fix: Run setFrameProcessor
after interactions have completed
This commit is contained in:
parent
26d19d5152
commit
4baf58429c
@ -1,5 +1,13 @@
|
||||
import React from 'react';
|
||||
import { requireNativeComponent, NativeModules, NativeSyntheticEvent, findNodeHandle, NativeMethods, Platform } from 'react-native';
|
||||
import {
|
||||
requireNativeComponent,
|
||||
NativeModules,
|
||||
NativeSyntheticEvent,
|
||||
findNodeHandle,
|
||||
NativeMethods,
|
||||
Platform,
|
||||
InteractionManager,
|
||||
} from 'react-native';
|
||||
import type { CameraDevice } from './CameraDevice';
|
||||
import type { ErrorWithCause } from './CameraError';
|
||||
import { CameraCaptureError, CameraRuntimeError, tryParseNativeCameraError, isErrorWithCause } from './CameraError';
|
||||
@ -363,7 +371,12 @@ export class Camera extends React.PureComponent<CameraProps> {
|
||||
* @internal
|
||||
*/
|
||||
componentDidMount(): void {
|
||||
if (this.props.frameProcessor != null) this.setFrameProcessor(this.props.frameProcessor);
|
||||
const frameProcessor = this.props.frameProcessor;
|
||||
if (frameProcessor != null) {
|
||||
InteractionManager.runAfterInteractions(() => {
|
||||
this.setFrameProcessor(frameProcessor);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
Loading…
Reference in New Issue
Block a user