#pragma once #define NOMINMAX #include <hstring.h> #include <restrictederrorinfo.h> #include <unknwn.h> #include <windows.h> #include <winrt/Windows.ApplicationModel.Activation.h> #include <winrt/Windows.Foundation.Collections.h> #include <winrt/Windows.Foundation.h> #include <winrt/Windows.UI.Xaml.Controls.Primitives.h> #include <winrt/Windows.UI.Xaml.Controls.h> #include <winrt/Windows.UI.Xaml.Data.h> #include <winrt/Windows.UI.Xaml.Interop.h> #include <winrt/Windows.UI.Xaml.Markup.h> #include <winrt/Windows.UI.Xaml.Navigation.h> #include <winrt/Windows.UI.Xaml.h> #include <winrt/Microsoft.ReactNative.h> #include <winrt/Microsoft.UI.Xaml.Automation.Peers.h> #include <winrt/Microsoft.UI.Xaml.Controls.Primitives.h> #include <winrt/Microsoft.UI.Xaml.Controls.h> #include <winrt/Microsoft.UI.Xaml.Media.h> #include <winrt/Microsoft.UI.Xaml.XamlTypeInfo.h>