Add a few more docs links
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@ -119,11 +119,13 @@ export type CameraDynamicProps = {
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/**
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* Specifies the zoom factor of the current camera, in percent. (`0.0` - `1.0`)
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*
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* **Note:** Linearly increasing this value always appears logarithmic to the user.
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*
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* @default 0.0
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*/
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zoom?: number;
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/**
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* Enables or disables the pinch to zoom gesture
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* Enables or disables the native pinch to zoom gesture
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*
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* @default false
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*/
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@ -181,8 +183,8 @@ type RefType = React.Component<CameraProps> & Readonly<NativeMethods>;
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*
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* The `<Camera>` component's most important (and therefore _required_) properties are:
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*
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* * `device`: Specifies the {@link CameraDevice} to use. Get a {@link CameraDevice} by using the {@link useCameraDevices} hook, or manually by using the {@link Camera.getAvailableCameraDevices} function.
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* * `isActive`: A boolean value that specifies whether the Camera should actively stream video frames or not. This can be compared to a Video component, where `isActive` specifies whether the video is paused or not. If you fully unmount the `<Camera>` component instead of using `isActive={false}`, the Camera will take a bit longer to start again.
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* * {@link CameraProps.device}: Specifies the {@link CameraDevice} to use. Get a {@link CameraDevice} by using the {@link useCameraDevices} hook, or manually by using the {@link Camera.getAvailableCameraDevices} function.
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* * {@link CameraProps.isActive}: A boolean value that specifies whether the Camera should actively stream video frames or not. This can be compared to a Video component, where `isActive` specifies whether the video is paused or not. If you fully unmount the `<Camera>` component instead of using `isActive={false}`, the Camera will take a bit longer to start again.
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*
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* @example
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* ```jsx
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@ -238,7 +240,7 @@ export class Camera extends React.PureComponent<CameraProps, CameraState> {
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/**
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* Take a single photo and write it's content to a temporary file.
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*
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* @throws {@link CameraCaptureError} When any kind of error occured. Use the `CameraCaptureError.code` property to get the actual error
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* @throws {@link CameraCaptureError} When any kind of error occured. Use the {@link CameraCaptureError.code} property to get the actual error
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*/
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public async takePhoto(options?: TakePhotoOptions): Promise<PhotoFile> {
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try {
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@ -251,7 +253,7 @@ export class Camera extends React.PureComponent<CameraProps, CameraState> {
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/**
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* Take a snapshot of the current preview view.
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*
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* This can be used as an alternative to `takePhoto()` if speed is more important than quality
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* This can be used as an alternative to {@link Camera.takePhoto} if speed is more important than quality
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*
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* @platform Android
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*/
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@ -275,7 +277,7 @@ export class Camera extends React.PureComponent<CameraProps, CameraState> {
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*
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* @blocking This function is synchronized/blocking.
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*
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* @throws {@link CameraCaptureError} When any kind of error occured. Use the `CameraCaptureError.code` property to get the actual error
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* @throws {@link CameraCaptureError} When any kind of error occured. Use the {@link CameraCaptureError.code} property to get the actual error
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*
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* @example
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* ```js
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@ -307,6 +309,8 @@ export class Camera extends React.PureComponent<CameraProps, CameraState> {
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/**
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* Stop the current video recording.
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*
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* @throws {@link CameraCaptureError} When any kind of error occured. Use the {@link CameraCaptureError.code} property to get the actual error
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*
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* @example
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* ```js
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* await camera.current.startRecording()
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@ -331,6 +335,8 @@ export class Camera extends React.PureComponent<CameraProps, CameraState> {
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* * `(CameraView.width, CameraView.height)` means **bottom right**.
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*
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* Make sure the value doesn't exceed the CameraView's dimensions.
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*
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* @throws {@link CameraRuntimeError} When any kind of error occured. Use the {@link CameraRuntimeError.code} property to get the actual error
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*/
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public async focus(point: Point): Promise<void> {
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try {
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@ -344,7 +350,9 @@ export class Camera extends React.PureComponent<CameraProps, CameraState> {
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* Get a list of video codecs the current camera supports. Returned values are ordered by efficiency (descending).
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*
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* This function can only be called after the camera has been initialized,
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* so only use this after the `onInitialized` event has fired.
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* so only use this after the {@link onInitialized} event has fired.
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*
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* @throws {@link CameraRuntimeError} When any kind of error occured. Use the {@link CameraRuntimeError.code} property to get the actual error
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*/
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public async getAvailableVideoCodecs(): Promise<CameraVideoCodec[]> {
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try {
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@ -357,7 +365,9 @@ export class Camera extends React.PureComponent<CameraProps, CameraState> {
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* Get a list of photo codecs the current camera supports. Returned values are ordered by efficiency (descending).
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*
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* This function can only be called after the camera has been initialized,
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* so only use this after the `onInitialized` event has fired.
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* so only use this after the {@link onInitialized} event has fired.
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*
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* @throws {@link CameraRuntimeError} When any kind of error occured. Use the {@link CameraRuntimeError.code} property to get the actual error
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*/
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public async getAvailablePhotoCodecs(): Promise<CameraPhotoCodec[]> {
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try {
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@ -371,6 +381,8 @@ export class Camera extends React.PureComponent<CameraProps, CameraState> {
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//#region Static Functions (NativeModule)
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/**
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* Get a list of all available camera devices on the current phone.
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*
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* @throws {@link CameraRuntimeError} When any kind of error occured. Use the {@link CameraRuntimeError.code} property to get the actual error
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*/
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public static async getAvailableCameraDevices(): Promise<CameraDevice[]> {
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try {
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@ -383,7 +395,9 @@ export class Camera extends React.PureComponent<CameraProps, CameraState> {
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* Gets the current Camera Permission Status. Check this before mounting the Camera to ensure
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* the user has permitted the app to use the camera.
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*
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* To actually prompt the user for camera permission, use `Camera.requestCameraPermission()`.
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* To actually prompt the user for camera permission, use {@link Camera.requestCameraPermission}.
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*
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* @throws {@link CameraRuntimeError} When any kind of error occured. Use the {@link CameraRuntimeError.code} property to get the actual error
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*/
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public static async getCameraPermissionStatus(): Promise<CameraPermissionStatus> {
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try {
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@ -396,7 +410,9 @@ export class Camera extends React.PureComponent<CameraProps, CameraState> {
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* Gets the current Microphone-Recording Permission Status. Check this before mounting the Camera to ensure
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* the user has permitted the app to use the microphone.
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*
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* To actually prompt the user for microphone permission, use `Camera.requestMicrophonePermission()`.
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* To actually prompt the user for microphone permission, use {@link Camera.requestMicrophonePermission}.
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*
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* @throws {@link CameraRuntimeError} When any kind of error occured. Use the {@link CameraRuntimeError.code} property to get the actual error
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*/
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public static async getMicrophonePermissionStatus(): Promise<CameraPermissionStatus> {
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try {
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@ -410,6 +426,8 @@ export class Camera extends React.PureComponent<CameraProps, CameraState> {
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*
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* If the user has previously blocked the app from using the camera, the alert will not be shown
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* and `"denied"` will be returned.
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*
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* @throws {@link CameraRuntimeError} When any kind of error occured. Use the {@link CameraRuntimeError.code} property to get the actual error
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*/
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public static async requestCameraPermission(): Promise<CameraPermissionRequestResult> {
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try {
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@ -423,6 +441,8 @@ export class Camera extends React.PureComponent<CameraProps, CameraState> {
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*
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* If the user has previously blocked the app from using the microphone, the alert will not be shown
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* and `"denied"` will be returned.
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*
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* @throws {@link CameraRuntimeError} When any kind of error occured. Use the {@link CameraRuntimeError.code} property to get the actual error
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*/
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public static async requestMicrophonePermission(): Promise<CameraPermissionRequestResult> {
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try {
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