Session activation

* perf: Init Audio Session asynchronously

* chore: Log when category changed

* fix: Revert lazy audio initialization

* Update Podfile.lock

* Pass `sourceFormatHint` to video and audio AVAssetWriter

* fix: Remove `sourceFormatHint` from Video Asset Writer

* Use default options for Audio Asset Writer

* Update Podfile.lock

* Revert "Use default options for Audio Asset Writer"

This reverts commit e575a14c5342ddc7f9db557d5e3915328ed9e798.

* Add time logs

* fix: Don't synchronize audio buffers, they are already in sync

* shouldOptimizeForNetworkUse = false

* fix: Only update `latestTimestamp` once video buffer has been written

* perf: Use `AVAssetWriterInput` instead of `AVAssetWriterInputPixelBufferAdaptor`

* fix: Fix Audio not being synchronized with Video

* Remove logs add comments

* Format

* feat: Set `.videoRecording` AVAudioSession mode

* Refactor `startRecording()` a bit

* Format

* chore: Throw error directly instead of double-checking
2023-11-22 17:53:10 +01:00
Marc Rousavy
abf5538bb0
feat: Support setting videoStabilizationMode (#2160)
* feat: Support setting `videoStabilizationMode`

* fix: Use `outputs`

* Format

* Set Video Stabilization Mode
2023-11-15 17:00:41 +01:00
Marc Rousavy
5e20f9c8fa
chore: Rename CodeScanner to CodeScannerOptions in native (#2010)
* chore: Rename `CodeScanner` to `CodeScannerOptions` on native

* chore: Rename `CodeScanner` on iOS

* fix: Unwrap `options`

* Format
2023-10-16 16:56:39 +02:00
Marc Rousavy
cd0b413706
feat: New Core/ library (#1975)
Moves everything Camera related into `core/` / `Core/` so that it is better encapsulated from React Native.

Benefits:

1. Code is much better organized. Should be easier for collaborators now, and cleaner codebase for me.
2. Locking is fully atomically as you can now only configure the session through a lock/Mutex which is batch-overridable
    * On iOS, this makes Camera startup time **MUCH** faster, I measured speedups from **1.5 seconds** to only **240 milliseconds** since we only lock/commit once! 🚀 
    * On Android, this fixes a few out-of-sync/concurrency issues like "Capture Request contains unconfigured Input/Output Surface!" since it is now a single lock-operation! 💪 
3. It is easier to integrate VisionCamera outside of React Native (e.g. Native iOS Apps, NativeScript, Flutter, etc)

With this PR, VisionCamera V3 is up to **7x** faster than V2
2023-10-13 18:33:20 +02:00
Marc Rousavy
6e72781500
feat: Use correct photo and video format dimensions on iOS (#1929)
* feat: Use new photo dimensions API

* Update AVCaptureDevice.Format+matchesFilter.swift

* fix: Use Pixels instead of Points for video size

* feat: Set `PhotoOutput`'s maximum photo resolution

* fix: Compare dictionaries instead

* chore: Format code

* fix: Try to use hash.... failing atm

* fix: Use rough comparison again

* fix: Also take video HDR into consideration

* chore: Format

* Use contains

* Update AVCaptureDevice.Format+toDictionary.swift

* docs: Add better docs to Camera props

* Update CameraView+AVCaptureSession.swift

* Update CameraView+AVCaptureSession.swift
2023-10-06 16:11:09 +02:00
Marc Rousavy
6640b72a00
feat: Code Scanner API (#1912)
* feat: CodeScanner JS API

* feat: iOS

* Use guard

* Format

* feat: Android base

* fix: Attach Surfaces

* Use isBusy var

* fix: Use separate Queue

* feat: Finish iOS types

* feat: Implement all other code types on Android

* fix: Call JS event

* fix: Pass codetypes on Android

* fix: iOS use Preview coordinate system

* docs: Add comments

* chore: Format code

* Update CameraView+AVCaptureSession.swift

* docs: Add Code Scanner docs

* docs: Update

* feat: Use lazily downloaded model on Android

* Revert changes in CameraPage

* Format

* fix: Fix empty QR codes

* Update README.md
2023-10-04 12:53:52 +02:00
Marc Rousavy
3169444697
feat: Implement resizeMode prop for iOS (#1838)
* feat: Implement `resizeMode` prop for iOS

- `"cover"`: Keep aspect ratio, but fill entire parent view (centered).
- `"contain"`: Keep aspect ratio, but make sure the entire content is visible even if it introduces additional blank areas (centered).

* chore: Update prop docs

* Update CameraProps.ts

* Lint & Format
2023-09-23 10:14:27 +02:00
Marc Rousavy
fffefa9d12
feat: Add support for Buffer Compression for a more efficient Video Pipeline (enableBufferCompression) (#1828)
feat: Add support for Buffer Compression for more efficient Video Pipeline (`enableBufferCompression`)
2023-09-21 17:18:54 +02:00
Marc Rousavy
cf4882b152
feat: Add support for LiDAR, TrueDepth, External (USB) and Continuity Camera Devices (iOS 17) (#1824)
* feat: Add support for LiDAR, TrueDepth, External (USB) and Continuity Camera Devices (iOS 17)

* Rename `devices` -> `physicalDevices`

* fix: Comment out iOS 17 cameras for now

* fix: Move `supportsDepthCapture` to `format`

* fix: Fall back to `wide-angle-camera` for any unknown types

* Update CameraPage.tsx

* `descriptor` -> `physicalDeviceDescriptor`

* Update CameraDevice.ts

* Format

* feat: Expose `userPreferredCameraDevice`

Uses the new iOS 17 API where the user can prefer a default device, otherwise fall back to the first device of the available ones

* fix: Expose as property

* Add TODO comments

* fix: Format code

* fix: Compile below Swift 5.9
2023-09-21 16:29:46 +02:00
Marc Rousavy
977b859e46
feat: New JS API for useCameraDevice and useCameraFormat and much faster getAvailableCameraDevices() (#1784)
* Update podfile

* Update useCameraFormat.ts

* Update API

* Delete FormatFilter.md

* Format CameraViewManager.m ObjC style

* Make `getAvailableCameraDevices` synchronous/blocking

* Create some docs

* fix: Fix HardwareLevel types

* fix: Use new device/format API

* Use 60 FPS format as an example

* Replace `Camera.getAvailableCameraDevices` with new `CameraDevices` API/Module

* Fix Lint

* KTLint options

* Use continuation indent of 8

* Use 2 spaces for indent

* Update .editorconfig

* Format code

* Update .editorconfig

* Format more

* Update VideoStabilizationMode.kt

* fix: Expose `CameraDevicesManager` to ObjC

* Update CameraPage.tsx

* fix: `requiresMainQueueSetup() -> false`

* Always prefer higher resolution

* Update CameraDevicesManager.swift

* Update CameraPage.tsx

* Also filter pixelFormat

* fix: Add AVFoundation import
2023-09-21 11:20:33 +02:00
Marc Rousavy
036856aed5
chore: Move everything into package/ (#1745)
* Move everything into package

* Remove .DS_Store

* Move scripts and eslintrc to package

* Create CODE_OF_CONDUCT.md

* fix some links

* Update all links (I think)

* Update generated docs

* Update notice-yarn-changes.yml

* Update validate-android.yml

* Update validate-cpp.yml

* Delete notice-yarn-changes.yml

* Update validate-cpp.yml

* Update validate-cpp.yml

* Update validate-js.yml

* Update validate-cpp.yml

* Update validate-cpp.yml

* wrong c++ style

* Revert "wrong c++ style"

This reverts commit 55a3575589c6f13f8b05134d83384f55e0601ab2.
2023-09-01 18:15:28 +02:00