feat: Complete iOS Codebase rewrite (#1647)

* Make Frame Processors an extra subspec

* Update VisionCamera.podspec

* Make optional

* Make VisionCamera compile without Skia

* Fix

* Add skia again

* Update VisionCamera.podspec

* Make VisionCamera build without Frame Processors

* Rename error to `system/frame-processors-unavailable`

* Fix Frame Processor returning early

* Remove `preset`, FP partial rewrite

* Only warn on frame drop

* Fix wrong queue

* fix: Run on CameraQueue again

* Update CameraView.swift

* fix: Activate audio session asynchronously on audio queue

* Update CameraView+RecordVideo.swift

* Update PreviewView.h

* Cleanups

* Cleanup

* fix cast

* feat: Add LiDAR Depth Camera support

* Upgrade Ruby

* Add vector icons type

* Update Gemfile.lock

* fix: Stop queues on deinit

* Also load `builtInTrueDepthCamera`

* Update CameraViewManager.swift

* Update SkImageHelpers.mm

* Extract FrameProcessorCallback to FrameProcessor

Holds more context now :)

* Rename to .m

* fix: Add `RCTLog` import

* Create SkiaFrameProcessor

* Update CameraBridge.h

* Call Frame Processor

* Fix defines

* fix: Allow deleting callback funcs

* fix Skia build

* batch

* Just call `setSkiaFrameProcessor`

* Rewrite in Swift

* Pass `SkiaRenderer`

* Fix Import

* Move `PreviewView` to Swift

* Fix Layer

* Set Skia Canvas to Frame Host Object

* Make `DrawableFrameHostObject` subclass

* Fix TS types

* Use same MTLDevice and apply scale

* Make getter

* Extract `setTorch` and `Preview`

* fix: Fix nil metal device

* Don't wait for session stop in deinit

* Use main pixel ratio

* Use unique_ptr for Render Contexts

* fix: Fix SkiaPreviewDisplayLink broken after deinit

* inline `getTextureCache`

* Update CameraPage.tsx

* chore: Format iOS

* perf: Allow MTLLayer to be optimized for only frame buffers

* Add RN Video types

* fix: Fix Frame Processors if guard

* Find nodeModules recursively

* Create `Frame.isDrawable`

* Add `cocoapods-check` dependency
This commit is contained in:
Marc Rousavy
2023-07-20 15:30:04 +02:00
committed by GitHub
parent 5fb594ce6b
commit 375e894038
78 changed files with 1278 additions and 1245 deletions

View File

@@ -1,12 +1,12 @@
import { DependencyList, useCallback } from 'react';
import type { Frame, FrameInternal } from '../Frame';
import { DependencyList, useMemo } from 'react';
import type { DrawableFrame, Frame, FrameInternal } from '../Frame';
import { FrameProcessor } from '../CameraProps';
// Install RN Worklets by importing it
import 'react-native-worklets/src';
type FrameProcessor = (frame: Frame) => void;
/**
* Returns a memoized Frame Processor function wich you can pass to the `<Camera>`. (See ["Frame Processors"](https://mrousavy.github.io/react-native-vision-camera/docs/guides/frame-processors))
* Returns a memoized Frame Processor function wich you can pass to the `<Camera>`.
* (See ["Frame Processors"](https://mrousavy.github.io/react-native-vision-camera/docs/guides/frame-processors))
*
* Make sure to add the `'worklet'` directive to the top of the Frame Processor function, otherwise it will not get compiled into a worklet.
*
@@ -22,18 +22,66 @@ type FrameProcessor = (frame: Frame) => void;
* }, [])
* ```
*/
export function useFrameProcessor(frameProcessor: FrameProcessor, dependencies: DependencyList): FrameProcessor {
return useCallback((frame: Frame) => {
'worklet';
// Increment ref-count by one
(frame as FrameInternal).incrementRefCount();
try {
// Call sync frame processor
frameProcessor(frame);
} finally {
// Potentially delete Frame if we were the last ref (no runAsync)
(frame as FrameInternal).decrementRefCount();
}
export function useFrameProcessor(frameProcessor: (frame: Frame) => void, dependencies: DependencyList): FrameProcessor {
return useMemo(
() => ({
frameProcessor: (frame: Frame) => {
'worklet';
// Increment ref-count by one
(frame as FrameInternal).incrementRefCount();
try {
// Call sync frame processor
frameProcessor(frame);
} finally {
// Potentially delete Frame if we were the last ref (no runAsync)
(frame as FrameInternal).decrementRefCount();
}
},
type: 'frame-processor',
}),
// eslint-disable-next-line react-hooks/exhaustive-deps
}, dependencies);
dependencies,
);
}
/**
* Returns a memoized Skia Frame Processor function wich you can pass to the `<Camera>`.
* The Skia Frame Processor allows you to draw anything onto the Frame using react-native-skia.
* (See ["Frame Processors"](https://mrousavy.github.io/react-native-vision-camera/docs/guides/frame-processors))
*
* Make sure to add the `'worklet'` directive to the top of the Frame Processor function, otherwise it will not get compiled into a worklet.
*
* @param frameProcessor The Frame Processor
* @param dependencies The React dependencies which will be copied into the VisionCamera JS-Runtime.
* @returns The memoized Frame Processor.
* @example
* ```ts
* const frameProcessor = useSkiaFrameProcessor((frame) => {
* 'worklet'
* const qrCodes = scanQRCodes(frame)
* frame.drawRect(...)
* console.log(`QR Codes: ${qrCodes}`)
* }, [])
* ```
*/
export function useSkiaFrameProcessor(frameProcessor: (frame: DrawableFrame) => void, dependencies: DependencyList): FrameProcessor {
return useMemo(
() => ({
frameProcessor: (frame: DrawableFrame) => {
'worklet';
// Increment ref-count by one
(frame as FrameInternal).incrementRefCount();
try {
// Call sync frame processor
frameProcessor(frame);
} finally {
// Potentially delete Frame if we were the last ref (no runAsync)
(frame as FrameInternal).decrementRefCount();
}
},
type: 'skia-frame-processor',
}),
// eslint-disable-next-line react-hooks/exhaustive-deps
dependencies,
);
}