fix: Rename getFrameProcessorPlugin to initFrameProcessorPlugin (#2038)

* fix: Rename `getFrameProcessorPlugin` to `initFrameProcessorPlugin`

* fix: Make nullable, add comments

* Format

* Update FrameProcessorPlugin.java

* Update FrameProcessorPlugin.h

* fix: Fix dead links

* Call super constructor

* Update ExampleFrameProcessorPlugin.java

* fix: Init calls
This commit is contained in:
Marc Rousavy
2023-10-19 11:19:47 +02:00
committed by GitHub
parent a291642c53
commit 07027d8010
22 changed files with 97 additions and 63 deletions

View File

@@ -11,22 +11,38 @@
#import "Frame.h"
#import <Foundation/Foundation.h>
/// The base class for a Frame Processor Plugin which can be called synchronously from a JS Frame
/// Processor.
///
/// Subclass this class in a Swift or Objective-C class and override the `callback:withArguments:`
/// method, and implement your Frame Processing there.
///
/// Use `[FrameProcessorPluginRegistry addFrameProcessorPlugin:]` to register the Plugin to the
/// VisionCamera Runtime.
/**
* The base class of a native Frame Processor Plugin.
*
* Subclass this to create a custom Frame Processor Plugin, which can be called from a JS Frame Processor.
* Once subclassed, it needs to be registered in the VisionCamera Frame Processor runtime via
* the `VISION_EXPORT_FRAME_PROCESSOR` or `VISION_EXPORT_SWIFT_FRAME_PROCESSOR` macros.
* See: <a href="https://react-native-vision-camera.com/docs/guides/frame-processors-plugins-ios">Creating Frame Processor Plugins (iOS)</a>
* for more information
*/
@interface FrameProcessorPlugin : NSObject
/// The initializer for a Frame Processor Plugin class that takes optional object that consists
/// options passed from JS layer
/**
* The initializer of this Frame Processor Plugin.
* This is called everytime this Frame Processor Plugin is loaded from the JS side (`initFrameProcessorPlugin(..)`).
* Optionally override this method to implement custom initialization logic.
* - Parameters:
* - options: An options dictionary passed from the JS side, or `nil` if none.
*/
- (instancetype _Nonnull)initWithOptions:(NSDictionary* _Nullable)options;
/// The actual callback when calling this plugin. Any Frame Processing should be handled there.
/// Make sure your code is optimized, as this is a hot path.
/**
* The actual Frame Processor Plugin's implementation that runs when `plugin.call(..)` is called in the JS Frame Processor.
* Implement your Frame Processing here, and keep in mind that this is a hot-path so optimize as good as possible.
* See: <a href="https://react-native-vision-camera.com/docs/guides/frame-processors-tips#fast-frame-processor-plugins">Performance Tips</a>
*
* - Parameters:
* - frame: The Frame from the Camera. Don't do any ref-counting on this, as VisionCamera handles that.
* - Returns: You can return any primitive, map or array you want.
* See the <a href="https://react-native-vision-camera.com/docs/guides/frame-processors-plugins-overview#types">Types</a>
* table for a list of supported types.
*/
- (id _Nullable)callback:(Frame* _Nonnull)frame withArguments:(NSDictionary* _Nullable)arguments;
@end