chore: Move everything into package/ (#1745)
* Move everything into package * Remove .DS_Store * Move scripts and eslintrc to package * Create CODE_OF_CONDUCT.md * fix some links * Update all links (I think) * Update generated docs * Update notice-yarn-changes.yml * Update validate-android.yml * Update validate-cpp.yml * Delete notice-yarn-changes.yml * Update validate-cpp.yml * Update validate-cpp.yml * Update validate-js.yml * Update validate-cpp.yml * Update validate-cpp.yml * wrong c++ style * Revert "wrong c++ style" This reverts commit 55a3575589c6f13f8b05134d83384f55e0601ab2.
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package/src/CameraDevice.ts
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235
package/src/CameraDevice.ts
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import type { CameraPosition } from './CameraPosition';
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import { Orientation } from './Orientation';
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import type { PixelFormat } from './PixelFormat';
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/**
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* Indentifiers for a physical camera (one that actually exists on the back/front of the device)
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*
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* * `"ultra-wide-angle-camera"`: A built-in camera with a shorter focal length than that of a wide-angle camera. (focal length between below 24mm)
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* * `"wide-angle-camera"`: A built-in wide-angle camera. (focal length between 24mm and 35mm)
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* * `"telephoto-camera"`: A built-in camera device with a longer focal length than a wide-angle camera. (focal length between above 85mm)
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*/
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export type PhysicalCameraDeviceType = 'ultra-wide-angle-camera' | 'wide-angle-camera' | 'telephoto-camera';
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/**
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* Indentifiers for a logical camera (Combinations of multiple physical cameras to create a single logical camera).
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*
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* * `"dual-camera"`: A combination of wide-angle and telephoto cameras that creates a capture device.
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* * `"dual-wide-camera"`: A device that consists of two cameras of fixed focal length, one ultrawide angle and one wide angle.
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* * `"triple-camera"`: A device that consists of three cameras of fixed focal length, one ultrawide angle, one wide angle, and one telephoto.
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*/
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export type LogicalCameraDeviceType = 'dual-camera' | 'dual-wide-camera' | 'triple-camera';
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/**
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* Parses an array of physical device types into a single {@linkcode PhysicalCameraDeviceType} or {@linkcode LogicalCameraDeviceType}, depending what matches.
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* @method
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*/
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export const parsePhysicalDeviceTypes = (
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physicalDeviceTypes: PhysicalCameraDeviceType[],
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): PhysicalCameraDeviceType | LogicalCameraDeviceType => {
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if (physicalDeviceTypes.length === 1) {
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// @ts-expect-error for very obvious reasons
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return physicalDeviceTypes[0];
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}
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const hasWide = physicalDeviceTypes.includes('wide-angle-camera');
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const hasUltra = physicalDeviceTypes.includes('ultra-wide-angle-camera');
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const hasTele = physicalDeviceTypes.includes('telephoto-camera');
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if (hasTele && hasWide && hasUltra) return 'triple-camera';
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if (hasWide && hasUltra) return 'dual-wide-camera';
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if (hasWide && hasTele) return 'dual-camera';
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throw new Error(`Invalid physical device type combination! ${physicalDeviceTypes.join(' + ')}`);
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};
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/**
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* Indicates a format's autofocus system.
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*
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* * `"none"`: Indicates that autofocus is not available
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* * `"contrast-detection"`: Indicates that autofocus is achieved by contrast detection. Contrast detection performs a focus scan to find the optimal position
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* * `"phase-detection"`: Indicates that autofocus is achieved by phase detection. Phase detection has the ability to achieve focus in many cases without a focus scan. Phase detection autofocus is typically less visually intrusive than contrast detection autofocus
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*/
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export type AutoFocusSystem = 'contrast-detection' | 'phase-detection' | 'none';
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/**
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* Indicates a format's supported video stabilization mode. Enabling video stabilization may introduce additional latency into the video capture pipeline.
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*
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* * `"off"`: No video stabilization. Indicates that video should not be stabilized
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* * `"standard"`: Standard software-based video stabilization. Standard video stabilization reduces the field of view by about 10%.
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* * `"cinematic"`: Advanced software-based video stabilization. This applies more aggressive cropping or transformations than standard.
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* * `"cinematic-extended"`: Extended software- and hardware-based stabilization that aggressively crops and transforms the video to apply a smooth cinematic stabilization.
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* * `"auto"`: Indicates that the most appropriate video stabilization mode for the device and format should be chosen automatically
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*/
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export type VideoStabilizationMode = 'off' | 'standard' | 'cinematic' | 'cinematic-extended' | 'auto';
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/**
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* A Camera Device's video format. Do not create instances of this type yourself, only use {@linkcode Camera.getAvailableCameraDevices | Camera.getAvailableCameraDevices()}.
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*/
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export interface CameraDeviceFormat {
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/**
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* The height of the highest resolution a still image (photo) can be produced in
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*/
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photoHeight: number;
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/**
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* The width of the highest resolution a still image (photo) can be produced in
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*/
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photoWidth: number;
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/**
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* The video resolutions's height
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*/
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videoHeight: number;
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/**
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* The video resolution's width
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*/
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videoWidth: number;
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/**
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* Maximum supported ISO value
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*/
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maxISO: number;
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/**
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* Minimum supported ISO value
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*/
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minISO: number;
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/**
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* The video field of view in degrees
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*/
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fieldOfView: number;
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/**
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* The maximum zoom factor (e.g. `128`)
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*/
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maxZoom: number;
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/**
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* Specifies whether this format supports HDR mode for video capture
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*/
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supportsVideoHDR: boolean;
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/**
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* Specifies whether this format supports HDR mode for photo capture
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*/
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supportsPhotoHDR: boolean;
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/**
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* The minum frame rate this Format needs to run at. High resolution formats often run at lower frame rates.
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*/
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minFps: number;
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/**
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* The maximum frame rate this Format is able to run at. High resolution formats often run at lower frame rates.
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*/
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maxFps: number;
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/**
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* Specifies this format's auto focus system.
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*/
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autoFocusSystem: AutoFocusSystem;
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/**
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* All supported video stabilization modes
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*/
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videoStabilizationModes: VideoStabilizationMode[];
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/**
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* Specifies this format's supported pixel-formats.
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* In most cases, this is `['native', 'yuv']`.
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*/
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pixelFormats: PixelFormat[];
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}
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/**
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* Represents a camera device discovered by the {@linkcode Camera.getAvailableCameraDevices | Camera.getAvailableCameraDevices()} function
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*/
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export interface CameraDevice {
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/**
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* The native ID of the camera device instance.
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*/
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id: string;
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/**
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* The physical devices this `CameraDevice` contains.
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*
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* * If this camera device is a **logical camera** (combination of multiple physical cameras), there are multiple cameras in this array.
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* * If this camera device is a **physical camera**, there is only a single element in this array.
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*
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* You can check if the camera is a logical multi-camera by using the `isMultiCam` property.
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*/
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devices: PhysicalCameraDeviceType[];
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/**
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* Specifies the physical position of this camera. (back or front)
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*/
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position: CameraPosition;
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/**
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* A friendly localized name describing the camera.
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*/
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name: string;
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/**
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* Specifies whether this camera supports enabling flash for photo capture.
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*/
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hasFlash: boolean;
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/**
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* Specifies whether this camera supports continuously enabling the flash to act like a torch (flash with video capture)
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*/
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hasTorch: boolean;
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/**
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* A property indicating whether the device is a virtual multi-camera consisting of multiple combined physical cameras.
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*
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* Examples:
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* * The Dual Camera, which supports seamlessly switching between a wide and telephoto camera while zooming and generating depth data from the disparities between the different points of view of the physical cameras.
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* * The TrueDepth Camera, which generates depth data from disparities between a YUV camera and an Infrared camera pointed in the same direction.
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*/
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isMultiCam: boolean;
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/**
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* Minimum available zoom factor (e.g. `1`)
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*/
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minZoom: number;
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/**
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* Maximum available zoom factor (e.g. `128`)
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*/
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maxZoom: number;
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/**
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* The zoom factor where the camera is "neutral".
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*
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* * For single-physical cameras this property is always `1.0`.
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* * For multi cameras this property is a value between `minZoom` and `maxZoom`, where the camera is in _wide-angle_ mode and hasn't switched to the _ultra-wide-angle_ ("fish-eye") or telephoto camera yet.
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*
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* Use this value as an initial value for the zoom property if you implement custom zoom. (e.g. reanimated shared value should be initially set to this value)
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* @example
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* const device = ...
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*
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* const zoom = useSharedValue(device.neutralZoom) // <-- initial value so it doesn't start at ultra-wide
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* const cameraProps = useAnimatedProps(() => ({
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* zoom: zoom.value
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* }))
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*/
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neutralZoom: number;
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/**
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* All available formats for this camera device. Use this to find the best format for your use case and set it to the Camera's {@linkcode CameraProps.format | Camera's .format} property.
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*
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* See [the Camera Formats documentation](https://react-native-vision-camera.com/docs/guides/formats) for more information about Camera Formats.
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*/
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formats: CameraDeviceFormat[];
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/**
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* Whether this camera device supports low light boost.
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*/
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supportsLowLightBoost: boolean;
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/**
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* Whether this camera supports taking photos with depth data.
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*
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* **! Work in Progress !**
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*/
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supportsDepthCapture: boolean;
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/**
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* Whether this camera supports taking photos in RAW format
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*
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* **! Work in Progress !**
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*/
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supportsRawCapture: boolean;
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/**
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* Specifies whether this device supports focusing ({@linkcode Camera.focus | Camera.focus(...)})
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*/
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supportsFocus: boolean;
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/**
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* The hardware level of the Camera.
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* - On Android, some older devices are running at a `legacy` or `limited` level which means they are running in a backwards compatible mode.
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* - On iOS, all devices are `full`.
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*/
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hardwareLevel: 'legacy' | 'limited' | 'full';
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/**
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* Represents the sensor's orientation relative to the phone.
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* For most phones this will be landscape, as Camera sensors are usually always rotated by 90 degrees (i.e. width and height are flipped).
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*/
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sensorOrientation: Orientation;
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}
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