chore: Upgrade to RN 71 (#1465)

* chore: Upgrade Example to RN 0.71

* chore: Upgrade all libs

* fix: Fix CameraRoll installation

* Update Gradle Tools

* fix: Fix buildscripts

* Clean out build.gradle

* fix: Fix Kotlin setup

* fix: Move kotlin-android dependency to lib

* Move `_setGlobalConsole`

* Update gradle-wrapper.properties

* Rebuild lockfiles

* chore: Update build:gradle

* Update StatusBarBlurBackground.tsx

* Use Java 11 in Workflows

* Update MediaPage.tsx

* Add `google` repository to build.gradle

* Double Java Heap size

* Increase heap size

* Alternative args

* Update build.gradle
This commit is contained in:
Marc Rousavy
2023-02-09 11:52:41 +01:00
committed by GitHub
parent 28a43f716f
commit 11d1e7178d
35 changed files with 7549 additions and 6674 deletions

View File

@@ -1,102 +1,73 @@
apply plugin: "com.android.application"
apply plugin: "com.facebook.react"
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // https://reactnative.dev/docs/performance#enable-the-ram-format
* bundleCommand: "ram-bundle",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for VisionCameraExample: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for VisionCameraExample, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
* This is the configuration block to customize your React Native Android app.
* By default you don't need to apply any configuration, just uncomment the lines you need.
*/
react {
/* Folders */
// The root of your project, i.e. where "package.json" lives. Default is '..'
// root = file("../")
// The folder where the react-native NPM package is. Default is ../node_modules/react-native
// reactNativeDir = file("../node_modules/react-native")
// The folder where the react-native Codegen package is. Default is ../node_modules/@react-native/codegen
// codegenDir = file("../node_modules/@react-native/codegen")
// The cli.js file which is the React Native CLI entrypoint. Default is ../node_modules/react-native/cli.js
// cliFile = file("../node_modules/react-native/cli.js")
/* Variants */
// The list of variants to that are debuggable. For those we're going to
// skip the bundling of the JS bundle and the assets. By default is just 'debug'.
// If you add flavors like lite, prod, etc. you'll have to list your debuggableVariants.
// debuggableVariants = ["liteDebug", "prodDebug"]
/* Bundling */
// A list containing the node command and its flags. Default is just 'node'.
// nodeExecutableAndArgs = ["node"]
//
// The command to run when bundling. By default is 'bundle'
// bundleCommand = "ram-bundle"
//
// The path to the CLI configuration file. Default is empty.
// bundleConfig = file(../rn-cli.config.js)
//
// The name of the generated asset file containing your JS bundle
// bundleAssetName = "MyApplication.android.bundle"
//
// The entry file for bundle generation. Default is 'index.android.js' or 'index.js'
// entryFile = file("../js/MyApplication.android.js")
//
// A list of extra flags to pass to the 'bundle' commands.
// See https://github.com/react-native-community/cli/blob/main/docs/commands.md#bundle
// extraPackagerArgs = []
/* Hermes Commands */
// The hermes compiler command to run. By default it is 'hermesc'
// hermesCommand = "$rootDir/my-custom-hermesc/bin/hermesc"
//
// The list of flags to pass to the Hermes compiler. By default is "-O", "-output-source-map"
// hermesFlags = ["-O", "-output-source-map"]
}
project.ext.react = [
enableHermes: true, // clean and rebuild if changing
]
project.ext.vectoricons = [
iconFontNames: [ 'MaterialCommunityIcons.ttf', 'Ionicons.ttf' ]
]
apply from: "../../node_modules/react-native/react.gradle"
apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
* Set this to true to create four separate APKs instead of one,
* one for each native architecture. This is useful if you don't
* use App Bundles (https://developer.android.com/guide/app-bundle/)
* and want to have separate APKs to upload to the Play Store.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
* Set this to true to Run Proguard on Release builds to minify the Java bytecode
*/
def enableProguardInReleaseBuilds = false
@@ -114,23 +85,20 @@ def enableProguardInReleaseBuilds = false
def jscFlavor = 'org.webkit:android-jsc:+'
/**
* Whether to enable the Hermes VM.
*
* This should be set on project.ext.react and mirrored here. If it is not set
* on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
* and the benefits of using Hermes will therefore be sharply reduced.
* Private function to get the list of Native Architectures you want to build.
* This reads the value from reactNativeArchitectures in your gradle.properties
* file and works together with the --active-arch-only flag of react-native run-android.
*/
def enableHermes = project.ext.react.get("enableHermes", false)
/**
* Architectures to build native code for in debug.
*/
def nativeArchitectures = project.getProperties().get("reactNativeDebugArchitectures")
def reactNativeArchitectures() {
def value = project.getProperties().get("reactNativeArchitectures")
return value ? value.split(",") : ["armeabi-v7a", "x86", "x86_64", "arm64-v8a"]
}
android {
ndkVersion rootProject.ext.ndkVersion
compileSdkVersion rootProject.ext.compileSdkVersion
namespace "com.mrousavy.camera.example"
dexOptions {
javaMaxHeapSize "4g"
}
@@ -147,7 +115,7 @@ android {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
include (*reactNativeArchitectures())
}
}
signingConfigs {
@@ -161,11 +129,6 @@ android {
buildTypes {
debug {
signingConfig signingConfigs.debug
if (nativeArchitectures) {
ndk {
abiFilters nativeArchitectures.split(',')
}
}
}
release {
// Caution! In production, you need to generate your own keystore file.
@@ -194,17 +157,13 @@ android {
}
dependencies {
implementation fileTree(dir: "libs", include: ["*.jar"])
//noinspection GradleDynamicVersion
implementation "com.facebook.react:react-native:+" // From node_modules
// The version of react-native is set by the React Native Gradle Plugin
implementation("com.facebook.react:react-android")
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.0.0")
implementation "androidx.swiperefreshlayout:swiperefreshlayout:1.1.0"
if (enableHermes) {
def hermesPath = "../../node_modules/hermes-engine/android/"
debugImplementation files(hermesPath + "hermes-debug.aar")
releaseImplementation files(hermesPath + "hermes-release.aar")
if (hermesEnabled.toBoolean()) {
implementation("com.facebook.react:hermes-android")
} else {
implementation jscFlavor
}
@@ -213,11 +172,4 @@ dependencies {
implementation "androidx.camera:camera-core:1.1.0-alpha08"
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.implementation
into 'libs'
}
apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)

View File

@@ -1,5 +1,4 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.mrousavy.camera.example">
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<uses-permission android:name="android.permission.INTERNET" />

View File

@@ -2,8 +2,8 @@ package com.mrousavy.camera.example;
import com.facebook.react.ReactActivity;
import com.facebook.react.ReactActivityDelegate;
import com.facebook.react.ReactRootView;
import com.swmansion.gesturehandler.react.RNGestureHandlerEnabledRootView;
import com.facebook.react.defaults.DefaultNewArchitectureEntryPoint;
import com.facebook.react.defaults.DefaultReactActivityDelegate;
import android.os.Bundle;
public class MainActivity extends ReactActivity {
@@ -17,18 +17,26 @@ public class MainActivity extends ReactActivity {
return "VisionCameraExample";
}
/**
* Returns the instance of the {@link ReactActivityDelegate}. Here we use a util class {@link
* DefaultReactActivityDelegate} which allows you to easily enable Fabric and Concurrent React
* (aka React 18) with two boolean flags.
*/
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(null);
protected ReactActivityDelegate createReactActivityDelegate() {
return new DefaultReactActivityDelegate(
this,
getMainComponentName(),
// If you opted-in for the New Architecture, we enable the Fabric Renderer.
DefaultNewArchitectureEntryPoint.getFabricEnabled(), // fabricEnabled
// If you opted-in for the New Architecture, we enable Concurrent React (i.e. React 18).
DefaultNewArchitectureEntryPoint.getConcurrentReactEnabled() // concurrentRootEnabled
);
}
@Override
protected ReactActivityDelegate createReactActivityDelegate() {
return new ReactActivityDelegate(this, getMainComponentName()) {
@Override
protected ReactRootView createRootView() {
return new RNGestureHandlerEnabledRootView(MainActivity.this);
}
};
protected void onCreate(Bundle savedInstanceState) {
// RN Screens workaround
super.onCreate(null);
}
}

View File

@@ -1,25 +1,24 @@
package com.mrousavy.camera.example;
import android.app.Application;
import android.content.Context;
import com.facebook.react.PackageList;
import com.facebook.react.ReactApplication;
import com.facebook.react.ReactInstanceManager;
import com.facebook.react.ReactNativeHost;
import com.facebook.react.ReactPackage;
import com.facebook.soloader.SoLoader;
import java.util.List;
import com.facebook.react.defaults.DefaultNewArchitectureEntryPoint;
import com.facebook.react.defaults.DefaultReactNativeHost;
import com.mrousavy.camera.CameraPackage;
import com.mrousavy.camera.frameprocessor.FrameProcessorPlugin;
import com.facebook.react.bridge.JSIModulePackage;
import com.swmansion.reanimated.ReanimatedJSIModulePackage;
public class MainApplication extends Application implements ReactApplication {
private final ReactNativeHost mReactNativeHost =
new ReactNativeHost(this) {
new DefaultReactNativeHost(this) {
@Override
public boolean getUseDeveloperSupport() {
return BuildConfig.DEBUG;
@@ -39,6 +38,16 @@ public class MainApplication extends Application implements ReactApplication {
return "index";
}
@Override
protected boolean isNewArchEnabled() {
return BuildConfig.IS_NEW_ARCHITECTURE_ENABLED;
}
@Override
protected Boolean isHermesEnabled() {
return BuildConfig.IS_HERMES_ENABLED;
}
@Override
protected JSIModulePackage getJSIModulePackage() {
return new ReanimatedJSIModulePackage();
@@ -54,6 +63,11 @@ public class MainApplication extends Application implements ReactApplication {
public void onCreate() {
super.onCreate();
SoLoader.init(this, /* native exopackage */ false);
if (BuildConfig.IS_NEW_ARCHITECTURE_ENABLED) {
// If you opted-in for the New Architecture, we load the native entry point for this app.
DefaultNewArchitectureEntryPoint.load();
}
FrameProcessorPlugin.register(new ExampleFrameProcessorPlugin());
}
}

View File

@@ -0,0 +1,36 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (C) 2014 The Android Open Source Project
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<inset xmlns:android="http://schemas.android.com/apk/res/android"
android:insetLeft="@dimen/abc_edit_text_inset_horizontal_material"
android:insetRight="@dimen/abc_edit_text_inset_horizontal_material"
android:insetTop="@dimen/abc_edit_text_inset_top_material"
android:insetBottom="@dimen/abc_edit_text_inset_bottom_material">
<selector>
<!--
This file is a copy of abc_edit_text_material (https://bit.ly/3k8fX7I).
The item below with state_pressed="false" and state_focused="false" causes a NullPointerException.
NullPointerException:tempt to invoke virtual method 'android.graphics.drawable.Drawable android.graphics.drawable.Drawable$ConstantState.newDrawable(android.content.res.Resources)'
<item android:state_pressed="false" android:state_focused="false" android:drawable="@drawable/abc_textfield_default_mtrl_alpha"/>
For more info, see https://bit.ly/3CdLStv (react-native/pull/29452) and https://bit.ly/3nxOMoR.
-->
<item android:state_enabled="false" android:drawable="@drawable/abc_textfield_default_mtrl_alpha"/>
<item android:drawable="@drawable/abc_textfield_activated_mtrl_alpha"/>
</selector>
</inset>

View File

@@ -4,5 +4,6 @@
<item name="android:textColor">#000000</item>
<item name="android:windowTranslucentStatus">true</item>
<item name="android:windowTranslucentNavigation">false</item>
<item name="android:editTextBackground">@drawable/rn_edit_text_material</item>
</style>
</resources>