Update useCameraDevice.ts
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@ -7,10 +7,10 @@ import { CameraDevice, LogicalCameraDeviceType, parsePhysicalDeviceTypes, Physic
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/**
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* Gets the best available `CameraDevice`. Devices with more cameras are preferred.
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*
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* @returns A `CameraDevice` for the requested device type.
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* @returns The best matching `CameraDevice`.
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* @throws `CameraRuntimeError` if no device was found.
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* @example
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* const device = useCameraDevice('wide-angle-camera')
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* const device = useCameraDevice()
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* // ...
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* return <Camera device={device} />
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*/
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@ -19,8 +19,8 @@ export function useCameraDevice(): CameraDevice;
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/**
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* Gets a `CameraDevice` for the requested device type.
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*
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* @returns A `CameraDevice` for the requested device type, or `undefined` if no matching device was found
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*
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* @returns A `CameraDevice` for the requested device type.
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* @throws `CameraRuntimeError` if no device was found.
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* @example
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* const device = useCameraDevice('wide-angle-camera')
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* // ...
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@ -38,20 +38,20 @@ export function useCameraDevice(deviceType?: PhysicalCameraDeviceType | LogicalC
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const devices = await Camera.getAvailableCameraDevices();
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if (!isMounted) return;
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let bestMatch: CameraDevice | undefined;
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if (deviceType == null) {
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// use any device
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const sorted = devices.sort(sortDevices);
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const bestMatch = sorted[0];
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if (bestMatch == null) throw new CameraRuntimeError('device/no-device', 'No Camera device was found!');
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setDevice(bestMatch);
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bestMatch = sorted[0];
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} else {
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// use specified device (type)
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const bestMatch = devices.find((d) => {
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bestMatch = devices.find((d) => {
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const parsedType = parsePhysicalDeviceTypes(d.devices);
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return parsedType === deviceType;
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});
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setDevice(bestMatch);
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}
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if (bestMatch == null) throw new CameraRuntimeError('device/no-device', 'No Camera device was found!');
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setDevice(bestMatch);
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};
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loadDevice();
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