Benoit Dion b97663e092
Clear progress messages on STATE_IDLE and STATE_BUFFERING (#1768)
The progress message handler will duplicate recursions of the `onProgressMessage` handler on change of player state from any state to STATE_READY with `playWhenReady` is true (when video is not paused). This clears the messages on STATE_IDLE and STATE_BUFFERING to break the recursion.
2019-09-30 13:27:08 -04:00
..
2017-01-11 07:51:45 -05:00