react-native-vision-camera/.github/workflows/build-ios.yml

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feat: Frame Processors for Android (#196) * Create android gradle build setup * Fix `prefab` config * Add `pickFirst **/*.so` to example build.gradle * fix REA path * cache gradle builds * Update validate-android.yml * Create Native Proxy * Copy REA header * implement ctor * Rename CameraViewModule -> FrameProcessorRuntimeManager * init FrameProcessorRuntimeManager * fix name * Update FrameProcessorRuntimeManager.h * format * Create AndroidErrorHandler.h * Initialize runtime and install JSI funcs * Update FrameProcessorRuntimeManager.cpp * Update CameraViewModule.kt * Make CameraView hybrid C++ class to find view & set frame processor * Update FrameProcessorRuntimeManager.cpp * pass function by rvalue * pass by const && * extract hermes and JSC REA * pass `FOR_HERMES` * correctly prepare JSC and Hermes * Update CMakeLists.txt * add missing hermes include * clean up imports * Create JImageProxy.h * pass ImageProxy to JNI as `jobject` * try use `JImageProxy` C++ wrapper type * Use `local_ref<JImageProxy>` * Create `JImageProxyHostObject` for JSI interop * debug call to frame processor * Unset frame processor * Fix CameraView native part not being registered * close image * use `jobject` instead of `JImageProxy` for now :( * fix hermes build error * Set enable FP callback * fix JNI call * Update CameraView.cpp * Get Format * Create plugin abstract * Make `FrameProcessorPlugin` a hybrid object * Register plugin CXX * Call `registerPlugin` * Catch * remove JSI * Create sample QR code plugin * register plugins * Fix missing JNI binding * Add `mHybridData` * prefix name with two underscores (`__`) * Update CameraPage.tsx * wrap `ImageProxy` in host object * Use `jobject` for HO box * Update JImageProxy.h * reinterpret jobject * Try using `JImageProxy` instead of `jobject` * Update JImageProxy.h * get bytes per row and plane count * Update CameraView.cpp * Return base * add some docs and JNI JSI conversion * indent * Convert JSI value to JNI jobject * using namespace facebook * Try using class * Use plain old Object[] * Try convert JNI -> JSI * fix decl * fix bool init * Correctly link folly * Update CMakeLists.txt * Convert Map to Object * Use folly for Map and Array * Return `alias_ref<jobject>` instead of raw `jobject` * fix JNI <-> JSI conversion * Update JSIJNIConversion.cpp * Log parameters * fix params index offset * add more test cases * Update FRAME_PROCESSORS_CREATE_OVERVIEW.mdx * fix types * Rename to example plugin * remove support for hashmap * Try use HashMap iterable fbjni binding * try using JReadableArray/JReadableMap * Fix list return values * Update JSIJNIConversion.cpp * Update JSIJNIConversion.cpp * (iOS) Rename ObjC QR Code Plugin to Example Plugin * Rename Swift plugin QR -> Example * Update ExamplePluginSwift.swift * Fix Map/Dictionary logging format * Update ExampleFrameProcessorPlugin.m * Reconfigure session if frame processor changed * Handle use-cases via `maxUseCasesCount` * Don't crash app on `configureSession` error * Document "use-cases" * Update DEVICES.mdx * fix merge * Make `const &` * iOS: Automatically enable `video` if a `frameProcessor` is set * Update CameraView.cpp * fix docs * Automatically fallback to snapshot capture if `supportsParallelVideoProcessing` is false. * Fix lookup * Update CameraView.kt * Implement `frameProcessorFps` * Finalize Frame Processor Plugin Hybrid * Update CameraViewModule.kt * Support `flash` on `takeSnapshot()` * Update docs * Add docs * Update CameraPage.tsx * Attribute NonNull * remove unused imports * Add Android docs for Frame Processors * Make JNI HashMap <-> JSI Object conversion faster directly access `toHashMap` instead of going through java * add todo * Always run `prepareJSC` and `prepareHermes` * switch jsc and hermes * Specify ndkVersion `21.4.7075529` * Update gradle.properties * Update gradle.properties * Create .aar * Correctly prepare android package * Update package.json * Update package.json * remove `prefab` build feature * split * Add docs for registering the FP plugin * Add step for dep * Update CaptureButton.tsx * Move to `reanimated-headers/` * Exclude reanimated-headers from cpplint * disable `build/include_order` rule * cpplint fixes * perf: Make `JSIJNIConversion` a `namespace` instead of `class` * Ignore runtime/references for `convert` funcs * Build Android .aar in CI * Run android build script only on `prepack` * Update package.json * Update package.json * Update build-android-npm-package.sh * Move to `yarn build` * Also install node_modules in example step * Update validate-android.yml * sort imports * fix torch * Run ImageAnalysis on `FrameProcessorThread` * Update Errors.kt * Add clean android script * Upgrade reanimated to 2.3.0-alpha.1 * Revert "Upgrade reanimated to 2.3.0-alpha.1" This reverts commit c1d3bed5e03728d0b5e335a359524ff4f56f5035. * :warning: TEMP FIX: hotfix reanimated build.gradle * Update CameraView+TakeSnapshot.kt * :warning: TEMP FIX: Disable ktlint action for now * Update clean.sh * Set max heap size to 4g * rebuild lockfiles * Update Podfile.lock * rename * Build lib .aar before example/
2021-06-27 04:37:54 -06:00
name: Build iOS
on:
push:
branches:
- main
paths:
- '.github/workflows/build-ios.yml'
- 'ios/**'
- '*.podspec'
- 'example/ios/**'
pull_request:
paths:
- '.github/workflows/build-ios.yml'
- 'ios/**'
- '*.podspec'
- 'example/ios/**'
jobs:
build:
name: Build iOS Example App
runs-on: macOS-latest
defaults:
run:
working-directory: example/ios
steps:
- uses: actions/checkout@v2
- name: Get yarn cache directory path
id: yarn-cache-dir-path
run: echo "::set-output name=dir::$(yarn cache dir)"
- name: Restore node_modules from cache
uses: actions/cache@v2
id: yarn-cache
with:
path: ${{ steps.yarn-cache-dir-path.outputs.dir }}
key: ${{ runner.os }}-yarn-${{ hashFiles('**/yarn.lock') }}
restore-keys: |
${{ runner.os }}-yarn-
- name: Install node_modules for example/
run: yarn install --frozen-lockfile --cwd ..
- name: Restore buildcache
uses: mikehardy/buildcache-action@v1
continue-on-error: true
- name: Setup Ruby (bundle)
uses: ruby/setup-ruby@v1
with:
feat: Complete iOS Codebase rewrite (#1647) * Make Frame Processors an extra subspec * Update VisionCamera.podspec * Make optional * Make VisionCamera compile without Skia * Fix * Add skia again * Update VisionCamera.podspec * Make VisionCamera build without Frame Processors * Rename error to `system/frame-processors-unavailable` * Fix Frame Processor returning early * Remove `preset`, FP partial rewrite * Only warn on frame drop * Fix wrong queue * fix: Run on CameraQueue again * Update CameraView.swift * fix: Activate audio session asynchronously on audio queue * Update CameraView+RecordVideo.swift * Update PreviewView.h * Cleanups * Cleanup * fix cast * feat: Add LiDAR Depth Camera support * Upgrade Ruby * Add vector icons type * Update Gemfile.lock * fix: Stop queues on deinit * Also load `builtInTrueDepthCamera` * Update CameraViewManager.swift * Update SkImageHelpers.mm * Extract FrameProcessorCallback to FrameProcessor Holds more context now :) * Rename to .m * fix: Add `RCTLog` import * Create SkiaFrameProcessor * Update CameraBridge.h * Call Frame Processor * Fix defines * fix: Allow deleting callback funcs * fix Skia build * batch * Just call `setSkiaFrameProcessor` * Rewrite in Swift * Pass `SkiaRenderer` * Fix Import * Move `PreviewView` to Swift * Fix Layer * Set Skia Canvas to Frame Host Object * Make `DrawableFrameHostObject` subclass * Fix TS types * Use same MTLDevice and apply scale * Make getter * Extract `setTorch` and `Preview` * fix: Fix nil metal device * Don't wait for session stop in deinit * Use main pixel ratio * Use unique_ptr for Render Contexts * fix: Fix SkiaPreviewDisplayLink broken after deinit * inline `getTextureCache` * Update CameraPage.tsx * chore: Format iOS * perf: Allow MTLLayer to be optimized for only frame buffers * Add RN Video types * fix: Fix Frame Processors if guard * Find nodeModules recursively * Create `Frame.isDrawable` * Add `cocoapods-check` dependency
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ruby-version: 2.6.10
bundler-cache: true
working-directory: example/ios
- name: Restore Pods cache
uses: actions/cache@v2
with:
path: |
example/ios/Pods
~/Library/Caches/CocoaPods
~/.cocoapods
key: ${{ runner.os }}-pods-${{ hashFiles('**/Podfile.lock') }}
restore-keys: |
${{ runner.os }}-pods-
- name: Install Pods
run: bundle exec pod check || bundle exec pod install
- name: Install xcpretty
run: gem install xcpretty
- name: Build App
run: "set -o pipefail && xcodebuild \
CC=clang CPLUSPLUS=clang++ LD=clang LDPLUSPLUS=clang++ \
-derivedDataPath build -UseModernBuildSystem=YES \
-workspace VisionCameraExample.xcworkspace \
-scheme VisionCameraExample \
-sdk iphonesimulator \
-configuration Debug \
-destination 'platform=iOS Simulator,name=iPhone 11 Pro' \
build \
CODE_SIGNING_ALLOWED=NO | xcpretty"
build-no-skia:
name: Build iOS Example App without Skia
runs-on: macOS-latest
defaults:
run:
working-directory: example/ios
steps:
- uses: actions/checkout@v2
- name: Get yarn cache directory path
id: yarn-cache-dir-path
run: echo "::set-output name=dir::$(yarn cache dir)"
- name: Restore node_modules from cache
uses: actions/cache@v2
id: yarn-cache
with:
path: ${{ steps.yarn-cache-dir-path.outputs.dir }}
key: ${{ runner.os }}-yarn-${{ hashFiles('**/yarn.lock') }}
restore-keys: |
${{ runner.os }}-yarn-
- name: Install node_modules for example/
run: yarn install --frozen-lockfile --cwd ..
- name: Remove react-native-skia
run: yarn remove @shopify/react-native-skia --cwd ..
- name: Restore buildcache
uses: mikehardy/buildcache-action@v1
continue-on-error: true
- name: Setup Ruby (bundle)
uses: ruby/setup-ruby@v1
with:
ruby-version: 2.6.10
bundler-cache: true
working-directory: example/ios
- name: Restore Pods cache
uses: actions/cache@v2
with:
path: |
example/ios/Pods
~/Library/Caches/CocoaPods
~/.cocoapods
key: ${{ runner.os }}-pods-${{ hashFiles('**/Podfile.lock') }}
restore-keys: |
${{ runner.os }}-pods-
- name: Install Pods
run: bundle exec pod check || bundle exec pod install
- name: Install xcpretty
run: gem install xcpretty
- name: Build App
run: "set -o pipefail && xcodebuild \
CC=clang CPLUSPLUS=clang++ LD=clang LDPLUSPLUS=clang++ \
-derivedDataPath build -UseModernBuildSystem=YES \
-workspace VisionCameraExample.xcworkspace \
-scheme VisionCameraExample \
-sdk iphonesimulator \
-configuration Debug \
-destination 'platform=iOS Simulator,name=iPhone 11 Pro' \
build \
CODE_SIGNING_ALLOWED=NO | xcpretty"
build-no-frame-processors:
name: Build iOS Example App without Frame Processors
runs-on: macOS-latest
defaults:
run:
working-directory: example/ios
steps:
- uses: actions/checkout@v2
- name: Get yarn cache directory path
id: yarn-cache-dir-path
run: echo "::set-output name=dir::$(yarn cache dir)"
- name: Restore node_modules from cache
uses: actions/cache@v2
id: yarn-cache
with:
path: ${{ steps.yarn-cache-dir-path.outputs.dir }}
key: ${{ runner.os }}-yarn-${{ hashFiles('**/yarn.lock') }}
restore-keys: |
${{ runner.os }}-yarn-
- name: Install node_modules for example/
run: yarn install --frozen-lockfile --cwd ..
- name: Remove react-native-worklets
run: yarn remove react-native-worklets --cwd ..
- name: Restore buildcache
uses: mikehardy/buildcache-action@v1
continue-on-error: true
- name: Setup Ruby (bundle)
uses: ruby/setup-ruby@v1
with:
ruby-version: 2.6.10
bundler-cache: true
working-directory: example/ios
- name: Restore Pods cache
uses: actions/cache@v2
with:
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path: |
example/ios/Pods
~/Library/Caches/CocoaPods
~/.cocoapods
key: ${{ runner.os }}-pods-${{ hashFiles('**/Podfile.lock') }}
restore-keys: |
${{ runner.os }}-pods-
- name: Install Pods
run: bundle exec pod check || bundle exec pod install
- name: Install xcpretty
run: gem install xcpretty
- name: Build App
run: "set -o pipefail && xcodebuild \
CC=clang CPLUSPLUS=clang++ LD=clang LDPLUSPLUS=clang++ \
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-derivedDataPath build -UseModernBuildSystem=YES \
-workspace VisionCameraExample.xcworkspace \
-scheme VisionCameraExample \
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-sdk iphonesimulator \
-configuration Debug \
-destination 'platform=iOS Simulator,name=iPhone 11 Pro' \
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build \
CODE_SIGNING_ALLOWED=NO | xcpretty"