Go to file
David Peek 0513930399 Disables default system animation when resizing AVPlayerLayer
Not sure if this something you will want – perhaps it could go behind a flag. When animating video size, the default system animation makes the rendered size of the video lag behind the bounds of the react view. This patch disables the default animation, ensuring the video renders at the correct size.
2015-07-14 16:35:29 +01:00
Examples/VideoPlayer Mild clean ups 2015-06-27 16:03:24 -07:00
RCTVideo.xcodeproj Add header search path for standalone build 2015-04-07 10:57:00 -07:00
.gitignore Mild clean ups 2015-06-27 16:03:24 -07:00
package.json Bump version 2015-07-10 18:21:46 -07:00
RCTVideo.h add RNVideoEventEnd constant 2015-05-11 08:19:46 -07:00
RCTVideo.m Disables default system animation when resizing AVPlayerLayer 2015-07-14 16:35:29 +01:00
RCTVideoManager.h Initial commit 2015-03-30 22:07:55 -07:00
RCTVideoManager.m Update for 0.7.1 release 2015-07-10 16:03:17 -07:00
README.md Merge pull request #64 from NishanthShankar/master 2015-06-26 10:46:16 -07:00
Video.android.js Initial commit 2015-03-30 22:07:55 -07:00
Video.ios.js Various fixes 2015-06-24 21:27:38 -07:00
VideoResizeMode.js Initial commit 2015-03-30 22:07:55 -07:00
VideoStylePropTypes.js Use the ViewStylePropTypes since they work & inherit from LayoutPropTypes 2015-05-11 08:20:42 -07:00

react-native-video

A

Requires react-native >= 0.4.4

Add it to your project

  1. Run npm install react-native-video --save
  2. Open your project in XCode, right click on Libraries and click Add Files to "Your Project Name"
    • Screenshot Screenshot (use the RCTVideo project rather than the one pictured in screenshot).
  3. Add libRTCVideo.a to Build Phases -> Link Binary With Libraries (Screenshot).
  4. Add .mp4 video file to project and to Build Phases -> Copy Bundle Resources
  5. Whenever you want to use it within React code now you can: var Video = require('react-native-video');

Usage

// Within your render function, assuming you have a file called
// "background.mp4" in your project. You can include multiple videos
// on a single screen if you like.
<Video source={{uri: "background"}} // Can be a URL or a local file.
       rate={1.0}                   // 0 is paused, 1 is normal.
       volume={1.0}                 // 0 is muted, 1 is normal.
       muted={false}                // Mutes the audio entirely.
       paused={false}               // Pauses playback entirely.
       resizeMode="cover"           // Fill the whole screen at aspect ratio.
       repeat={true}                // Repeat forever.
       onLoadStart={this.loadStart} // Callback when video starts to load
       onLoad={this.setDuration}    // Callback when video loads
       onProgress={this.setTime}    // Callback every ~250ms with currentTime
       onEnd={this.onEnd}           // Callback when playback finishes
       onError={this.videoError}    // Callback when video cannot be loaded
       style={styles.backgroundVideo} />

// Later on in your styles..
var styles = Stylesheet.create({
  backgroundVideo: {
    position: 'absolute',
    top: 0,
    left: 0,
    bottom: 0,
    right: 0,
  },
});

Static Methods

seek(seconds)

Seeks the video to the specified time (in seconds). Access using a ref to the component

Examples

  • See an Example integration in react-native-login.

  • Try the included VideoPlayer example yourself:

    git clone git@github.com:brentvatne/react-native-video.git
    cd react-native-video/Examples/VideoPlayer
    npm install
    open VideoPlayer.xcodeproj
    
    

    Then Cmd+R to start the React Packager, build and run the project in the simulator.

TODOS

  • Add some way to interface with seekToTime
  • Add support for captions
  • Support require('video!...')
  • Add support for playing multiple videos in a sequence (will interfere with current repeat implementation)
  • Callback to get buffering progress for remote videos
  • Bring API closer to HTML5 <Video> reference

MIT Licensed