fix: Re-install Frame Processor JSI Bindings after Reload (#691)

This commit is contained in:
Janic Duplessis
2022-01-02 10:02:17 -05:00
committed by GitHub
parent 4584d33921
commit dcbbae5fc7
2 changed files with 24 additions and 33 deletions

View File

@@ -6,44 +6,13 @@ import com.facebook.react.common.MapBuilder
import com.facebook.react.uimanager.SimpleViewManager
import com.facebook.react.uimanager.ThemedReactContext
import com.facebook.react.uimanager.annotations.ReactProp
import com.mrousavy.camera.frameprocessor.FrameProcessorRuntimeManager
import java.util.concurrent.Executors
@Suppress("unused")
class CameraViewManager(reactContext: ReactApplicationContext) : SimpleViewManager<CameraView>() {
private val frameProcessorThread = Executors.newSingleThreadExecutor()
private var frameProcessorManager: FrameProcessorRuntimeManager? = null
init {
if (frameProcessorManager == null) {
frameProcessorThread.execute {
frameProcessorManager = FrameProcessorRuntimeManager(reactContext, frameProcessorThread)
reactContext.runOnJSQueueThread {
frameProcessorManager!!.installJSIBindings()
}
}
}
}
private fun destroy() {
frameProcessorManager = null
frameProcessorThread.shutdown()
}
override fun onCatalystInstanceDestroy() {
super.onCatalystInstanceDestroy()
destroy()
}
override fun invalidate() {
super.invalidate()
destroy()
}
public override fun createViewInstance(context: ThemedReactContext): CameraView {
return CameraView(context, frameProcessorThread)
val cameraViewModule = context.getNativeModule(CameraViewModule::class.java)!!
return CameraView(context, cameraViewModule.frameProcessorThread)
}
override fun onAfterUpdateTransaction(view: CameraView) {