feat: Frame Processors for Android (#196)
* Create android gradle build setup * Fix `prefab` config * Add `pickFirst **/*.so` to example build.gradle * fix REA path * cache gradle builds * Update validate-android.yml * Create Native Proxy * Copy REA header * implement ctor * Rename CameraViewModule -> FrameProcessorRuntimeManager * init FrameProcessorRuntimeManager * fix name * Update FrameProcessorRuntimeManager.h * format * Create AndroidErrorHandler.h * Initialize runtime and install JSI funcs * Update FrameProcessorRuntimeManager.cpp * Update CameraViewModule.kt * Make CameraView hybrid C++ class to find view & set frame processor * Update FrameProcessorRuntimeManager.cpp * pass function by rvalue * pass by const && * extract hermes and JSC REA * pass `FOR_HERMES` * correctly prepare JSC and Hermes * Update CMakeLists.txt * add missing hermes include * clean up imports * Create JImageProxy.h * pass ImageProxy to JNI as `jobject` * try use `JImageProxy` C++ wrapper type * Use `local_ref<JImageProxy>` * Create `JImageProxyHostObject` for JSI interop * debug call to frame processor * Unset frame processor * Fix CameraView native part not being registered * close image * use `jobject` instead of `JImageProxy` for now :( * fix hermes build error * Set enable FP callback * fix JNI call * Update CameraView.cpp * Get Format * Create plugin abstract * Make `FrameProcessorPlugin` a hybrid object * Register plugin CXX * Call `registerPlugin` * Catch * remove JSI * Create sample QR code plugin * register plugins * Fix missing JNI binding * Add `mHybridData` * prefix name with two underscores (`__`) * Update CameraPage.tsx * wrap `ImageProxy` in host object * Use `jobject` for HO box * Update JImageProxy.h * reinterpret jobject * Try using `JImageProxy` instead of `jobject` * Update JImageProxy.h * get bytes per row and plane count * Update CameraView.cpp * Return base * add some docs and JNI JSI conversion * indent * Convert JSI value to JNI jobject * using namespace facebook * Try using class * Use plain old Object[] * Try convert JNI -> JSI * fix decl * fix bool init * Correctly link folly * Update CMakeLists.txt * Convert Map to Object * Use folly for Map and Array * Return `alias_ref<jobject>` instead of raw `jobject` * fix JNI <-> JSI conversion * Update JSIJNIConversion.cpp * Log parameters * fix params index offset * add more test cases * Update FRAME_PROCESSORS_CREATE_OVERVIEW.mdx * fix types * Rename to example plugin * remove support for hashmap * Try use HashMap iterable fbjni binding * try using JReadableArray/JReadableMap * Fix list return values * Update JSIJNIConversion.cpp * Update JSIJNIConversion.cpp * (iOS) Rename ObjC QR Code Plugin to Example Plugin * Rename Swift plugin QR -> Example * Update ExamplePluginSwift.swift * Fix Map/Dictionary logging format * Update ExampleFrameProcessorPlugin.m * Reconfigure session if frame processor changed * Handle use-cases via `maxUseCasesCount` * Don't crash app on `configureSession` error * Document "use-cases" * Update DEVICES.mdx * fix merge * Make `const &` * iOS: Automatically enable `video` if a `frameProcessor` is set * Update CameraView.cpp * fix docs * Automatically fallback to snapshot capture if `supportsParallelVideoProcessing` is false. * Fix lookup * Update CameraView.kt * Implement `frameProcessorFps` * Finalize Frame Processor Plugin Hybrid * Update CameraViewModule.kt * Support `flash` on `takeSnapshot()` * Update docs * Add docs * Update CameraPage.tsx * Attribute NonNull * remove unused imports * Add Android docs for Frame Processors * Make JNI HashMap <-> JSI Object conversion faster directly access `toHashMap` instead of going through java * add todo * Always run `prepareJSC` and `prepareHermes` * switch jsc and hermes * Specify ndkVersion `21.4.7075529` * Update gradle.properties * Update gradle.properties * Create .aar * Correctly prepare android package * Update package.json * Update package.json * remove `prefab` build feature * split * Add docs for registering the FP plugin * Add step for dep * Update CaptureButton.tsx * Move to `reanimated-headers/` * Exclude reanimated-headers from cpplint * disable `build/include_order` rule * cpplint fixes * perf: Make `JSIJNIConversion` a `namespace` instead of `class` * Ignore runtime/references for `convert` funcs * Build Android .aar in CI * Run android build script only on `prepack` * Update package.json * Update package.json * Update build-android-npm-package.sh * Move to `yarn build` * Also install node_modules in example step * Update validate-android.yml * sort imports * fix torch * Run ImageAnalysis on `FrameProcessorThread` * Update Errors.kt * Add clean android script * Upgrade reanimated to 2.3.0-alpha.1 * Revert "Upgrade reanimated to 2.3.0-alpha.1" This reverts commit c1d3bed5e03728d0b5e335a359524ff4f56f5035. * ⚠️ TEMP FIX: hotfix reanimated build.gradle * Update CameraView+TakeSnapshot.kt * ⚠️ TEMP FIX: Disable ktlint action for now * Update clean.sh * Set max heap size to 4g * rebuild lockfiles * Update Podfile.lock * rename * Build lib .aar before example/
This commit is contained in:
@@ -73,7 +73,7 @@ While taking snapshots is faster than taking photos, the resulting image has way
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:::
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:::note
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The `takeSnapshot` function also works with `photo={false}`. For this reason, devices that do not support photo and video capture at the same time (see ["The `supportsPhotoAndVideoCapture` prop"](/docs/guides/devices/#the-supportsphotoandvideocapture-prop)) can use `video={true}` and fall back to snapshot capture for photos. (See ["Taking Snapshots"](/docs/guides/capturing#taking-snapshots))
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The `takeSnapshot` function also works with `photo={false}`. For this reason VisionCamera will automatically fall-back to snapshot capture if you are trying to use more use-cases than the Camera natively supports. (see ["The `supportsParallelVideoProcessing` prop"](/docs/guides/devices#the-supportsparallelvideoprocessing-prop))
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:::
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## Recording Videos
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@@ -98,13 +98,25 @@ function App() {
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}
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```
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### The `supportsPhotoAndVideoCapture` prop
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### The `supportsParallelVideoProcessing` prop
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Camera devices provide the [`supportsPhotoAndVideoCapture` property](/docs/api/interfaces/cameradevice.cameradevice-1#supportsphotoandvideocapture) which determines whether the device supports enabling photo- and video-capture at the same time.
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While every iOS device supports this feature, there are some older Android devices which only allow enabling one of each - either photo capture or video capture. (Those are `LEGACY` devices, see [this table](https://developer.android.com/reference/android/hardware/camera2/CameraDevice#regular-capture).)
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Camera devices provide the [`supportsParallelVideoProcessing` property](/docs/api/interfaces/cameradevice.cameradevice-1#supportsparallelvideoprocessing) which determines whether the device supports using Video Recordings (`video={true}`) and Frame Processors (`frameProcessor={...}`) at the same time.
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If this property is `false`, you can only enable `video` or add a `frameProcessor`, but not both.
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* On iOS this value is always `true`.
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* On newer Android devices this value is always `true`.
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* On older Android devices this value is `false` if the Camera's hardware level is `LEGACY` or `LIMITED`, `true` otherwise. (See [`INFO_SUPPORTED_HARDWARE_LEVEL`](https://developer.android.com/reference/android/hardware/camera2/CameraCharacteristics#INFO_SUPPORTED_HARDWARE_LEVEL) or [the tables at "Regular capture"](https://developer.android.com/reference/android/hardware/camera2/CameraDevice#regular-capture))
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#### Examples
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* An app that only supports **taking photos** works on every Camera device because this only affects video processing.
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* An app that supports **taking photos** and **videos** works on every Camera device because only a single video processing feature is used (`video`).
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* An app that only uses **Frame Processors** (no taking photos or videos) works on every Camera device because it only uses a single video processing feature (`frameProcessor`).
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* An app that uses **Frame Processors** and supports **taking photos** and **videos** only works on Camera devices where `supportsParallelVideoProcessing` is `true`. (iPhones and newer Android Phones)
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:::note
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If `supportsPhotoAndVideoCapture` is `false` but you still need photo- and video-capture at the same time, you can fall back to _snapshot capture_ (see [**"Taking Snapshots"**](/docs/guides/capturing#taking-snapshots)) instead.
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Actually the limitation also affects the `photo` feature, but VisionCamera will automatically fall-back to **Snapshot capture** if you are trying to use multiple features (`photo` + `video` + `frameProcessor`) and they are not natively supported. (See ["Taking Snapshots"](/docs/guides/capturing#taking-snapshots))
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:::
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<br />
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@@ -34,11 +34,11 @@ The Frame Processor Plugin Registry API automatically manages type conversion fr
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| JS Type | Objective-C Type | Java Type |
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|----------------------|-------------------------------|----------------------------|
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| `number` | `NSNumber*` (double) | `double` |
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| `boolean` | `NSNumber*` (boolean) | `boolean` |
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| `number` | `NSNumber*` (double) | `Double` |
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| `boolean` | `NSNumber*` (boolean) | `Boolean` |
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| `string` | `NSString*` | `String` |
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| `[]` | `NSArray*` | `Array<Object>` |
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| `{}` | `NSDictionary*` | `HashMap<Object>` |
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| `[]` | `NSArray*` | `ReadableNativeArray` |
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| `{}` | `NSDictionary*` | `ReadableNativeMap` |
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| `undefined` / `null` | `nil` | `null` |
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| `(any, any) => void` | [`RCTResponseSenderBlock`][4] | `(Object, Object) -> void` |
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| [`Frame`][1] | [`Frame*`][2] | [`ImageProxy`][3] |
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@@ -63,11 +63,12 @@ If you want to distribute your Frame Processor Plugin, simply use npm.
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1. Create a blank Native Module using [bob](https://github.com/callstack/react-native-builder-bob) or [create-react-native-module](https://github.com/brodybits/create-react-native-module)
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2. Name it `vision-camera-plugin-xxxxx` where `xxxxx` is the name of your plugin
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3. Remove all the source files for the Example Native Module
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4. Implement the Frame Processor Plugin in the iOS, Android and JS/TS Codebase using the guides above
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5. Add installation instructions to let users know they have to add your frame processor in the `babel.config.js` configuration.
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6. Publish the plugin to npm. Users will only have to install the plugin using `npm i vision-camera-plugin-xxxxx` and add it to their `babel.config.js` file.
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7. [Add the plugin to the **official VisionCamera plugin list**](https://github.com/mrousavy/react-native-vision-camera/edit/main/docs/docs/guides/FRAME_PROCESSOR_PLUGIN_LIST.mdx) for more visibility
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3. Remove the generated template code from the Example Native Module
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4. Add VisionCamera to `peerDependencies`: `"react-native-vision-camera": ">= 2"`
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5. Implement the Frame Processor Plugin in the iOS, Android and JS/TS Codebase using the guides above
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6. Add installation instructions to the `README.md` to let users know they have to add your frame processor in the `babel.config.js` configuration.
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7. Publish the plugin to npm. Users will only have to install the plugin using `npm i vision-camera-plugin-xxxxx` and add it to their `babel.config.js` file.
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8. [Add the plugin to the **official VisionCamera plugin list**](https://github.com/mrousavy/react-native-vision-camera/edit/main/docs/docs/guides/FRAME_PROCESSOR_PLUGIN_LIST.mdx) for more visibility
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<br />
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@@ -4,14 +4,126 @@ title: Creating Frame Processor Plugins for Android
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sidebar_label: Creating Frame Processor Plugins (Android)
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---
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import useBaseUrl from '@docusaurus/useBaseUrl';
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import Tabs from '@theme/Tabs';
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import TabItem from '@theme/TabItem';
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:::warning
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Frame Processors are not yet available for Android.
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## Creating a Frame Processor
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The Frame Processor Plugin API is built to be as extensible as possible, which allows you to create custom Frame Processor Plugins.
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In this guide we will create a custom QR Code Scanner Plugin which can be used from JS.
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Android Frame Processor Plugins can be written in either **Java**, **Kotlin** or **C++ (JNI)**.
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<Tabs
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defaultValue="java"
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values={[
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{label: 'Java', value: 'java'},
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{label: 'Kotlin', value: 'kotlin'}
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]}>
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<TabItem value="java">
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1. Open your Project in Android Studio
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2. Create a Java source file, for the QR Code Plugin this will be called `QRCodeFrameProcessorPlugin.java`.
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3. Add the following code:
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```java {8}
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import androidx.camera.core.ImageProxy;
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import com.mrousavy.camera.frameprocessor.FrameProcessorPlugin;
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public class QRCodeFrameProcessorPlugin extends FrameProcessorPlugin {
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@Override
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public Object callback(ImageProxy image, Object[] params) {
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// code goes here
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return null;
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}
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QRCodeFrameProcessorPlugin() {
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super("scanQRCodes");
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}
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}
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```
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:::note
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The JS function name will be equal to the name you pass to the `super(...)` call (with a `__` prefix). Make sure it is unique across other Frame Processor Plugins.
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:::
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4. **Implement your Frame Processing.** See the [Example Plugin (Java)](https://github.com/mrousavy/react-native-vision-camera/blob/main/example/android/app/src/main/java/com/mrousavy/camera/example/ExampleFrameProcessorPlugin.java) for reference.
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5. Create a new Java file which registers the Frame Processor Plugin in a React Package, for the QR Code Scanner plugin this file will be called `QRCodeFrameProcessorPluginPackage.java`:
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```java {12}
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import com.facebook.react.ReactPackage;
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import com.facebook.react.bridge.NativeModule;
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import com.facebook.react.bridge.ReactApplicationContext;
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import com.facebook.react.uimanager.ViewManager;
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import com.mrousavy.camera.frameprocessor.FrameProcessorPlugin;
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import javax.annotation.Nonnull;
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public class QRCodeFrameProcessorPluginPackage implements ReactPackage {
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@NonNull
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@Override
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public List<NativeModule> createNativeModules(@NonNull ReactApplicationContext reactContext) {
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FrameProcessorPlugin.register(new QRCodeFrameProcessorPlugin());
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return Collections.emptyList();
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}
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@Nonnull
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@Override
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public List<ViewManager> createViewManagers(@Nonnull ReactApplicationContext reactContext) {
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return Collections.emptyList();
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}
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}
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```
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</TabItem>
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<TabItem value="kotlin">
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1. Open your Project in Android Studio
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2. Create a Kotlin source file, for the QR Code Plugin this will be called `QRCodeFrameProcessorPlugin.kt`.
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3. Add the following code:
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```kotlin {7}
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import androidx.camera.core.ImageProxy
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import com.mrousavy.camera.frameprocessor.FrameProcessorPlugin
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class ExampleFrameProcessorPluginKotlin: FrameProcessorPlugin("scanQRCodes") {
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override fun callback(image: ImageProxy, params: Array<Any>): Any? {
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// code goes here
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return null
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}
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}
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```
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:::note
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The JS function name will be equal to the name you pass to the `FrameProcessorPlugin(...)` call (with a `__` prefix). Make sure it is unique across other Frame Processor Plugins.
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:::
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4. **Implement your Frame Processing.** See the [Example Plugin (Java)](https://github.com/mrousavy/react-native-vision-camera/blob/main/example/android/app/src/main/java/com/mrousavy/camera/example/ExampleFrameProcessorPlugin.java) for reference.
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5. Create a new Kotlin file which registers the Frame Processor Plugin in a React Package, for the QR Code Scanner plugin this file will be called `QRCodeFrameProcessorPluginPackage.kt`:
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```kotlin {9}
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import com.facebook.react.ReactPackage
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import com.facebook.react.bridge.NativeModule
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import com.facebook.react.bridge.ReactApplicationContext
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import com.facebook.react.uimanager.ViewManager
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import com.mrousavy.camera.frameprocessor.FrameProcessorPlugin
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class QRCodeFrameProcessorPluginPackage : ReactPackage {
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override fun createNativeModules(reactContext: ReactApplicationContext): List<NativeModule> {
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FrameProcessorPlugin.register(ExampleFrameProcessorPluginKotlin())
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return emptyList()
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}
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override fun createViewManagers(reactContext: ReactApplicationContext): List<ViewManager<*, *>> {
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return emptyList()
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}
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}
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```
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</TabItem>
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</Tabs>
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<br />
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#### 🚀 Next section: [Finish creating your Frame Processor Plugin](frame-processors-plugins-final) (or [add iOS support to your Frame Processor Plugin](frame-processors-plugins-ios))
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@@ -48,7 +48,7 @@ VISION_EXPORT_FRAME_PROCESSOR(scanQRCodes)
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@end
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```
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4. **Implement your Frame Processing.** See the [QR Code Plugin (Objective-C)](https://github.com/mrousavy/react-native-vision-camera/blob/main/example/ios/Frame%20Processor%20Plugins/QR%20Code%20Plugin%20%28Objective%2DC%29) for reference.
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4. **Implement your Frame Processing.** See the [Example Plugin (Objective-C)](https://github.com/mrousavy/react-native-vision-camera/blob/main/example/ios/Frame%20Processor%20Plugins/Example%20Plugin%20%28Objective%2DC%29) for reference.
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:::note
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The JS function name will be equal to the Objective-C function name you choose (with a `__` prefix). Make sure it is unique across other Frame Processor Plugins.
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@@ -57,18 +57,19 @@ The JS function name will be equal to the Objective-C function name you choose (
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</TabItem>
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<TabItem value="swift">
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1. Create a Swift file, for the QR Code Plugin this will be `QRCodeFrameProcessorPlugin.swift`. If Xcode asks you to create a Bridging Header, press **create**.
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1. Open your Project in Xcode
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2. Create a Swift file, for the QR Code Plugin this will be `QRCodeFrameProcessorPlugin.swift`. If Xcode asks you to create a Bridging Header, press **create**.
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2. Inside the newly created Bridging Header, add the following code:
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3. Inside the newly created Bridging Header, add the following code:
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```objc
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#import <VisionCamera/FrameProcessorPlugin.h>
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#import <VisionCamera/Frame.h>
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```
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3. Create an Objective-C source file with the same name as the Swift file, for the QR Code Plugin this will be `QRCodeFrameProcessorPlugin.m`. Add the following code:
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4. Create an Objective-C source file with the same name as the Swift file, for the QR Code Plugin this will be `QRCodeFrameProcessorPlugin.m`. Add the following code:
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```objc
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#import <VisionCamera/FrameProcessorPlugin.h>
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@@ -81,7 +82,7 @@ The JS function name will be equal to the Objective-C function name you choose (
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The first parameter in the Macro specifies the JS function name. Make sure it is unique across other Frame Processors.
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:::
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4. In the Swift file, add the following code:
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5. In the Swift file, add the following code:
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```swift {8}
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@objc(QRCodeFrameProcessorPlugin)
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@@ -97,7 +98,7 @@ public class QRCodeFrameProcessorPlugin: NSObject, FrameProcessorPluginBase {
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}
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```
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5. **Implement your frame processing.** See [QR Code Plugin (Swift)](https://github.com/mrousavy/react-native-vision-camera/blob/main/example/ios/Frame%20Processor%20Plugins/QR%20Code%20Plugin%20%28Swift%29) for reference.
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6. **Implement your frame processing.** See [Example Plugin (Swift)](https://github.com/mrousavy/react-native-vision-camera/blob/main/example/ios/Frame%20Processor%20Plugins/Example%20Plugin%20%28Swift%29) for reference.
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</TabItem>
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@@ -14,7 +14,7 @@ module.exports = {
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indexName: 'react-native-vision-camera',
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},
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prism: {
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additionalLanguages: ['swift'],
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additionalLanguages: ['swift', 'java', 'kotlin'],
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},
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navbar: {
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title: 'VisionCamera',
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