feat: frameProcessorFps="auto" and automatic performance suggestions (throttle or increase FPS) (#393)

* Add `onFrameProcessorPerformanceSuggestionAvailable` and make `frameProcessorFps` support `auto`

* Implement performance suggestion and auto-adjusting

* Fix FPS setting, evaluate correctly

* Floor suggested FPS

* Remove `console.log` for frame drop warnings.

* Swift format

* Use `30` magic number

* only call if FPS is different

* Update CameraView.swift

* Implement Android 1/2

* Cleanup

* Update `frameProcessorFps` if available

* Optimize `FrameProcessorPerformanceDataCollector` initialization

* Cache call

* Set frameProcessorFps directly (Kotlin setter)

* Don't suggest if same value

* Call suggestion every second

* reset time on set

* Always store 15 last samples

* reset counter too

* Update FrameProcessorPerformanceDataCollector.swift

* Update CameraView+RecordVideo.swift

* Update CameraView.kt

* iOS: Redesign evaluation

* Update CameraView+RecordVideo.swift

* Android: Redesign evaluation

* Update CameraView.kt

* Update REA to latest alpha and install RNScreens

* Fix frameProcessorFps updating
This commit is contained in:
Marc Rousavy
2021-09-06 16:27:16 +02:00
committed by GitHub
parent 5b570d611a
commit ad5e131f6a
23 changed files with 335 additions and 120 deletions

View File

@@ -0,0 +1,38 @@
package com.mrousavy.camera.frameprocessor
data class PerformanceSampleCollection(val endPerformanceSampleCollection: () -> Unit)
// keep a maximum of `maxSampleSize` historical performance data samples cached.
private const val maxSampleSize = 15
class FrameProcessorPerformanceDataCollector {
private var counter = 0
private var performanceSamples: ArrayList<Double> = ArrayList()
val averageExecutionTimeSeconds: Double
get() = performanceSamples.average()
fun beginPerformanceSampleCollection(): PerformanceSampleCollection {
val begin = System.currentTimeMillis()
return PerformanceSampleCollection {
val end = System.currentTimeMillis()
val seconds = (end - begin) / 1_000.0
val index = counter % maxSampleSize
if (performanceSamples.size > index) {
performanceSamples[index] = seconds
} else {
performanceSamples.add(seconds)
}
counter++
}
}
fun clear() {
counter = 0
performanceSamples.clear()
}
}