feat: Complete iOS Codebase rewrite (#1647)
* Make Frame Processors an extra subspec * Update VisionCamera.podspec * Make optional * Make VisionCamera compile without Skia * Fix * Add skia again * Update VisionCamera.podspec * Make VisionCamera build without Frame Processors * Rename error to `system/frame-processors-unavailable` * Fix Frame Processor returning early * Remove `preset`, FP partial rewrite * Only warn on frame drop * Fix wrong queue * fix: Run on CameraQueue again * Update CameraView.swift * fix: Activate audio session asynchronously on audio queue * Update CameraView+RecordVideo.swift * Update PreviewView.h * Cleanups * Cleanup * fix cast * feat: Add LiDAR Depth Camera support * Upgrade Ruby * Add vector icons type * Update Gemfile.lock * fix: Stop queues on deinit * Also load `builtInTrueDepthCamera` * Update CameraViewManager.swift * Update SkImageHelpers.mm * Extract FrameProcessorCallback to FrameProcessor Holds more context now :) * Rename to .m * fix: Add `RCTLog` import * Create SkiaFrameProcessor * Update CameraBridge.h * Call Frame Processor * Fix defines * fix: Allow deleting callback funcs * fix Skia build * batch * Just call `setSkiaFrameProcessor` * Rewrite in Swift * Pass `SkiaRenderer` * Fix Import * Move `PreviewView` to Swift * Fix Layer * Set Skia Canvas to Frame Host Object * Make `DrawableFrameHostObject` subclass * Fix TS types * Use same MTLDevice and apply scale * Make getter * Extract `setTorch` and `Preview` * fix: Fix nil metal device * Don't wait for session stop in deinit * Use main pixel ratio * Use unique_ptr for Render Contexts * fix: Fix SkiaPreviewDisplayLink broken after deinit * inline `getTextureCache` * Update CameraPage.tsx * chore: Format iOS * perf: Allow MTLLayer to be optimized for only frame buffers * Add RN Video types * fix: Fix Frame Processors if guard * Find nodeModules recursively * Create `Frame.isDrawable` * Add `cocoapods-check` dependency
This commit is contained in:
124
.github/workflows/build-ios.yml
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124
.github/workflows/build-ios.yml
vendored
@@ -47,7 +47,129 @@ jobs:
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- name: Setup Ruby (bundle)
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uses: ruby/setup-ruby@v1
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with:
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ruby-version: 2.6.8
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ruby-version: 2.6.10
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bundler-cache: true
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working-directory: example/ios
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- name: Restore Pods cache
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uses: actions/cache@v2
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with:
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path: |
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example/ios/Pods
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~/Library/Caches/CocoaPods
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~/.cocoapods
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key: ${{ runner.os }}-pods-${{ hashFiles('**/Podfile.lock') }}
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restore-keys: |
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${{ runner.os }}-pods-
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- name: Install Pods
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run: bundle exec pod check || bundle exec pod install
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- name: Install xcpretty
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run: gem install xcpretty
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- name: Build App
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run: "set -o pipefail && xcodebuild \
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CC=clang CPLUSPLUS=clang++ LD=clang LDPLUSPLUS=clang++ \
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-derivedDataPath build -UseModernBuildSystem=YES \
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-workspace VisionCameraExample.xcworkspace \
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-scheme VisionCameraExample \
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-sdk iphonesimulator \
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-configuration Debug \
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-destination 'platform=iOS Simulator,name=iPhone 11 Pro' \
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build \
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CODE_SIGNING_ALLOWED=NO | xcpretty"
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build-no-skia:
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name: Build iOS Example App without Skia
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runs-on: macOS-latest
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defaults:
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run:
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working-directory: example/ios
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steps:
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- uses: actions/checkout@v2
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- name: Get yarn cache directory path
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id: yarn-cache-dir-path
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run: echo "::set-output name=dir::$(yarn cache dir)"
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- name: Restore node_modules from cache
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uses: actions/cache@v2
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id: yarn-cache
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with:
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path: ${{ steps.yarn-cache-dir-path.outputs.dir }}
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key: ${{ runner.os }}-yarn-${{ hashFiles('**/yarn.lock') }}
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restore-keys: |
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${{ runner.os }}-yarn-
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- name: Install node_modules for example/
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run: yarn install --frozen-lockfile --cwd ..
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- name: Remove react-native-skia
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run: yarn remove @shopify/react-native-skia --cwd ..
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- name: Restore buildcache
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uses: mikehardy/buildcache-action@v1
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continue-on-error: true
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- name: Setup Ruby (bundle)
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uses: ruby/setup-ruby@v1
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with:
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ruby-version: 2.6.10
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bundler-cache: true
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working-directory: example/ios
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- name: Restore Pods cache
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uses: actions/cache@v2
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with:
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path: |
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example/ios/Pods
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~/Library/Caches/CocoaPods
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~/.cocoapods
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key: ${{ runner.os }}-pods-${{ hashFiles('**/Podfile.lock') }}
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restore-keys: |
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${{ runner.os }}-pods-
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- name: Install Pods
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run: bundle exec pod check || bundle exec pod install
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- name: Install xcpretty
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run: gem install xcpretty
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- name: Build App
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run: "set -o pipefail && xcodebuild \
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CC=clang CPLUSPLUS=clang++ LD=clang LDPLUSPLUS=clang++ \
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-derivedDataPath build -UseModernBuildSystem=YES \
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-workspace VisionCameraExample.xcworkspace \
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-scheme VisionCameraExample \
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-sdk iphonesimulator \
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-configuration Debug \
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-destination 'platform=iOS Simulator,name=iPhone 11 Pro' \
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build \
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CODE_SIGNING_ALLOWED=NO | xcpretty"
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build-no-frame-processors:
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name: Build iOS Example App without Frame Processors
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runs-on: macOS-latest
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defaults:
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run:
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working-directory: example/ios
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steps:
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- uses: actions/checkout@v2
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- name: Get yarn cache directory path
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id: yarn-cache-dir-path
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run: echo "::set-output name=dir::$(yarn cache dir)"
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- name: Restore node_modules from cache
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uses: actions/cache@v2
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id: yarn-cache
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with:
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path: ${{ steps.yarn-cache-dir-path.outputs.dir }}
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key: ${{ runner.os }}-yarn-${{ hashFiles('**/yarn.lock') }}
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restore-keys: |
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${{ runner.os }}-yarn-
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- name: Install node_modules for example/
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run: yarn install --frozen-lockfile --cwd ..
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- name: Remove react-native-worklets
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run: yarn remove react-native-worklets --cwd ..
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- name: Restore buildcache
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uses: mikehardy/buildcache-action@v1
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continue-on-error: true
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- name: Setup Ruby (bundle)
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uses: ruby/setup-ruby@v1
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with:
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ruby-version: 2.6.10
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bundler-cache: true
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working-directory: example/ios
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