fcc66df945
Fix AudioFocus bug that could cause the player to stop responding to play/pause in some instances. Fixes issue #1945 This was caused by the player requesting audio focus on each play (un-pause) and that resulted in a small window of Audio focus loss and then gain. The focus loss results in the player being paused while the player was supposed to play at the time. The solution is to keep track of Audio focus and not request new focus if we already have it. |
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exoplayer | ||
react | ||
receiver |