feat: Allow build without Skia or Frame Processors (#1710)

* feat: Make Frame Processors optional in JS

* Allow Android build without Frame Processors

* fix: Fix `EncoderProfiles.width` null-error

* Update gradle.properties

* Update gradle.properties

* fix: Use `#ifdef` instead of `#if`

* Update JVisionCameraProxy.cpp

* fix: Fix definitions

* Revert "fix: Use `#ifdef` instead of `#if`"

This reverts commit b19f32e5ce7df558cadcc8c4b5006c9cdf2cbe66.

* fix: Fix build

* chore: Codestyle

* Update JFrameProcessor.cpp
This commit is contained in:
Marc Rousavy
2023-08-23 12:42:38 +02:00
committed by GitHub
parent 617c5607d4
commit 862e05b64f
21 changed files with 266 additions and 147 deletions

View File

@@ -6,7 +6,6 @@ set(PACKAGE_NAME "VisionCamera")
set(BUILD_DIR ${CMAKE_SOURCE_DIR}/build)
set(CMAKE_VERBOSE_MAKEFILE ON)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DSK_GL -DSK_GANESH -DSK_BUILD_FOR_ANDROID")
# Folly
include("${NODE_MODULES_DIR}/react-native/ReactAndroid/cmake-utils/folly-flags.cmake")
@@ -15,25 +14,10 @@ add_compile_options(${folly_FLAGS})
# Third party libraries (Prefabs)
find_package(ReactAndroid REQUIRED CONFIG)
find_package(fbjni REQUIRED CONFIG)
find_package(react-native-worklets-core REQUIRED CONFIG)
find_library(LOG_LIB log)
set(RNSKIA_PATH ${NODE_MODULES_DIR}/@shopify/react-native-skia)
if(EXISTS ${RNSKIA_PATH})
find_package(shopify_react-native-skia REQUIRED CONFIG)
set(SKIA_PACKAGE shopify_react-native-skia::rnskia)
message("VisionCamera: Skia integration enabled!")
else()
message("VisionCamera: Skia integration disabled!")
ENDIF()
add_definitions(-DVISION_CAMERA_ENABLE_FRAME_PROCESSORS=${ENABLE_FRAME_PROCESSORS} -DVISION_CAMERA_ENABLE_SKIA=${ENABLE_SKIA})
set (SKIA_LIBS_PATH "${RNSKIA_PATH}/libs/android/${ANDROID_ABI}")
add_library(skia STATIC IMPORTED)
set_property(TARGET skia PROPERTY IMPORTED_LOCATION "${SKIA_LIBS_PATH}/libskia.a")
add_library(svg STATIC IMPORTED)
set_property(TARGET svg PROPERTY IMPORTED_LOCATION "${SKIA_LIBS_PATH}/libsvg.a")
add_library(skshaper STATIC IMPORTED)
set_property(TARGET skshaper PROPERTY IMPORTED_LOCATION "${SKIA_LIBS_PATH}/libskshaper.a")
# Add react-native-vision-camera sources
add_library(
@@ -63,24 +47,6 @@ target_include_directories(
"${NODE_MODULES_DIR}/react-native/ReactCommon"
"${NODE_MODULES_DIR}/react-native/ReactCommon/callinvoker"
"${NODE_MODULES_DIR}/react-native/ReactAndroid/src/main/jni/react/turbomodule" # <-- CallInvokerHolder JNI wrapper
# We need to include the headers from skia
# (Note: rnskia includes all their files without any relative path
# so for example "include/core/SkImage.h" becomes #include "SkImage.h".
# That's why for the prefab of rnskia, we flatten all cpp files into
# just one directory. HOWEVER, skia itself uses relative paths in
# their include statements, and so we have to include the path to skia)
"${RNSKIA_PATH}/cpp/skia"
"${RNSKIA_PATH}/cpp/skia/include/config/"
"${RNSKIA_PATH}/cpp/skia/include/core/"
"${RNSKIA_PATH}/cpp/skia/include/effects/"
"${RNSKIA_PATH}/cpp/skia/include/utils/"
"${RNSKIA_PATH}/cpp/skia/include/pathops/"
"${RNSKIA_PATH}/cpp/skia/modules/"
# "${RNSKIA_PATH}/cpp/skia/modules/skparagraph/include/"
"${RNSKIA_PATH}/cpp/skia/include/"
"${RNSKIA_PATH}/cpp/skia"
)
# Link everything together
@@ -92,12 +58,65 @@ target_link_libraries(
ReactAndroid::reactnativejni # <-- RN: React Native JNI bindings
ReactAndroid::folly_runtime # <-- RN: For casting JSI <> Java objects
fbjni::fbjni # <-- fbjni
react-native-worklets-core::rnworklets # <-- RN Worklets
GLESv2 # <-- Optional: OpenGL (for Skia)
EGL # <-- Optional: OpenGL (EGL) (for Skia)
${SKIA_PACKAGE} # <-- Optional: RN Skia
jnigraphics
skia
svg
skshaper
)
# Optionally also add Frame Processors here
if(ENABLE_FRAME_PROCESSORS)
find_package(react-native-worklets-core REQUIRED CONFIG)
target_link_libraries(
${PACKAGE_NAME}
react-native-worklets-core::rnworklets
)
message("VisionCamera: Frame Processors enabled!")
# Optionally also add Skia Integration here
if(ENABLE_SKIA)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DSK_GL -DSK_GANESH -DSK_BUILD_FOR_ANDROID")
find_package(shopify_react-native-skia REQUIRED CONFIG)
set(SKIA_PACKAGE shopify_react-native-skia::rnskia)
set(RNSKIA_PATH ${NODE_MODULES_DIR}/@shopify/react-native-skia)
set (SKIA_LIBS_PATH "${RNSKIA_PATH}/libs/android/${ANDROID_ABI}")
add_library(skia STATIC IMPORTED)
set_property(TARGET skia PROPERTY IMPORTED_LOCATION "${SKIA_LIBS_PATH}/libskia.a")
add_library(svg STATIC IMPORTED)
set_property(TARGET svg PROPERTY IMPORTED_LOCATION "${SKIA_LIBS_PATH}/libsvg.a")
add_library(skshaper STATIC IMPORTED)
set_property(TARGET skshaper PROPERTY IMPORTED_LOCATION "${SKIA_LIBS_PATH}/libskshaper.a")
# We need to include the headers from skia
# (Note: rnskia includes all their files without any relative path
# so for example "include/core/SkImage.h" becomes #include "SkImage.h".
# That's why for the prefab of rnskia, we flatten all cpp files into
# just one directory. HOWEVER, skia itself uses relative paths in
# their include statements, and so we have to include the path to skia)
target_include_directories(
${PACKAGE_NAME}
PRIVATE
"${RNSKIA_PATH}/cpp/skia"
"${RNSKIA_PATH}/cpp/skia/include/config/"
"${RNSKIA_PATH}/cpp/skia/include/core/"
"${RNSKIA_PATH}/cpp/skia/include/effects/"
"${RNSKIA_PATH}/cpp/skia/include/utils/"
"${RNSKIA_PATH}/cpp/skia/include/pathops/"
"${RNSKIA_PATH}/cpp/skia/modules/"
# "${RNSKIA_PATH}/cpp/skia/modules/skparagraph/include/"
"${RNSKIA_PATH}/cpp/skia/include/"
"${RNSKIA_PATH}/cpp/skia"
)
target_link_libraries(
${PACKAGE_NAME}
GLESv2 # <-- Optional: OpenGL (for Skia)
EGL # <-- Optional: OpenGL (EGL) (for Skia)
${SKIA_PACKAGE} # <-- Optional: RN Skia
jnigraphics
skia
svg
skshaper
)
message("VisionCamera: Skia enabled!")
endif()
endif()