38 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Swift
		
	
	
	
	
	
		
		
			
		
	
	
			38 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Swift
		
	
	
	
	
	
|   | // | ||
|  | //  AppDelegate.swift | ||
|  | //  TestRecorder | ||
|  | // | ||
|  | //  Created by Rafael Bastos on 11/07/2024. | ||
|  | //  Copyright © 2024 mrousavy. All rights reserved. | ||
|  | // | ||
|  | 
 | ||
|  | import UIKit | ||
|  | 
 | ||
|  | @main | ||
|  | class AppDelegate: UIResponder, UIApplicationDelegate { | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  |     func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { | ||
|  |         // Override point for customization after application launch. | ||
|  |         return true | ||
|  |     } | ||
|  | 
 | ||
|  |     // MARK: UISceneSession Lifecycle | ||
|  | 
 | ||
|  |     func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration { | ||
|  |         // Called when a new scene session is being created. | ||
|  |         // Use this method to select a configuration to create the new scene with. | ||
|  |         return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role) | ||
|  |     } | ||
|  | 
 | ||
|  |     func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) { | ||
|  |         // Called when the user discards a scene session. | ||
|  |         // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions. | ||
|  |         // Use this method to release any resources that were specific to the discarded scenes, as they will not return. | ||
|  |     } | ||
|  | 
 | ||
|  | 
 | ||
|  | } | ||
|  | 
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