68b9db4d11
Converts iOS implementation from Objective-c to Swift # During the conversion process some updates to the code structure were also made - Modularize codebase from single file to smaller focused files - Untangled large nested IF statements - Added more null checks, since Swift is more strict with null pointers - Added property to allow for decoding of local video sources with self contained key for offline playback - Updates example apps to test react-native 0.63.4 and uses auto native dependency imports for android and ios
19 lines
598 B
C++
19 lines
598 B
C++
// AutolinkedNativeModules.g.cpp contents generated by "react-native autolink-windows"
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// clang-format off
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#include "pch.h"
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#include "AutolinkedNativeModules.g.h"
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// Includes from react-native-video
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#include <winrt/ReactNativeVideoCPP.h>
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namespace winrt::Microsoft::ReactNative
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{
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void RegisterAutolinkedNativeModulePackages(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::ReactNative::IReactPackageProvider> const& packageProviders)
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{
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// IReactPackageProviders from react-native-video
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packageProviders.Append(winrt::ReactNativeVideoCPP::ReactPackageProvider());
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}
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}
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