react-native-vision-camera/example/src/App.tsx

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import * as React from 'react';
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import { useRef, useState, useMemo, useCallback } from 'react';
import { StyleSheet, View } from 'react-native';
import { PinchGestureHandler, PinchGestureHandlerGestureEvent, State, TapGestureHandler, TapGestureHandlerStateChangeEvent } from 'react-native-gesture-handler';
import { Navigation, NavigationFunctionComponent } from 'react-native-navigation';
import type { CameraDevice, CameraDeviceFormat, CameraProps, CameraRuntimeError, PhotoFile, VideoFile } from 'react-native-vision-camera';
import { Camera } from 'react-native-vision-camera';
import { useIsScreenFocused } from './hooks/useIsScreenFocused';
import { compareFormats, frameRateIncluded, formatWithClosestMatchingFps, compareDevices } from './FormatFilter';
import { CAPTURE_BUTTON_SIZE, CONTENT_SPACING, HIGH_FPS, MAX_ZOOM_FACTOR, SAFE_AREA_PADDING, SCREEN_WIDTH } from './Constants';
import Reanimated, { Extrapolate, interpolate, useAnimatedGestureHandler, useAnimatedProps, useSharedValue } from 'react-native-reanimated';
import { useEffect } from 'react';
import { useIsForeground } from './hooks/useIsForeground';
import { StatusBarBlurBackground } from './views/StatusBarBlurBackground';
import { CaptureButton } from './views/CaptureButton';
import { PressableOpacity } from './views/PressableOpacity';
import MaterialIcon from 'react-native-vector-icons/MaterialCommunityIcons';
import IonIcon from 'react-native-vector-icons/Ionicons';
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const ReanimatedCamera = Reanimated.createAnimatedComponent(Camera);
Reanimated.addWhitelistedNativeProps({
zoom: true,
});
const SCALE_FULL_ZOOM = 3;
const BUTTON_SIZE = 40;
const LOCAL_GALLERY_BUTTON_SIZE = 40;
export const App: NavigationFunctionComponent = ({ componentId }) => {
const camera = useRef<Camera>(null);
const [isCameraInitialized, setIsCameraInitialized] = useState(false);
const zoom = useSharedValue(0);
const isPressingButton = useSharedValue(false);
// check if camera page is active
const isFocussed = useIsScreenFocused(componentId);
const isForeground = useIsForeground();
const isActive = isFocussed && isForeground;
const [cameraPosition, setCameraPosition] = useState<"front" | "back">(
"back"
);
const [enableHdr, setEnableHdr] = useState(false);
const [flash, setFlash] = useState<"off" | "on">("off");
const [enableNightMode, setEnableNightMode] = useState(false);
// camera format settings
const [devices, setDevices] = useState<CameraDevice[]>([]); // All available camera devices, sorted by "best device" (descending)
const device = useMemo<CameraDevice | undefined>(
() => devices.find((d) => d.position === cameraPosition),
[cameraPosition, devices]
);
const formats = useMemo<CameraDeviceFormat[]>(
() => device?.formats.sort(compareFormats) ?? [],
[device?.formats]
);
//#region Memos
const fps = useMemo(() => {
if (enableNightMode && !device?.supportsLowLightBoost) {
// User has enabled Night Mode, but Night Mode is not natively supported, so we simulate it by lowering the frame rate.
return 30;
}
const supportsHdrAtHighFps = formats.some(
(f) =>
f.supportsVideoHDR &&
f.frameRateRanges.some((r) => frameRateIncluded(r, HIGH_FPS))
);
if (enableHdr && !supportsHdrAtHighFps) {
// User has enabled HDR, but HDR is not supported at HIGH_FPS.
return 30;
}
const supportsHighFps = formats.some((f) =>
f.frameRateRanges.some((r) => frameRateIncluded(r, HIGH_FPS))
);
if (!supportsHighFps) {
// HIGH_FPS is not supported by any format.
return 30;
}
// If nothing blocks us from using it, we default to HIGH_FPS.
return HIGH_FPS;
}, [device, enableHdr, enableNightMode, formats,]);
const supportsCameraFlipping = useMemo(
() =>
devices.some((d) => d.position === "back") &&
devices.some((d) => d.position === "front"),
[devices]
);
const supportsFlash = device?.hasFlash ?? false;
const supportsHdr = useMemo(() => formats.some((f) => f.supportsVideoHDR), [
formats,
]);
const canToggleNightMode = enableNightMode
? true // it's enabled so you have to be able to turn it off again
: (device?.supportsLowLightBoost ?? false) || fps > 30; // either we have native support, or we can lower the FPS
//#endregion
const format = useMemo(() => {
let result = formats;
if (enableHdr) {
// We only filter by HDR capable formats if HDR is set to true.
// Otherwise we ignore the `supportsVideoHDR` property and accept formats which support HDR `true` or `false`
result = result.filter((f) => f.supportsVideoHDR);
}
return formatWithClosestMatchingFps(result, fps);
}, [formats, fps, enableHdr]);
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//#region Animated Zoom
const formatMaxZoom = format?.maxZoom ?? 1;
const maxZoomFactor = Math.min(formatMaxZoom, MAX_ZOOM_FACTOR);
const neutralZoom = device?.neutralZoom ?? 0;
const neutralZoomScaled = (neutralZoom / maxZoomFactor) * formatMaxZoom;
const maxZoomScaled = (1 / formatMaxZoom) * maxZoomFactor;
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const cameraAnimatedProps = useAnimatedProps<Partial<CameraProps>>(
() => ({
zoom: interpolate(
zoom.value,
[0, neutralZoomScaled, 1],
[0, neutralZoom, maxZoomScaled],
Extrapolate.CLAMP
),
}),
[maxZoomScaled, neutralZoom, neutralZoomScaled, zoom]
);
//#endregion
//#region Callbacks
const setIsPressingButton = useCallback(
(_isPressingButton: boolean) => {
isPressingButton.value = _isPressingButton;
},
[isPressingButton]
);
// Camera callbacks
const onError = useCallback((error: CameraRuntimeError) => {
console.error(error);
}, []);
const onInitialized = useCallback(() => {
console.log(`Camera initialized!`);
setIsCameraInitialized(true);
}, []);
const onMediaCaptured = useCallback(
async (media: PhotoFile | VideoFile, type: "photo" | "video") => {
console.log(`Media captured! ${JSON.stringify(media)}`);
await Navigation.showModal({
component: {
name: 'Media',
passProps: {
type: type,
path: media.path,
}
}
})
},
[]
);
const onFlipCameraPressed = useCallback(() => {
setCameraPosition((p) => (p === "back" ? "front" : "back"));
}, []);
const onHdrSwitchPressed = useCallback(() => {
setEnableHdr((h) => !h);
}, []);
const onFlashPressed = useCallback(() => {
setFlash((f) => (f === "off" ? "on" : "off"));
}, []);
const onNightModePressed = useCallback(() => {
setEnableNightMode((n) => !n);
}, []);
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const onSettingsPressed = useCallback(() => {
Navigation.push(componentId, { component: { name: 'Settings' } })
}, [componentId]);
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//#endregion
//#region Tap Gesture
const onDoubleTapGesture = useCallback(
({ nativeEvent: event }: TapGestureHandlerStateChangeEvent) => {
// TODO: (MARC) Allow switching camera (back <-> front) while recording and stich videos together!
if (isPressingButton.value) return;
switch (event.state) {
case State.END:
// on double tap
onFlipCameraPressed();
break;
default:
break;
}
},
[isPressingButton, onFlipCameraPressed]
);
//#endregion
//#region Effects
useEffect(() => {
const loadDevices = async () => {
try {
const availableCameraDevices = await Camera.getAvailableCameraDevices();
console.log(`Devices: ${availableCameraDevices.map((d) => d.name).join(", ")}`);
const sortedDevices = availableCameraDevices.sort(compareDevices);
console.debug(`Devices (sorted): ${sortedDevices.map((d) => d.name).join(", ")}`);
setDevices(sortedDevices);
} catch (e) {
console.error(`Failed to get available devices!`, e);
}
};
loadDevices();
}, []);
useEffect(() => {
// Run everytime the neutralZoomScaled value changes. (reset zoom when device changes)
zoom.value = neutralZoomScaled;
}, [neutralZoomScaled, zoom]);
useEffect(() => {
// Run everytime the camera gets set to isActive = false. (reset zoom when tab switching)
if (!isActive) {
zoom.value = neutralZoomScaled;
}
}, [neutralZoomScaled, isActive, zoom]);
//#endregion
//#region Pinch to Zoom Gesture
// The gesture handler maps the linear pinch gesture (0 - 1) to an exponential curve since a camera's zoom
// function does not appear linear to the user. (aka zoom 0.1 -> 0.2 does not look equal in difference as 0.8 -> 0.9)
const onPinchGesture = useAnimatedGestureHandler<PinchGestureHandlerGestureEvent, { startZoom?: number }>({
onStart: (_, context) => {
context.startZoom = zoom.value;
},
onActive: (event, context) => {
// we're trying to map the scale gesture to a linear zoom here
const startZoom = context.startZoom ?? 0;
const scale = interpolate(
event.scale,
[1 - 1 / SCALE_FULL_ZOOM, 1, SCALE_FULL_ZOOM],
[-1, 0, 1],
Extrapolate.CLAMP
);
zoom.value = interpolate(
scale,
[-1, 0, 1],
[0, startZoom, 1],
Extrapolate.CLAMP
);
},
});
//#endregion
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if (device != null && format != null) {
console.log(`Re-rendering camera page with ${isActive ? "active" : "inactive"} camera. `
+ `Device: "${device.name}" (${format.photoWidth}x${format.photoHeight} @ ${fps}fps)`);
} else {
console.log(`re-rendering camera page without active camera`);
}
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// TODO: Implement camera flipping (back <-> front) while recording and stich the videos together
// TODO: iOS: Use custom video data stream output to manually process the data and write the MOV/MP4 for more customizability.
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return (
<View style={styles.container}>
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{device != null && (
<PinchGestureHandler onGestureEvent={onPinchGesture} enabled={isActive}>
<Reanimated.View style={StyleSheet.absoluteFill}>
<TapGestureHandler
onHandlerStateChange={onDoubleTapGesture}
numberOfTaps={2}>
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<ReanimatedCamera
ref={camera}
style={StyleSheet.absoluteFill}
device={device}
format={format}
fps={fps}
hdr={enableHdr}
lowLightBoost={
device.supportsLowLightBoost && enableNightMode
}
isActive={isActive}
onInitialized={onInitialized}
onError={onError}
enableZoomGesture={false}
// TODO: Remove once https://github.com/software-mansion/react-native-reanimated/pull/1697 gets merged
// @ts-expect-error animatedProps should be Partial<P>
animatedProps={cameraAnimatedProps}
/>
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</TapGestureHandler>
</Reanimated.View>
</PinchGestureHandler>
)}
<CaptureButton
style={styles.captureButton}
camera={camera}
onMediaCaptured={onMediaCaptured}
cameraZoom={zoom}
flash={supportsFlash ? flash : "off"}
enabled={isCameraInitialized && isActive}
setIsPressingButton={setIsPressingButton}
/>
<StatusBarBlurBackground />
<View style={styles.rightButtonRow}>
{supportsCameraFlipping && (
<PressableOpacity
style={styles.button}
onPress={onFlipCameraPressed}
disabledOpacity={0.4}>
<IonIcon
name="camera-reverse"
color="white"
size={24}
/>
</PressableOpacity>
)}
{supportsFlash && (
<PressableOpacity
style={styles.button}
onPress={onFlashPressed}
disabledOpacity={0.4}>
<IonIcon
name={flash === "on" ? "flash" : "flash-off"}
color="white"
size={24}
/>
</PressableOpacity>
)}
{canToggleNightMode && (
<PressableOpacity
style={styles.button}
onPress={onNightModePressed}
disabledOpacity={0.4}>
<IonIcon
name={enableNightMode ? "moon" : "moon-outline"}
color="white"
size={24}
/>
</PressableOpacity>
)}
{supportsHdr && (
<PressableOpacity style={styles.button} onPress={onHdrSwitchPressed}>
<MaterialIcon
name={enableHdr ? "hdr" : "hdr-off"}
color="white"
size={24}
/>
</PressableOpacity>
)}
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<PressableOpacity style={styles.button} onPress={onSettingsPressed}>
<IonIcon
name="settings-outline"
color="white"
size={24}
/>
</PressableOpacity>
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</View>
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</View>
);
}
const styles = StyleSheet.create({
container: {
flex: 1,
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backgroundColor: "black",
},
captureButton: {
position: "absolute",
alignSelf: "center",
bottom: SAFE_AREA_PADDING.paddingBottom
},
openLocalGalleryButton: {
position: "absolute",
left: (SCREEN_WIDTH / 2 - CAPTURE_BUTTON_SIZE / 2) / 2,
width: LOCAL_GALLERY_BUTTON_SIZE,
height: LOCAL_GALLERY_BUTTON_SIZE,
marginBottom: CAPTURE_BUTTON_SIZE / 2 - LOCAL_GALLERY_BUTTON_SIZE / 2,
},
button: {
marginTop: CONTENT_SPACING,
width: BUTTON_SIZE,
height: BUTTON_SIZE,
borderRadius: BUTTON_SIZE / 2,
backgroundColor: "rgba(140, 140, 140, 0.3)",
justifyContent: "center",
alignItems: "center",
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},
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rightButtonRow: {
position: "absolute",
right: CONTENT_SPACING,
top: SAFE_AREA_PADDING.paddingTop
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},
});