fix preview and recording orientation fix

- add onCameraConfigurationChanged to CameraSessionDelegate to notify CameraView when configuration changes
- when orientatin change update CameraView.PreviewView.videoPreviewLayer.connection orientation value
This commit is contained in:
Rui Rodrigues
2024-08-02 14:39:23 +01:00
parent 7c162fecb1
commit 3a20c44a31
5 changed files with 56 additions and 22 deletions

View File

@@ -32,28 +32,36 @@ extension AVCaptureOutput {
func setOrientation(_ orientation: Orientation) {
// Set orientation for each connection
for connection in connections {
#if swift(>=5.9)
if #available(iOS 17.0, *) {
// Camera Sensors are always in landscape rotation (90deg).
// We are setting the target rotation here, so we need to rotate by landscape once.
let cameraOrientation = orientation.rotateBy(orientation: .landscapeLeft)
let degrees = cameraOrientation.toDegrees()
// TODO: Don't rotate the video output because it adds overhead. Instead just use EXIF flags for the .mp4 file if recording.
// Does that work when we flip the camera?
if connection.isVideoRotationAngleSupported(degrees) {
connection.videoRotationAngle = degrees
}
} else {
if connection.isVideoOrientationSupported {
connection.videoOrientation = orientation.toAVCaptureVideoOrientation()
}
}
#else
if connection.isVideoOrientationSupported {
connection.videoOrientation = orientation.toAVCaptureVideoOrientation()
}
#endif
connection.setOrientation(orientation)
}
}
}
extension AVCaptureConnection {
func setOrientation(_ orientation: Orientation) {
#if swift(>=5.9)
if #available(iOS 17.0, *) {
// Camera Sensors are always in landscape rotation (90deg).
// We are setting the target rotation here, so we need to rotate by landscape once.
let cameraOrientation = orientation.rotateBy(orientation: .landscapeLeft)
let degrees = cameraOrientation.toDegrees()
// TODO: Don't rotate the video output because it adds overhead. Instead just use EXIF flags for the .mp4 file if recording.
// Does that work when we flip the camera?
if isVideoRotationAngleSupported(degrees) {
videoRotationAngle = degrees
}
} else {
if isVideoOrientationSupported {
videoOrientation = orientation.toAVCaptureVideoOrientation()
}
}
#else
if isVideoOrientationSupported {
videoOrientation = orientation.toAVCaptureVideoOrientation()
}
#endif
}
}