#pragma once #include "App.xaml.g.h" namespace activation = winrt::Windows::ApplicationModel::Activation; namespace winrt::videoplayer::implementation { struct App : AppT { App() noexcept; void OnLaunched(activation::LaunchActivatedEventArgs const&); void OnSuspending(IInspectable const&, Windows::ApplicationModel::SuspendingEventArgs const&); void OnNavigationFailed(IInspectable const&, Windows::UI::Xaml::Navigation::NavigationFailedEventArgs const&); private: using super = AppT; }; } // namespace winrt::videoplayer::implementation