fix: Fix maxImages have been acquired
error in Frame Processor (#2430)
* fix: maxImages when frameprocessor error * fix: Use `try`/`finally` for safety --------- Co-authored-by: Marc Rousavy <me@mrousavy.com>
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@ -110,20 +110,22 @@ class VideoPipeline(
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Log.i(TAG, "ImageReader::onImageAvailable!")
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Log.i(TAG, "ImageReader::onImageAvailable!")
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val image = reader.acquireNextImage() ?: return@setOnImageAvailableListener
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val image = reader.acquireNextImage() ?: return@setOnImageAvailableListener
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// TODO: Get correct orientation and isMirrored
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val frame = Frame(image, image.timestamp, Orientation.PORTRAIT, isMirrored)
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frame.incrementRefCount()
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try {
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try {
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// TODO: Get correct orientation and isMirrored
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val frame = Frame(image, image.timestamp, Orientation.PORTRAIT, isMirrored)
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frame.incrementRefCount()
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frameProcessor?.call(frame)
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frameProcessor?.call(frame)
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if (hasOutputs) {
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if (hasOutputs) {
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// If we have outputs (e.g. a RecordingSession), pass the frame along to the OpenGL pipeline
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// If we have outputs (e.g. a RecordingSession), pass the frame along to the OpenGL pipeline
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imageWriter!!.queueInputImage(image)
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imageWriter!!.queueInputImage(image)
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}
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}
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frame.decrementRefCount()
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} catch (e: Throwable) {
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} catch (e: Throwable) {
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Log.e(TAG, "Failed to call Frame Processor!", e)
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Log.e(TAG, "FrameProcessor/ImageReader pipeline threw an error!", e)
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throw e
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} finally {
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frame.decrementRefCount()
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}
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}
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}, CameraQueues.videoQueue.handler)
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}, CameraQueues.videoQueue.handler)
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