import AVFoundation import AVKit import MediaAccessibility import React import Foundation #if os(iOS) class RCTPictureInPicture: NSObject, AVPictureInPictureControllerDelegate { private var _onPictureInPictureStatusChanged: (() -> Void)? = nil private var _onRestoreUserInterfaceForPictureInPictureStop: (() -> Void)? = nil private var _restoreUserInterfaceForPIPStopCompletionHandler:((Bool) -> Void)? = nil private var _pipController:AVPictureInPictureController? private var _isActive:Bool = false init(_ onPictureInPictureStatusChanged: (() -> Void)? = nil, _ onRestoreUserInterfaceForPictureInPictureStop: (() -> Void)? = nil) { _onPictureInPictureStatusChanged = onPictureInPictureStatusChanged _onRestoreUserInterfaceForPictureInPictureStop = onRestoreUserInterfaceForPictureInPictureStop } func pictureInPictureControllerDidStartPictureInPicture(_ pictureInPictureController: AVPictureInPictureController) { guard let _onPictureInPictureStatusChanged = _onPictureInPictureStatusChanged else { return } _onPictureInPictureStatusChanged() } func pictureInPictureControllerDidStopPictureInPicture(_ pictureInPictureController: AVPictureInPictureController) { guard let _onPictureInPictureStatusChanged = _onPictureInPictureStatusChanged else { return } _onPictureInPictureStatusChanged() } func pictureInPictureController(_ pictureInPictureController: AVPictureInPictureController, restoreUserInterfaceForPictureInPictureStopWithCompletionHandler completionHandler: @escaping (Bool) -> Void) { guard let _onRestoreUserInterfaceForPictureInPictureStop = _onRestoreUserInterfaceForPictureInPictureStop else { return } _onRestoreUserInterfaceForPictureInPictureStop() _restoreUserInterfaceForPIPStopCompletionHandler = completionHandler } func setRestoreUserInterfaceForPIPStopCompletionHandler(_ restore:Bool) { guard let _restoreUserInterfaceForPIPStopCompletionHandler = _restoreUserInterfaceForPIPStopCompletionHandler else { return } _restoreUserInterfaceForPIPStopCompletionHandler(restore) self._restoreUserInterfaceForPIPStopCompletionHandler = nil } func setupPipController(_ playerLayer: AVPlayerLayer?) { // Create new controller passing reference to the AVPlayerLayer _pipController = AVPictureInPictureController(playerLayer:playerLayer!) _pipController?.delegate = self } func setPictureInPicture(_ isActive:Bool) { if _isActive == isActive { return } _isActive = isActive guard let _pipController = _pipController else { return } if _isActive && !_pipController.isPictureInPictureActive { DispatchQueue.main.async(execute: { _pipController.startPictureInPicture() }) } else if !_isActive && _pipController.isPictureInPictureActive { DispatchQueue.main.async(execute: { _pipController.stopPictureInPicture() }) } } } #endif