kat-debug #2
@ -114,7 +114,11 @@ class RCTVideo: UIView, RCTVideoPlayerViewControllerDelegate, RCTPlayerObserverH
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@objc var onVideoProgress: RCTDirectEventBlock?
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@objc var onVideoProgress: RCTDirectEventBlock?
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@objc var onVideoBandwidthUpdate: RCTDirectEventBlock?
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@objc var onVideoBandwidthUpdate: RCTDirectEventBlock?
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@objc var onVideoSeek: RCTDirectEventBlock?
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@objc var onVideoSeek: RCTDirectEventBlock?
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@objc var onVideoSeekComplete: RCTDirectEventBlock?
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@objc var onVideoSeekComplete: RCTDirectEventBlock? {
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didSet {
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print("onVideoSeekComplete set: \(onVideoSeekComplete != nil)")
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}
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}
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@objc var onVideoEnd: RCTDirectEventBlock?
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@objc var onVideoEnd: RCTDirectEventBlock?
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@objc var onTimedMetadata: RCTDirectEventBlock?
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@objc var onTimedMetadata: RCTDirectEventBlock?
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@objc var onVideoAudioBecomingNoisy: RCTDirectEventBlock?
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@objc var onVideoAudioBecomingNoisy: RCTDirectEventBlock?
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@ -762,6 +766,7 @@ class RCTVideo: UIView, RCTVideoPlayerViewControllerDelegate, RCTPlayerObserverH
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_paused = paused
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_paused = paused
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}
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}
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@objc
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@objc
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func setSeek(_ time: NSNumber, _ tolerance: NSNumber) {
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func setSeek(_ time: NSNumber, _ tolerance: NSNumber) {
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let item: AVPlayerItem? = _player?.currentItem
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let item: AVPlayerItem? = _player?.currentItem
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@ -770,30 +775,45 @@ class RCTVideo: UIView, RCTVideoPlayerViewControllerDelegate, RCTPlayerObserverH
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_pendingSeekTime = time.floatValue
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_pendingSeekTime = time.floatValue
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return
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return
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}
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}
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let wasPaused = _paused
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let wasPaused = _paused
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let seekTime = CMTimeMakeWithSeconds(Float64(time.floatValue), preferredTimescale: Int32(NSEC_PER_SEC))
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let seekTime = CMTimeMakeWithSeconds(Float64(time.floatValue), preferredTimescale: Int32(NSEC_PER_SEC))
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let toleranceTime = CMTimeMakeWithSeconds(Float64(tolerance.floatValue), preferredTimescale: Int32(NSEC_PER_SEC))
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let toleranceTime = CMTimeMakeWithSeconds(Float64(tolerance.floatValue), preferredTimescale: Int32(NSEC_PER_SEC))
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player.seek(to: seekTime, toleranceBefore: toleranceTime, toleranceAfter: toleranceTime) { [weak self] (finished) in
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let currentTimeBeforeSeek = CMTimeGetSeconds(item.currentTime())
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guard let self = self, finished else { return }
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print("Before seek - Current time: \(currentTimeBeforeSeek), Seeking to: \(time)")
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// Call onVideoSeek before starting the seek operation
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let currentTime = NSNumber(value: Float(currentTimeBeforeSeek))
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self.onVideoSeek?(["currentTime": currentTime,
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"seekTime": time,
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"target": self.reactTag])
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_pendingSeek = true
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let seekCompletionHandler: (Bool) -> Void = { [weak self] finished in
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guard let self = self else { return }
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self._pendingSeek = false
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guard finished else {
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return
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}
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self._playerObserver.addTimeObserverIfNotSet()
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self._playerObserver.addTimeObserverIfNotSet()
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if !wasPaused {
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if !wasPaused {
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self.setPaused(false)
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self.setPaused(false)
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}
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}
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let currentTime = NSNumber(value: Float(CMTimeGetSeconds(item.currentTime())))
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let currentTimeAfterSeek = CMTimeGetSeconds(item.currentTime())
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self.onVideoSeek?(["currentTime": currentTime,
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"seekTime": time,
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"target": self.reactTag])
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self.onVideoSeekComplete?(["currentTime": currentTime,
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let newCurrentTime = NSNumber(value: Float(currentTimeAfterSeek))
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"seekTime": time,
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self.onVideoSeekComplete?(["currentTime": newCurrentTime,
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"target": self.reactTag])
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"seekTime": time,
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"target": self.reactTag])
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}
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}
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_pendingSeek = false
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player.seek(to: seekTime, toleranceBefore: toleranceTime, toleranceAfter: toleranceTime, completionHandler: seekCompletionHandler)
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}
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}
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@objc
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@objc
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