68b9db4d11
Converts iOS implementation from Objective-c to Swift # During the conversion process some updates to the code structure were also made - Modularize codebase from single file to smaller focused files - Untangled large nested IF statements - Added more null checks, since Swift is more strict with null pointers - Added property to allow for decoding of local video sources with self contained key for offline playback - Updates example apps to test react-native 0.63.4 and uses auto native dependency imports for android and ios
19 lines
610 B
C++
19 lines
610 B
C++
#pragma once
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#include "App.xaml.g.h"
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namespace activation = winrt::Windows::ApplicationModel::Activation;
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namespace winrt::videoplayer::implementation
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{
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struct App : AppT<App>
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{
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App() noexcept;
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void OnLaunched(activation::LaunchActivatedEventArgs const&);
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void OnSuspending(IInspectable const&, Windows::ApplicationModel::SuspendingEventArgs const&);
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void OnNavigationFailed(IInspectable const&, Windows::UI::Xaml::Navigation::NavigationFailedEventArgs const&);
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private:
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using super = AppT<App>;
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};
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} // namespace winrt::videoplayer::implementation
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