cdbc856387
* feat: implement `onVolumeChange` event
218 lines
9.5 KiB
Swift
218 lines
9.5 KiB
Swift
import AVFoundation
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import AVKit
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import Foundation
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@objc
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protocol RCTPlayerObserverHandlerObjc {
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func handleDidFailToFinishPlaying(notification:NSNotification!)
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func handlePlaybackStalled(notification:NSNotification!)
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func handlePlayerItemDidReachEnd(notification:NSNotification!)
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// unused
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// func handleAVPlayerAccess(notification:NSNotification!)
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}
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protocol RCTPlayerObserverHandler: RCTPlayerObserverHandlerObjc {
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func handleTimeUpdate(time:CMTime)
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func handleReadyForDisplay(changeObject: Any, change:NSKeyValueObservedChange<Bool>)
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func handleTimeMetadataChange(playerItem:AVPlayerItem, change:NSKeyValueObservedChange<[AVMetadataItem]?>)
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func handlePlayerItemStatusChange(playerItem:AVPlayerItem, change:NSKeyValueObservedChange<AVPlayerItem.Status>)
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func handlePlaybackBufferKeyEmpty(playerItem:AVPlayerItem, change:NSKeyValueObservedChange<Bool>)
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func handlePlaybackLikelyToKeepUp(playerItem:AVPlayerItem, change:NSKeyValueObservedChange<Bool>)
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func handlePlaybackRateChange(player: AVPlayer, change: NSKeyValueObservedChange<Float>)
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func handleVolumeChange(player: AVPlayer, change: NSKeyValueObservedChange<Float>)
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func handleExternalPlaybackActiveChange(player: AVPlayer, change: NSKeyValueObservedChange<Bool>)
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func handleViewControllerOverlayViewFrameChange(overlayView:UIView, change:NSKeyValueObservedChange<CGRect>)
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}
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class RCTPlayerObserver: NSObject {
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weak var _handlers: RCTPlayerObserverHandler?
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var player:AVPlayer? {
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willSet {
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removePlayerObservers()
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removePlayerTimeObserver()
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}
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didSet {
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if player != nil {
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addPlayerObservers()
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addPlayerTimeObserver()
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}
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}
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}
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var playerItem:AVPlayerItem? {
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willSet {
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removePlayerItemObservers()
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}
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didSet {
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if playerItem != nil {
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addPlayerItemObservers()
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}
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}
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}
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var playerViewController:AVPlayerViewController? {
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willSet {
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removePlayerViewControllerObservers()
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}
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didSet {
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if playerViewController != nil {
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addPlayerViewControllerObservers()
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}
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}
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}
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var playerLayer:AVPlayerLayer? {
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willSet {
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removePlayerLayerObserver()
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}
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didSet {
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if playerLayer != nil {
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addPlayerLayerObserver()
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}
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}
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}
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private var _progressUpdateInterval:TimeInterval = 250
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private var _timeObserver:Any?
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private var _playerRateChangeObserver:NSKeyValueObservation?
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private var _playerVolumeChangeObserver:NSKeyValueObservation?
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private var _playerExternalPlaybackActiveObserver:NSKeyValueObservation?
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private var _playerItemStatusObserver:NSKeyValueObservation?
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private var _playerPlaybackBufferEmptyObserver:NSKeyValueObservation?
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private var _playerPlaybackLikelyToKeepUpObserver:NSKeyValueObservation?
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private var _playerTimedMetadataObserver:NSKeyValueObservation?
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private var _playerViewControllerReadyForDisplayObserver:NSKeyValueObservation?
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private var _playerLayerReadyForDisplayObserver:NSKeyValueObservation?
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private var _playerViewControllerOverlayFrameObserver:NSKeyValueObservation?
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deinit {
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if let _handlers = _handlers {
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NotificationCenter.default.removeObserver(_handlers)
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}
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}
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func addPlayerObservers() {
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guard let player = player, let _handlers = _handlers else {
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return
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}
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_playerRateChangeObserver = player.observe(\.rate, options: [.old], changeHandler: _handlers.handlePlaybackRateChange)
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_playerVolumeChangeObserver = player.observe(\.volume, options: [.old] ,changeHandler: _handlers.handleVolumeChange)
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_playerExternalPlaybackActiveObserver = player.observe(\.isExternalPlaybackActive, changeHandler: _handlers.handleExternalPlaybackActiveChange)
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}
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func removePlayerObservers() {
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_playerRateChangeObserver?.invalidate()
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_playerExternalPlaybackActiveObserver?.invalidate()
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}
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func addPlayerItemObservers() {
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guard let playerItem = playerItem, let _handlers = _handlers else { return }
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_playerItemStatusObserver = playerItem.observe(\.status, options: [.new, .old], changeHandler: _handlers.handlePlayerItemStatusChange)
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_playerPlaybackBufferEmptyObserver = playerItem.observe(\.isPlaybackBufferEmpty, options: [.new, .old], changeHandler: _handlers.handlePlaybackBufferKeyEmpty)
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_playerPlaybackLikelyToKeepUpObserver = playerItem.observe(\.isPlaybackLikelyToKeepUp, options: [.new, .old], changeHandler: _handlers.handlePlaybackLikelyToKeepUp)
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_playerTimedMetadataObserver = playerItem.observe(\.timedMetadata, options: [.new], changeHandler: _handlers.handleTimeMetadataChange)
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}
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func removePlayerItemObservers() {
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_playerItemStatusObserver?.invalidate()
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_playerPlaybackBufferEmptyObserver?.invalidate()
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_playerPlaybackLikelyToKeepUpObserver?.invalidate()
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_playerTimedMetadataObserver?.invalidate()
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}
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func addPlayerViewControllerObservers() {
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guard let playerViewController = playerViewController, let _handlers = _handlers else { return }
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_playerViewControllerReadyForDisplayObserver = playerViewController.observe(\.isReadyForDisplay, options: [.new], changeHandler: _handlers.handleReadyForDisplay)
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_playerViewControllerOverlayFrameObserver = playerViewController.contentOverlayView?.observe(\.frame, options: [.new, .old], changeHandler: _handlers.handleViewControllerOverlayViewFrameChange)
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}
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func removePlayerViewControllerObservers() {
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_playerViewControllerReadyForDisplayObserver?.invalidate()
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_playerViewControllerOverlayFrameObserver?.invalidate()
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}
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func addPlayerLayerObserver() {
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guard let _handlers = _handlers else {return}
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_playerLayerReadyForDisplayObserver = playerLayer?.observe(\.isReadyForDisplay, options: [.new], changeHandler: _handlers.handleReadyForDisplay)
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}
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func removePlayerLayerObserver() {
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_playerLayerReadyForDisplayObserver?.invalidate()
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}
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func addPlayerTimeObserver() {
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guard let _handlers = _handlers else {return}
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removePlayerTimeObserver()
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let progressUpdateIntervalMS:Float64 = _progressUpdateInterval / 1000
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// @see endScrubbing in AVPlayerDemoPlaybackViewController.m
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// of https://developer.apple.com/library/ios/samplecode/AVPlayerDemo/Introduction/Intro.html
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_timeObserver = player?.addPeriodicTimeObserver(
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forInterval: CMTimeMakeWithSeconds(progressUpdateIntervalMS, preferredTimescale: Int32(NSEC_PER_SEC)),
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queue:nil,
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using:_handlers.handleTimeUpdate
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)
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}
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/* Cancels the previously registered time observer. */
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func removePlayerTimeObserver() {
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if _timeObserver != nil {
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player?.removeTimeObserver(_timeObserver)
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_timeObserver = nil
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}
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}
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func addTimeObserverIfNotSet() {
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if (_timeObserver == nil) {
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addPlayerTimeObserver()
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}
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}
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func replaceTimeObserverIfSet(_ newUpdateInterval:Float64? = nil) {
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if let newUpdateInterval = newUpdateInterval {
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_progressUpdateInterval = newUpdateInterval
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}
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if (_timeObserver != nil) {
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addPlayerTimeObserver()
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}
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}
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func attachPlayerEventListeners() {
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guard let _handlers = _handlers else {return}
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NotificationCenter.default.removeObserver(_handlers,
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name:NSNotification.Name.AVPlayerItemDidPlayToEndTime,
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object:player?.currentItem)
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NotificationCenter.default.addObserver(_handlers,
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selector:#selector(RCTPlayerObserverHandler.handlePlayerItemDidReachEnd(notification:)),
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name:NSNotification.Name.AVPlayerItemDidPlayToEndTime,
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object:player?.currentItem)
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NotificationCenter.default.removeObserver(_handlers,
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name:NSNotification.Name.AVPlayerItemPlaybackStalled,
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object:nil)
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NotificationCenter.default.addObserver(_handlers,
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selector:#selector(RCTPlayerObserverHandler.handlePlaybackStalled(notification:)),
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name:NSNotification.Name.AVPlayerItemPlaybackStalled,
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object:nil)
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NotificationCenter.default.removeObserver(_handlers,
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name: NSNotification.Name.AVPlayerItemFailedToPlayToEndTime,
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object:nil)
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NotificationCenter.default.addObserver(_handlers,
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selector:#selector(RCTPlayerObserverHandler.handleDidFailToFinishPlaying(notification:)),
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name: NSNotification.Name.AVPlayerItemFailedToPlayToEndTime,
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object:nil)
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}
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func clearPlayer() {
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player = nil
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playerItem = nil
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if let _handlers = _handlers {
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NotificationCenter.default.removeObserver(_handlers)
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}
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}
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}
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