feat: Allow build without Skia or Frame Processors (#1710)
* feat: Make Frame Processors optional in JS * Allow Android build without Frame Processors * fix: Fix `EncoderProfiles.width` null-error * Update gradle.properties * Update gradle.properties * fix: Use `#ifdef` instead of `#if` * Update JVisionCameraProxy.cpp * fix: Fix definitions * Revert "fix: Use `#ifdef` instead of `#if`" This reverts commit b19f32e5ce7df558cadcc8c4b5006c9cdf2cbe66. * fix: Fix build * chore: Codestyle * Update JFrameProcessor.cpp
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@@ -20,7 +20,7 @@ typedef void(^draw_callback_t)(SkiaCanvas _Nonnull);
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It provides two Contexts, one offscreen and one onscreen.
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- Offscreen Context: Allows you to render a Frame into a Skia Canvas and draw onto it using Skia commands
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- Onscreen Context: Allows you to render a Frame from the offscreen context onto a Layer allowing it to be displayed for Preview.
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The two contexts may run at different Frame Rates.
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*/
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@interface SkiaRenderer : NSObject
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