chore: Move everything into package/ (#1745)
				
					
				
			* Move everything into package * Remove .DS_Store * Move scripts and eslintrc to package * Create CODE_OF_CONDUCT.md * fix some links * Update all links (I think) * Update generated docs * Update notice-yarn-changes.yml * Update validate-android.yml * Update validate-cpp.yml * Delete notice-yarn-changes.yml * Update validate-cpp.yml * Update validate-cpp.yml * Update validate-js.yml * Update validate-cpp.yml * Update validate-cpp.yml * wrong c++ style * Revert "wrong c++ style" This reverts commit 55a3575589c6f13f8b05134d83384f55e0601ab2.
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							| @@ -0,0 +1,28 @@ | ||||
| // | ||||
| //  FrameProcessorPlugin.h | ||||
| //  VisionCamera | ||||
| // | ||||
| //  Created by Marc Rousavy on 01.05.21. | ||||
| //  Copyright © 2021 mrousavy. All rights reserved. | ||||
| // | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| #import "Frame.h" | ||||
| #import <Foundation/Foundation.h> | ||||
|  | ||||
| /// The base class for a Frame Processor Plugin which can be called synchronously from a JS Frame | ||||
| /// Processor. | ||||
| /// | ||||
| /// Subclass this class in a Swift or Objective-C class and override the `callback:withArguments:` | ||||
| /// method, and implement your Frame Processing there. | ||||
| /// | ||||
| /// Use `[FrameProcessorPluginRegistry addFrameProcessorPlugin:]` to register the Plugin to the | ||||
| /// VisionCamera Runtime. | ||||
| @interface FrameProcessorPlugin : NSObject | ||||
|  | ||||
| /// The actual callback when calling this plugin. Any Frame Processing should be handled there. | ||||
| /// Make sure your code is optimized, as this is a hot path. | ||||
| - (id _Nullable)callback:(Frame* _Nonnull)frame withArguments:(NSDictionary* _Nullable)arguments; | ||||
|  | ||||
| @end | ||||
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