react-native-video/example/windows/VideoPlayer/App.xaml.cs
Eric Rozell 8cc1dbda4f feat(Windows): Adds Windows support to react-native-video
This PR adds react-native-windows support to react-native-video.  The Video component is implemented with a XAML MediaPlayerElement.  Most of the features implemented by Android (and some additional ones) are implemented by Windows.

Known issues and missing features include:
* onReadyForDisplay event
* local URI convention (e.g., "broadchurch" in examples changed to require("./broadchurch.mp4")
* `playableDuration` in `onVideoProgress` event is always 0.0
* `playInBackground` is not yet supported
* Volume settings are applied, but the UWP control does not handle it properly
2016-11-09 14:49:04 -08:00

113 lines
4.0 KiB
C#

using ReactNative;
using System;
using Windows.ApplicationModel;
using Windows.ApplicationModel.Activation;
using Windows.UI.Core;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Navigation;
namespace VideoPlayer
{
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
sealed partial class App : Application
{
private readonly ReactPage _reactPage;
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public App()
{
this.InitializeComponent();
this.Suspending += OnSuspending;
this.Resuming += OnResuming;
_reactPage = new MainPage();
}
/// <summary>
/// Invoked when the application is launched normally by the end user. Other entry points
/// will be used such as when the application is launched to open a specific file.
/// </summary>
/// <param name="e">Details about the launch request and process.</param>
protected override void OnLaunched(LaunchActivatedEventArgs e)
{
_reactPage.OnResume(Exit);
#if DEBUG
if (System.Diagnostics.Debugger.IsAttached)
{
this.DebugSettings.EnableFrameRateCounter = true;
}
SystemNavigationManager.GetForCurrentView().AppViewBackButtonVisibility =
AppViewBackButtonVisibility.Visible;
#endif
Frame rootFrame = Window.Current.Content as Frame;
// Do not repeat app initialization when the Window already has content,
// just ensure that the window is active
if (rootFrame == null)
{
_reactPage.OnCreate(e.Arguments);
// Create a Frame to act as the navigation context and navigate to the first page
rootFrame = new Frame();
rootFrame.NavigationFailed += OnNavigationFailed;
// Place the frame in the current Window
Window.Current.Content = rootFrame;
}
if (rootFrame.Content == null)
{
// When the navigation stack isn't restored navigate to the first page,
// configuring the new page by passing required information as a navigation
// parameter
rootFrame.Content = _reactPage;
}
// Ensure the current window is active
Window.Current.Activate();
}
/// <summary>
/// Invoked when Navigation to a certain page fails
/// </summary>
/// <param name="sender">The Frame which failed navigation</param>
/// <param name="e">Details about the navigation failure</param>
void OnNavigationFailed(object sender, NavigationFailedEventArgs e)
{
throw new Exception("Failed to load Page " + e.SourcePageType.FullName);
}
/// <summary>
/// Invoked when application execution is being suspended. Application state is saved
/// without knowing whether the application will be terminated or resumed with the contents
/// of memory still intact.
/// </summary>
/// <param name="sender">The source of the suspend request.</param>
/// <param name="e">Details about the suspend request.</param>
private void OnSuspending(object sender, SuspendingEventArgs e)
{
_reactPage.OnSuspend();
}
/// <summary>
/// Invoked when application execution is being resumed.
/// </summary>
/// <param name="sender">The source of the resume request.</param>
/// <param name="e">Details about the resume request.</param>
private void OnResuming(object sender, object e)
{
_reactPage.OnResume(Exit);
}
}
}