import react_native_video import AVFoundation import AVKit @objc(VideoPluginSample) class VideoPluginSample: NSObject, RNVPlugin { private var _playerRateChangeObserver: NSKeyValueObservation? private var _playerCurrentItemChangeObserver: NSKeyValueObservation? private var _playerItemStatusObserver: NSKeyValueObservation? /** * create an init function to register the plugin */ override init() { super.init() ReactNativeVideoManager.shared.registerPlugin(plugin: self) } @objc(withResolver:withRejecter:) func setMetadata(resolve:RCTPromiseResolveBlock,reject:RCTPromiseRejectBlock) -> Void { resolve(true) } /* * Handlers called on player creation and destructon */ func onInstanceCreated(id: String, player: Any) { if player is AVPlayer { let avPlayer = player as! AVPlayer NSLog("plug onInstanceCreated") _playerRateChangeObserver = avPlayer.observe(\.rate, options: [.old], changeHandler: handlePlaybackRateChange) _playerCurrentItemChangeObserver = avPlayer.observe(\.currentItem, options: [.old], changeHandler: handleCurrentItemChange) } } func onInstanceRemoved(id: String, player: Any) { if player is AVPlayer { let avPlayer = player as! AVPlayer NSLog("plug onInstanceRemoved") _playerRateChangeObserver?.invalidate() _playerCurrentItemChangeObserver?.invalidate() } } /** * custom functions to be able to track AVPlayer state change */ func handlePlaybackRateChange(player: AVPlayer, change: NSKeyValueObservedChange) { NSLog("plugin: handlePlaybackRateChange \(String(describing: change.oldValue))") } func handlePlayerItemStatusChange(playerItem: AVPlayerItem, change _: NSKeyValueObservedChange) { NSLog("plugin: handlePlayerItemStatusChange \(playerItem.status)") } func handleCurrentItemChange(player: AVPlayer, change: NSKeyValueObservedChange) { NSLog("plugin: handleCurrentItemChange \(String(describing: player.currentItem))") guard let playerItem = player.currentItem else { _playerItemStatusObserver?.invalidate() return } _playerItemStatusObserver = playerItem.observe(\.status, options: [.new, .old], changeHandler: handlePlayerItemStatusChange) } }