react-native-vision-camera/package/android/CMakeLists.txt

83 lines
3.0 KiB
CMake
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project(VisionCamera)
cmake_minimum_required(VERSION 3.9.0)
feat: Frame Processors for Android (#196) * Create android gradle build setup * Fix `prefab` config * Add `pickFirst **/*.so` to example build.gradle * fix REA path * cache gradle builds * Update validate-android.yml * Create Native Proxy * Copy REA header * implement ctor * Rename CameraViewModule -> FrameProcessorRuntimeManager * init FrameProcessorRuntimeManager * fix name * Update FrameProcessorRuntimeManager.h * format * Create AndroidErrorHandler.h * Initialize runtime and install JSI funcs * Update FrameProcessorRuntimeManager.cpp * Update CameraViewModule.kt * Make CameraView hybrid C++ class to find view & set frame processor * Update FrameProcessorRuntimeManager.cpp * pass function by rvalue * pass by const && * extract hermes and JSC REA * pass `FOR_HERMES` * correctly prepare JSC and Hermes * Update CMakeLists.txt * add missing hermes include * clean up imports * Create JImageProxy.h * pass ImageProxy to JNI as `jobject` * try use `JImageProxy` C++ wrapper type * Use `local_ref<JImageProxy>` * Create `JImageProxyHostObject` for JSI interop * debug call to frame processor * Unset frame processor * Fix CameraView native part not being registered * close image * use `jobject` instead of `JImageProxy` for now :( * fix hermes build error * Set enable FP callback * fix JNI call * Update CameraView.cpp * Get Format * Create plugin abstract * Make `FrameProcessorPlugin` a hybrid object * Register plugin CXX * Call `registerPlugin` * Catch * remove JSI * Create sample QR code plugin * register plugins * Fix missing JNI binding * Add `mHybridData` * prefix name with two underscores (`__`) * Update CameraPage.tsx * wrap `ImageProxy` in host object * Use `jobject` for HO box * Update JImageProxy.h * reinterpret jobject * Try using `JImageProxy` instead of `jobject` * Update JImageProxy.h * get bytes per row and plane count * Update CameraView.cpp * Return base * add some docs and JNI JSI conversion * indent * Convert JSI value to JNI jobject * using namespace facebook * Try using class * Use plain old Object[] * Try convert JNI -> JSI * fix decl * fix bool init * Correctly link folly * Update CMakeLists.txt * Convert Map to Object * Use folly for Map and Array * Return `alias_ref<jobject>` instead of raw `jobject` * fix JNI <-> JSI conversion * Update JSIJNIConversion.cpp * Log parameters * fix params index offset * add more test cases * Update FRAME_PROCESSORS_CREATE_OVERVIEW.mdx * fix types * Rename to example plugin * remove support for hashmap * Try use HashMap iterable fbjni binding * try using JReadableArray/JReadableMap * Fix list return values * Update JSIJNIConversion.cpp * Update JSIJNIConversion.cpp * (iOS) Rename ObjC QR Code Plugin to Example Plugin * Rename Swift plugin QR -> Example * Update ExamplePluginSwift.swift * Fix Map/Dictionary logging format * Update ExampleFrameProcessorPlugin.m * Reconfigure session if frame processor changed * Handle use-cases via `maxUseCasesCount` * Don't crash app on `configureSession` error * Document "use-cases" * Update DEVICES.mdx * fix merge * Make `const &` * iOS: Automatically enable `video` if a `frameProcessor` is set * Update CameraView.cpp * fix docs * Automatically fallback to snapshot capture if `supportsParallelVideoProcessing` is false. * Fix lookup * Update CameraView.kt * Implement `frameProcessorFps` * Finalize Frame Processor Plugin Hybrid * Update CameraViewModule.kt * Support `flash` on `takeSnapshot()` * Update docs * Add docs * Update CameraPage.tsx * Attribute NonNull * remove unused imports * Add Android docs for Frame Processors * Make JNI HashMap <-> JSI Object conversion faster directly access `toHashMap` instead of going through java * add todo * Always run `prepareJSC` and `prepareHermes` * switch jsc and hermes * Specify ndkVersion `21.4.7075529` * Update gradle.properties * Update gradle.properties * Create .aar * Correctly prepare android package * Update package.json * Update package.json * remove `prefab` build feature * split * Add docs for registering the FP plugin * Add step for dep * Update CaptureButton.tsx * Move to `reanimated-headers/` * Exclude reanimated-headers from cpplint * disable `build/include_order` rule * cpplint fixes * perf: Make `JSIJNIConversion` a `namespace` instead of `class` * Ignore runtime/references for `convert` funcs * Build Android .aar in CI * Run android build script only on `prepack` * Update package.json * Update package.json * Update build-android-npm-package.sh * Move to `yarn build` * Also install node_modules in example step * Update validate-android.yml * sort imports * fix torch * Run ImageAnalysis on `FrameProcessorThread` * Update Errors.kt * Add clean android script * Upgrade reanimated to 2.3.0-alpha.1 * Revert "Upgrade reanimated to 2.3.0-alpha.1" This reverts commit c1d3bed5e03728d0b5e335a359524ff4f56f5035. * :warning: TEMP FIX: hotfix reanimated build.gradle * Update CameraView+TakeSnapshot.kt * :warning: TEMP FIX: Disable ktlint action for now * Update clean.sh * Set max heap size to 4g * rebuild lockfiles * Update Podfile.lock * rename * Build lib .aar before example/
2021-06-27 04:37:54 -06:00
set(CMAKE_VERBOSE_MAKEFILE ON)
set(PACKAGE_NAME "VisionCamera")
set(BUILD_DIR ${CMAKE_SOURCE_DIR}/build)
set(CMAKE_VERBOSE_MAKEFILE ON)
set(CMAKE_CXX_STANDARD 17)
# Third party libraries (Prefabs)
find_package(ReactAndroid REQUIRED CONFIG)
find_package(fbjni REQUIRED CONFIG)
find_library(LOG_LIB log)
feat: Frame Processors for Android (#196) * Create android gradle build setup * Fix `prefab` config * Add `pickFirst **/*.so` to example build.gradle * fix REA path * cache gradle builds * Update validate-android.yml * Create Native Proxy * Copy REA header * implement ctor * Rename CameraViewModule -> FrameProcessorRuntimeManager * init FrameProcessorRuntimeManager * fix name * Update FrameProcessorRuntimeManager.h * format * Create AndroidErrorHandler.h * Initialize runtime and install JSI funcs * Update FrameProcessorRuntimeManager.cpp * Update CameraViewModule.kt * Make CameraView hybrid C++ class to find view & set frame processor * Update FrameProcessorRuntimeManager.cpp * pass function by rvalue * pass by const && * extract hermes and JSC REA * pass `FOR_HERMES` * correctly prepare JSC and Hermes * Update CMakeLists.txt * add missing hermes include * clean up imports * Create JImageProxy.h * pass ImageProxy to JNI as `jobject` * try use `JImageProxy` C++ wrapper type * Use `local_ref<JImageProxy>` * Create `JImageProxyHostObject` for JSI interop * debug call to frame processor * Unset frame processor * Fix CameraView native part not being registered * close image * use `jobject` instead of `JImageProxy` for now :( * fix hermes build error * Set enable FP callback * fix JNI call * Update CameraView.cpp * Get Format * Create plugin abstract * Make `FrameProcessorPlugin` a hybrid object * Register plugin CXX * Call `registerPlugin` * Catch * remove JSI * Create sample QR code plugin * register plugins * Fix missing JNI binding * Add `mHybridData` * prefix name with two underscores (`__`) * Update CameraPage.tsx * wrap `ImageProxy` in host object * Use `jobject` for HO box * Update JImageProxy.h * reinterpret jobject * Try using `JImageProxy` instead of `jobject` * Update JImageProxy.h * get bytes per row and plane count * Update CameraView.cpp * Return base * add some docs and JNI JSI conversion * indent * Convert JSI value to JNI jobject * using namespace facebook * Try using class * Use plain old Object[] * Try convert JNI -> JSI * fix decl * fix bool init * Correctly link folly * Update CMakeLists.txt * Convert Map to Object * Use folly for Map and Array * Return `alias_ref<jobject>` instead of raw `jobject` * fix JNI <-> JSI conversion * Update JSIJNIConversion.cpp * Log parameters * fix params index offset * add more test cases * Update FRAME_PROCESSORS_CREATE_OVERVIEW.mdx * fix types * Rename to example plugin * remove support for hashmap * Try use HashMap iterable fbjni binding * try using JReadableArray/JReadableMap * Fix list return values * Update JSIJNIConversion.cpp * Update JSIJNIConversion.cpp * (iOS) Rename ObjC QR Code Plugin to Example Plugin * Rename Swift plugin QR -> Example * Update ExamplePluginSwift.swift * Fix Map/Dictionary logging format * Update ExampleFrameProcessorPlugin.m * Reconfigure session if frame processor changed * Handle use-cases via `maxUseCasesCount` * Don't crash app on `configureSession` error * Document "use-cases" * Update DEVICES.mdx * fix merge * Make `const &` * iOS: Automatically enable `video` if a `frameProcessor` is set * Update CameraView.cpp * fix docs * Automatically fallback to snapshot capture if `supportsParallelVideoProcessing` is false. * Fix lookup * Update CameraView.kt * Implement `frameProcessorFps` * Finalize Frame Processor Plugin Hybrid * Update CameraViewModule.kt * Support `flash` on `takeSnapshot()` * Update docs * Add docs * Update CameraPage.tsx * Attribute NonNull * remove unused imports * Add Android docs for Frame Processors * Make JNI HashMap <-> JSI Object conversion faster directly access `toHashMap` instead of going through java * add todo * Always run `prepareJSC` and `prepareHermes` * switch jsc and hermes * Specify ndkVersion `21.4.7075529` * Update gradle.properties * Update gradle.properties * Create .aar * Correctly prepare android package * Update package.json * Update package.json * remove `prefab` build feature * split * Add docs for registering the FP plugin * Add step for dep * Update CaptureButton.tsx * Move to `reanimated-headers/` * Exclude reanimated-headers from cpplint * disable `build/include_order` rule * cpplint fixes * perf: Make `JSIJNIConversion` a `namespace` instead of `class` * Ignore runtime/references for `convert` funcs * Build Android .aar in CI * Run android build script only on `prepack` * Update package.json * Update package.json * Update build-android-npm-package.sh * Move to `yarn build` * Also install node_modules in example step * Update validate-android.yml * sort imports * fix torch * Run ImageAnalysis on `FrameProcessorThread` * Update Errors.kt * Add clean android script * Upgrade reanimated to 2.3.0-alpha.1 * Revert "Upgrade reanimated to 2.3.0-alpha.1" This reverts commit c1d3bed5e03728d0b5e335a359524ff4f56f5035. * :warning: TEMP FIX: hotfix reanimated build.gradle * Update CameraView+TakeSnapshot.kt * :warning: TEMP FIX: Disable ktlint action for now * Update clean.sh * Set max heap size to 4g * rebuild lockfiles * Update Podfile.lock * rename * Build lib .aar before example/
2021-06-27 04:37:54 -06:00
2023-11-15 10:04:35 -07:00
if (ENABLE_FRAME_PROCESSORS)
add_definitions(-DVISION_CAMERA_ENABLE_FRAME_PROCESSORS=true)
else()
add_definitions(-DVISION_CAMERA_ENABLE_FRAME_PROCESSORS=false)
endif()
feat: Full Android rewrite (CameraX -> Camera2) (#1674) * Nuke CameraX * fix: Run View Finder on UI Thread * Open Camera, set up Threads * fix init * Mirror if needed * Try PreviewView * Use max resolution * Add `hardwareLevel` property * Check if output type is supported * Replace `frameRateRanges` with `minFps` and `maxFps` * Remove `isHighestPhotoQualitySupported` * Remove `colorSpace` The native platforms will use the best / most accurate colorSpace by default anyways. * HDR * Check from format * fix * Remove `supportsParallelVideoProcessing` * Correctly return video/photo sizes on Android now. Finally * Log all Device props * Log if optimized usecase is used * Cleanup * Configure Camera Input only once * Revert "Configure Camera Input only once" This reverts commit 0fd6c03f54c7566cb5592053720c4a8743aba92e. * Extract Camera configuration * Try to reconfigure all * Hook based * Properly set up `CameraSession` * Delete unused * fix: Fix recreate when outputs change * Update NativePreviewView.kt * Use callback for closing * Catch CameraAccessException * Finally got it stable * Remove isMirrored * Implement `takePhoto()` * Add ExifInterface library * Run findViewById on UI Thread * Add Photo Output Surface to takePhoto * Fix Video Stabilization Modes * Optimize Imports * More logs * Update CameraSession.kt * Close Image * Use separate Executor in CameraQueue * Delete hooks * Use same Thread again * If opened, call error * Update CameraSession.kt * Log HW level * fix: Don't enable Stream Use Case if it's not 100% supported * Move some stuff * Cleanup PhotoOutputSynchronizer * Try just open in suspend fun * Some synchronization fixes * fix logs * Update CameraDevice+createCaptureSession.kt * Update CameraDevice+createCaptureSession.kt * fixes * fix: Use Snapshot Template for speed capture prio * Use PREVIEW template for repeating request * Use `TEMPLATE_RECORD` if video use-case is attached * Use `isRunning` flag * Recreate session everytime on active/inactive * Lazily get values in capture session * Stability * Rebuild session if outputs change * Set `didOutputsChange` back to false * Capture first in lock * Try * kinda fix it? idk * fix: Keep Outputs * Refactor into single method * Update CameraView.kt * Use Enums for type safety * Implement Orientation (I think) * Move RefCount management to Java (Frame) * Don't crash when dropping a Frame * Prefer Devices with higher max resolution * Prefer multi-cams * Use FastImage for Media Page * Return orientation in takePhoto() * Load orientation from EXIF Data * Add `isMirrored` props and documentation for PhotoFile * fix: Return `not-determined` on Android * Update CameraViewModule.kt * chore: Upgrade packages * fix: Fix Metro Config * Cleanup config * Properly mirror Images on save * Prepare MediaRecorder * Start/Stop MediaRecorder * Remove `takeSnapshot()` It no longer works on Android and never worked on iOS. Users could use useFrameProcessor to take a Snapshot * Use `MediaCodec` * Move to `VideoRecording` class * Cleanup Snapshot * Create `SkiaPreviewView` hybrid class * Create OpenGL context * Create `SkiaPreviewView` * Fix texture creation missing context * Draw red frame * Somehow get it working * Add Skia CMake setup * Start looping * Init OpenGL * Refactor into `SkiaRenderer` * Cleanup PreviewSize * Set up * Only re-render UI if there is a new Frame * Preview * Fix init * Try rendering Preview * Update SkiaPreviewView.kt * Log version * Try using Skia (fail) * Drawwwww!!!!!!!!!! :tada: * Use Preview Size * Clear first * Refactor into SkiaRenderer * Add `previewType: "none"` on iOS * Simplify a lot * Draw Camera? For some reason? I have no idea anymore * Fix OpenGL errors * Got it kinda working again? * Actually draw Frame woah * Clean up code * Cleanup * Update on main * Synchronize render calls * holy shit * Update SkiaRenderer.cpp * Update SkiaRenderer.cpp * Refactor * Update SkiaRenderer.cpp * Check for `NO_INPUT_TEXTURE`^ * Post & Wait * Set input size * Add Video back again * Allow session without preview * Convert JPEG to byte[] * feat: Use `ImageReader` and use YUV Image Buffers in Skia Context (#1689) * Try to pass YUV Buffers as Pixmaps * Create pixmap! * Clean up * Render to preview * Only render if we have an output surface * Update SkiaRenderer.cpp * Fix Y+U+V sampling code * Cleanup * Fix Semaphore 0 * Use 4:2:0 YUV again idk * Update SkiaRenderer.h * Set minSdk to 26 * Set surface * Revert "Set minSdk to 26" This reverts commit c4085b7c16c628532e5c2d68cf7ed11c751d0b48. * Set previewType * feat: Video Recording with Camera2 (#1691) * Rename * Update CameraSession.kt * Use `SurfaceHolder` instead of `SurfaceView` for output * Update CameraOutputs.kt * Update CameraSession.kt * fix: Fix crash when Preview is null * Check if snapshot capture is supported * Update RecordingSession.kt * S * Use `MediaRecorder` * Make audio optional * Add Torch * Output duration * Update RecordingSession.kt * Start RecordingSession * logs * More log * Base for preparing pass-through Recording * Use `ImageWriter` to append Images to the Recording Surface * Stream PRIVATE GPU_SAMPLED_IMAGE Images * Add flags * Close session on stop * Allow customizing `videoCodec` and `fileType` * Enable Torch * Fix Torch Mode * Fix comparing outputs with hashCode * Update CameraSession.kt * Correctly pass along Frame Processor * fix: Use AUDIO_BIT_RATE of 16 * 44,1Khz * Use CAMCORDER instead of MIC microphone * Use 1 channel * fix: Use `Orientation` * Add `native` PixelFormat * Update iOS to latest Skia integration * feat: Add `pixelFormat` property to Camera * Catch error in configureSession * Fix JPEG format * Clean up best match finder * Update CameraDeviceDetails.kt * Clamp sizes by maximum CamcorderProfile size * Remove `getAvailableVideoCodecs` * chore: release 3.0.0-rc.5 * Use maximum video size of RECORD as default * Update CameraDeviceDetails.kt * Add a todo * Add JSON device to issue report * Prefer `full` devices and flash * Lock to 30 FPS on Samsung * Implement Zoom * Refactor * Format -> PixelFormat * fix: Feat `pixelFormat` -> `pixelFormats` * Update TROUBLESHOOTING.mdx * Format * fix: Implement `zoom` for Photo Capture * fix: Don't run if `isActive` is `false` * fix: Call `examplePlugin(frame)` * fix: Fix Flash * fix: Use `react-native-worklets-core`! * fix: Fix import
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# Add react-native-vision-camera sources
feat: Frame Processors for Android (#196) * Create android gradle build setup * Fix `prefab` config * Add `pickFirst **/*.so` to example build.gradle * fix REA path * cache gradle builds * Update validate-android.yml * Create Native Proxy * Copy REA header * implement ctor * Rename CameraViewModule -> FrameProcessorRuntimeManager * init FrameProcessorRuntimeManager * fix name * Update FrameProcessorRuntimeManager.h * format * Create AndroidErrorHandler.h * Initialize runtime and install JSI funcs * Update FrameProcessorRuntimeManager.cpp * Update CameraViewModule.kt * Make CameraView hybrid C++ class to find view & set frame processor * Update FrameProcessorRuntimeManager.cpp * pass function by rvalue * pass by const && * extract hermes and JSC REA * pass `FOR_HERMES` * correctly prepare JSC and Hermes * Update CMakeLists.txt * add missing hermes include * clean up imports * Create JImageProxy.h * pass ImageProxy to JNI as `jobject` * try use `JImageProxy` C++ wrapper type * Use `local_ref<JImageProxy>` * Create `JImageProxyHostObject` for JSI interop * debug call to frame processor * Unset frame processor * Fix CameraView native part not being registered * close image * use `jobject` instead of `JImageProxy` for now :( * fix hermes build error * Set enable FP callback * fix JNI call * Update CameraView.cpp * Get Format * Create plugin abstract * Make `FrameProcessorPlugin` a hybrid object * Register plugin CXX * Call `registerPlugin` * Catch * remove JSI * Create sample QR code plugin * register plugins * Fix missing JNI binding * Add `mHybridData` * prefix name with two underscores (`__`) * Update CameraPage.tsx * wrap `ImageProxy` in host object * Use `jobject` for HO box * Update JImageProxy.h * reinterpret jobject * Try using `JImageProxy` instead of `jobject` * Update JImageProxy.h * get bytes per row and plane count * Update CameraView.cpp * Return base * add some docs and JNI JSI conversion * indent * Convert JSI value to JNI jobject * using namespace facebook * Try using class * Use plain old Object[] * Try convert JNI -> JSI * fix decl * fix bool init * Correctly link folly * Update CMakeLists.txt * Convert Map to Object * Use folly for Map and Array * Return `alias_ref<jobject>` instead of raw `jobject` * fix JNI <-> JSI conversion * Update JSIJNIConversion.cpp * Log parameters * fix params index offset * add more test cases * Update FRAME_PROCESSORS_CREATE_OVERVIEW.mdx * fix types * Rename to example plugin * remove support for hashmap * Try use HashMap iterable fbjni binding * try using JReadableArray/JReadableMap * Fix list return values * Update JSIJNIConversion.cpp * Update JSIJNIConversion.cpp * (iOS) Rename ObjC QR Code Plugin to Example Plugin * Rename Swift plugin QR -> Example * Update ExamplePluginSwift.swift * Fix Map/Dictionary logging format * Update ExampleFrameProcessorPlugin.m * Reconfigure session if frame processor changed * Handle use-cases via `maxUseCasesCount` * Don't crash app on `configureSession` error * Document "use-cases" * Update DEVICES.mdx * fix merge * Make `const &` * iOS: Automatically enable `video` if a `frameProcessor` is set * Update CameraView.cpp * fix docs * Automatically fallback to snapshot capture if `supportsParallelVideoProcessing` is false. * Fix lookup * Update CameraView.kt * Implement `frameProcessorFps` * Finalize Frame Processor Plugin Hybrid * Update CameraViewModule.kt * Support `flash` on `takeSnapshot()` * Update docs * Add docs * Update CameraPage.tsx * Attribute NonNull * remove unused imports * Add Android docs for Frame Processors * Make JNI HashMap <-> JSI Object conversion faster directly access `toHashMap` instead of going through java * add todo * Always run `prepareJSC` and `prepareHermes` * switch jsc and hermes * Specify ndkVersion `21.4.7075529` * Update gradle.properties * Update gradle.properties * Create .aar * Correctly prepare android package * Update package.json * Update package.json * remove `prefab` build feature * split * Add docs for registering the FP plugin * Add step for dep * Update CaptureButton.tsx * Move to `reanimated-headers/` * Exclude reanimated-headers from cpplint * disable `build/include_order` rule * cpplint fixes * perf: Make `JSIJNIConversion` a `namespace` instead of `class` * Ignore runtime/references for `convert` funcs * Build Android .aar in CI * Run android build script only on `prepack` * Update package.json * Update package.json * Update build-android-npm-package.sh * Move to `yarn build` * Also install node_modules in example step * Update validate-android.yml * sort imports * fix torch * Run ImageAnalysis on `FrameProcessorThread` * Update Errors.kt * Add clean android script * Upgrade reanimated to 2.3.0-alpha.1 * Revert "Upgrade reanimated to 2.3.0-alpha.1" This reverts commit c1d3bed5e03728d0b5e335a359524ff4f56f5035. * :warning: TEMP FIX: hotfix reanimated build.gradle * Update CameraView+TakeSnapshot.kt * :warning: TEMP FIX: Disable ktlint action for now * Update clean.sh * Set max heap size to 4g * rebuild lockfiles * Update Podfile.lock * rename * Build lib .aar before example/
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add_library(
${PACKAGE_NAME}
SHARED
# Shared C++
../cpp/MutableRawBuffer.cpp
# Java JNI
src/main/cpp/VisionCamera.cpp
src/main/cpp/VideoPipeline.cpp
src/main/cpp/PassThroughShader.cpp
src/main/cpp/OpenGLContext.cpp
src/main/cpp/OpenGLRenderer.cpp
src/main/cpp/MutableJByteBuffer.cpp
# Frame Processor
src/main/cpp/frameprocessor/FrameHostObject.cpp
src/main/cpp/frameprocessor/FrameProcessorPluginHostObject.cpp
src/main/cpp/frameprocessor/JSIJNIConversion.cpp
src/main/cpp/frameprocessor/VisionCameraProxy.cpp
src/main/cpp/frameprocessor/java-bindings/JSharedArray.cpp
src/main/cpp/frameprocessor/java-bindings/JFrame.cpp
src/main/cpp/frameprocessor/java-bindings/JFrameProcessor.cpp
src/main/cpp/frameprocessor/java-bindings/JFrameProcessorPlugin.cpp
src/main/cpp/frameprocessor/java-bindings/JVisionCameraProxy.cpp
src/main/cpp/frameprocessor/java-bindings/JVisionCameraScheduler.cpp
feat: Frame Processors for Android (#196) * Create android gradle build setup * Fix `prefab` config * Add `pickFirst **/*.so` to example build.gradle * fix REA path * cache gradle builds * Update validate-android.yml * Create Native Proxy * Copy REA header * implement ctor * Rename CameraViewModule -> FrameProcessorRuntimeManager * init FrameProcessorRuntimeManager * fix name * Update FrameProcessorRuntimeManager.h * format * Create AndroidErrorHandler.h * Initialize runtime and install JSI funcs * Update FrameProcessorRuntimeManager.cpp * Update CameraViewModule.kt * Make CameraView hybrid C++ class to find view & set frame processor * Update FrameProcessorRuntimeManager.cpp * pass function by rvalue * pass by const && * extract hermes and JSC REA * pass `FOR_HERMES` * correctly prepare JSC and Hermes * Update CMakeLists.txt * add missing hermes include * clean up imports * Create JImageProxy.h * pass ImageProxy to JNI as `jobject` * try use `JImageProxy` C++ wrapper type * Use `local_ref<JImageProxy>` * Create `JImageProxyHostObject` for JSI interop * debug call to frame processor * Unset frame processor * Fix CameraView native part not being registered * close image * use `jobject` instead of `JImageProxy` for now :( * fix hermes build error * Set enable FP callback * fix JNI call * Update CameraView.cpp * Get Format * Create plugin abstract * Make `FrameProcessorPlugin` a hybrid object * Register plugin CXX * Call `registerPlugin` * Catch * remove JSI * Create sample QR code plugin * register plugins * Fix missing JNI binding * Add `mHybridData` * prefix name with two underscores (`__`) * Update CameraPage.tsx * wrap `ImageProxy` in host object * Use `jobject` for HO box * Update JImageProxy.h * reinterpret jobject * Try using `JImageProxy` instead of `jobject` * Update JImageProxy.h * get bytes per row and plane count * Update CameraView.cpp * Return base * add some docs and JNI JSI conversion * indent * Convert JSI value to JNI jobject * using namespace facebook * Try using class * Use plain old Object[] * Try convert JNI -> JSI * fix decl * fix bool init * Correctly link folly * Update CMakeLists.txt * Convert Map to Object * Use folly for Map and Array * Return `alias_ref<jobject>` instead of raw `jobject` * fix JNI <-> JSI conversion * Update JSIJNIConversion.cpp * Log parameters * fix params index offset * add more test cases * Update FRAME_PROCESSORS_CREATE_OVERVIEW.mdx * fix types * Rename to example plugin * remove support for hashmap * Try use HashMap iterable fbjni binding * try using JReadableArray/JReadableMap * Fix list return values * Update JSIJNIConversion.cpp * Update JSIJNIConversion.cpp * (iOS) Rename ObjC QR Code Plugin to Example Plugin * Rename Swift plugin QR -> Example * Update ExamplePluginSwift.swift * Fix Map/Dictionary logging format * Update ExampleFrameProcessorPlugin.m * Reconfigure session if frame processor changed * Handle use-cases via `maxUseCasesCount` * Don't crash app on `configureSession` error * Document "use-cases" * Update DEVICES.mdx * fix merge * Make `const &` * iOS: Automatically enable `video` if a `frameProcessor` is set * Update CameraView.cpp * fix docs * Automatically fallback to snapshot capture if `supportsParallelVideoProcessing` is false. * Fix lookup * Update CameraView.kt * Implement `frameProcessorFps` * Finalize Frame Processor Plugin Hybrid * Update CameraViewModule.kt * Support `flash` on `takeSnapshot()` * Update docs * Add docs * Update CameraPage.tsx * Attribute NonNull * remove unused imports * Add Android docs for Frame Processors * Make JNI HashMap <-> JSI Object conversion faster directly access `toHashMap` instead of going through java * add todo * Always run `prepareJSC` and `prepareHermes` * switch jsc and hermes * Specify ndkVersion `21.4.7075529` * Update gradle.properties * Update gradle.properties * Create .aar * Correctly prepare android package * Update package.json * Update package.json * remove `prefab` build feature * split * Add docs for registering the FP plugin * Add step for dep * Update CaptureButton.tsx * Move to `reanimated-headers/` * Exclude reanimated-headers from cpplint * disable `build/include_order` rule * cpplint fixes * perf: Make `JSIJNIConversion` a `namespace` instead of `class` * Ignore runtime/references for `convert` funcs * Build Android .aar in CI * Run android build script only on `prepack` * Update package.json * Update package.json * Update build-android-npm-package.sh * Move to `yarn build` * Also install node_modules in example step * Update validate-android.yml * sort imports * fix torch * Run ImageAnalysis on `FrameProcessorThread` * Update Errors.kt * Add clean android script * Upgrade reanimated to 2.3.0-alpha.1 * Revert "Upgrade reanimated to 2.3.0-alpha.1" This reverts commit c1d3bed5e03728d0b5e335a359524ff4f56f5035. * :warning: TEMP FIX: hotfix reanimated build.gradle * Update CameraView+TakeSnapshot.kt * :warning: TEMP FIX: Disable ktlint action for now * Update clean.sh * Set max heap size to 4g * rebuild lockfiles * Update Podfile.lock * rename * Build lib .aar before example/
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)
# Header Search Paths (includes)
target_include_directories(
${PACKAGE_NAME}
PRIVATE
feat: Draw onto `Frame` as if it was a Skia Canvas (#1479) * Create Shaders.ts * Add `previewType` and `enableFpsGraph` * Add RN Skia native dependency * Add Skia Preview View on iOS * Pass 1 * Update FrameHostObject.mm * Wrap Canvas * Lockfiles * fix: Fix stuff * chore: Upgrade RNWorklets * Add `previewType` to set the Preview * feat: Add Example * Update project.pbxproj * `enableFpsGraph` * Cache the `std::shared_ptr<FrameHostObject>` * Update CameraView+RecordVideo.swift * Update SkiaMetalCanvasProvider.mm * Android: Integrate Skia Dependency * fix: Use new Prefix * Add example for rendering shader * chore: Upgrade CameraX * Remove KTX * Enable `viewBinding` * Revert "Enable `viewBinding`" This reverts commit f2a603f53b33ea4311a296422ffd1a910ce03f9e. * Revert "chore: Upgrade CameraX" This reverts commit 8dc832cf8754490d31a6192e6c1a1f11cdcd94fe. * Remove unneeded `ProcessCameraProvider.getInstance()` call * fix: Add REA hotfix patch * fix: Fix FrameHostObject dead in runAsync * fix: Make `runAsync` run truly async by dropping new Frames while executing * chore: Upgrade RN Worklets to latest * chore: Upgrade RN Skia * Revert "Remove KTX" This reverts commit 253f586633f7af2da992d2279fc206dc62597129. * Make Skia optional in CMake * Fix import * Update CMakeLists.txt * Update build.gradle * Update CameraView.kt * Update CameraView.kt * Update CameraView.kt * Update Shaders.ts * Center Blur * chore: Upgrade RN Worklets * feat: Add `toByteArray()`, `orientation`, `isMirrored` and `timestamp` to `Frame` (#1487) * feat: Implement `orientation` and `isMirrored` on Frame * feat: Add `toArrayBuffer()` func * perf: Do faster buffer copy * feat: Implement `toArrayBuffer()` on Android * feat: Add `orientation` and `isMirrored` to Android * feat: Add `timestamp` to Frame * Update Frame.ts * Update JImageProxy.h * Update FrameHostObject.cpp * Update FrameHostObject.cpp * Update CameraPage.tsx * fix: Format Swift
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"../cpp"
"src/main/cpp"
"src/main/cpp/frameprocessor"
"src/main/cpp/frameprocessor/java-bindings"
"${NODE_MODULES_DIR}/react-native/ReactCommon"
"${NODE_MODULES_DIR}/react-native/ReactCommon/callinvoker"
"${NODE_MODULES_DIR}/react-native/ReactAndroid/src/main/jni/react/turbomodule" # <-- CallInvokerHolder JNI wrapper
)
# Link everything together
target_link_libraries(
${PACKAGE_NAME}
${LOG_LIB} # <-- Logcat logger
android # <-- Android JNI core
ReactAndroid::jsi # <-- RN: JSI
ReactAndroid::reactnativejni # <-- RN: React Native JNI bindings
fbjni::fbjni # <-- fbjni
GLESv2 # <-- OpenGL (for VideoPipeline)
EGL # <-- OpenGL (EGL) (for VideoPipeline)
)
# Optionally also add Frame Processors here
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message("VisionCamera: Frame Processors: ${ENABLE_FRAME_PROCESSORS}!")
if (ENABLE_FRAME_PROCESSORS)
message("VisionCamera: Linking react-native-worklets...")
find_package(react-native-worklets-core REQUIRED CONFIG)
target_link_libraries(
${PACKAGE_NAME}
react-native-worklets-core::rnworklets
)
endif()