fix: Move Audio Input initialization shortly before startRecording (#159)
* rename * Update AVAudioSession+updateCategory.swift * fix bootstrap script * Update CameraView+AVAudioSession.swift * move audio input adding lower * Activate AudioSession only when starting recording * format * Deactivate Audio Session * remove audio input before deactivating audio session * Update CameraView+AVAudioSession.swift * log time * Update CameraView+AVAudioSession.swift * measure time with `measureElapsedTime` * Update project.pbxproj * only log in debug builds * bootstrap with bridge (RNN new API) * Mark two funcs as `@inlinable` * format * Update ReactLogger.swift * Make audioWriter optional (allow videos without sound) * only log frame drop reason in DEBUG * Make audio writing entirely optional * format * Use function name as label for measureElapsedTime * Update MeasureElapsedTime.swift * Update MeasureElapsedTime.swift * Mark AudioWriter as finished * set `automaticallyConfiguresApplicationAudioSession` once * Add JS console logging * log to JS console for a few logs * Update AVAudioSession+updateCategory.swift * format * Update JSConsoleHelper.mm * catch log errors * Update ReactLogger.swift * fix docs * Update RecordingSession.swift * Immediatelly add audio input * Update CameraView+AVCaptureSession.swift * Update CameraView+AVCaptureSession.swift * Update ReactLogger.swift * immediatelly set audio session * extract * format * Update TROUBLESHOOTING.mdx * hmm * Update AVAudioSession+updateCategory.swift * Create secondary `AVCaptureSession` for audio * Configure once, start stop on demand * format * fix audio notification interruptions * docs
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@@ -8,16 +8,34 @@
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import Foundation
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let context = "VisionCamera"
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// MARK: - ReactLogger
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enum ReactLogger {
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/**
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A function that logs to the JavaScript console.
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*/
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static var ConsoleLogFunction: ConsoleLogFunction?
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/**
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Log a message to the console in the format of `VisionCamera.[caller-function-name]: [message]`
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@discussion
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If the global ConsoleLogFunction is set, this function also logs to the JavaScript console (console.log, console.trace, console.warn or console.error)
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This function also always logs to [RCTDefaultLogFunction].
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In non-DEBUG builds, this function is no-op.
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*/
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@inlinable
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static func log(level: RCTLogLevel,
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message: String,
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alsoLogToJS: Bool = false,
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_ file: String = #file,
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_ lineNumber: Int = #line,
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_ function: String = #function) {
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RCTDefaultLogFunction(level, RCTLogSource.native, file, lineNumber as NSNumber, "\(context).\(function): \(message)")
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#if DEBUG
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if alsoLogToJS, let log = ConsoleLogFunction {
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log(level, "[native] VisionCamera.\(function): \(message)")
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}
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RCTDefaultLogFunction(level, RCTLogSource.native, file, lineNumber as NSNumber, "VisionCamera.\(function): \(message)")
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#endif
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}
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}
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