kat-debug #2

Closed
kkathuang wants to merge 4 commits from kat-debug into master

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@ -114,7 +114,11 @@ class RCTVideo: UIView, RCTVideoPlayerViewControllerDelegate, RCTPlayerObserverH
@objc var onVideoProgress: RCTDirectEventBlock? @objc var onVideoProgress: RCTDirectEventBlock?
@objc var onVideoBandwidthUpdate: RCTDirectEventBlock? @objc var onVideoBandwidthUpdate: RCTDirectEventBlock?
@objc var onVideoSeek: RCTDirectEventBlock? @objc var onVideoSeek: RCTDirectEventBlock?
@objc var onVideoSeekComplete: RCTDirectEventBlock? @objc var onVideoSeekComplete: RCTDirectEventBlock? {
didSet {
print("onVideoSeekComplete set: \(onVideoSeekComplete != nil)")
}
}
@objc var onVideoEnd: RCTDirectEventBlock? @objc var onVideoEnd: RCTDirectEventBlock?
@objc var onTimedMetadata: RCTDirectEventBlock? @objc var onTimedMetadata: RCTDirectEventBlock?
@objc var onVideoAudioBecomingNoisy: RCTDirectEventBlock? @objc var onVideoAudioBecomingNoisy: RCTDirectEventBlock?
@ -762,6 +766,7 @@ class RCTVideo: UIView, RCTVideoPlayerViewControllerDelegate, RCTPlayerObserverH
_paused = paused _paused = paused
} }
@objc @objc
func setSeek(_ time: NSNumber, _ tolerance: NSNumber) { func setSeek(_ time: NSNumber, _ tolerance: NSNumber) {
let item: AVPlayerItem? = _player?.currentItem let item: AVPlayerItem? = _player?.currentItem
@ -770,30 +775,45 @@ class RCTVideo: UIView, RCTVideoPlayerViewControllerDelegate, RCTPlayerObserverH
_pendingSeekTime = time.floatValue _pendingSeekTime = time.floatValue
return return
} }
let wasPaused = _paused
let wasPaused = _paused
let seekTime = CMTimeMakeWithSeconds(Float64(time.floatValue), preferredTimescale: Int32(NSEC_PER_SEC)) let seekTime = CMTimeMakeWithSeconds(Float64(time.floatValue), preferredTimescale: Int32(NSEC_PER_SEC))
let toleranceTime = CMTimeMakeWithSeconds(Float64(tolerance.floatValue), preferredTimescale: Int32(NSEC_PER_SEC)) let toleranceTime = CMTimeMakeWithSeconds(Float64(tolerance.floatValue), preferredTimescale: Int32(NSEC_PER_SEC))
player.seek(to: seekTime, toleranceBefore: toleranceTime, toleranceAfter: toleranceTime) { [weak self] (finished) in let currentTimeBeforeSeek = CMTimeGetSeconds(item.currentTime())
guard let self = self, finished else { return } print("Before seek - Current time: \(currentTimeBeforeSeek), Seeking to: \(time)")
// Call onVideoSeek before starting the seek operation
let currentTime = NSNumber(value: Float(currentTimeBeforeSeek))
self.onVideoSeek?(["currentTime": currentTime,
"seekTime": time,
"target": self.reactTag])
_pendingSeek = true
let seekCompletionHandler: (Bool) -> Void = { [weak self] finished in
guard let self = self else { return }
self._pendingSeek = false
guard finished else {
return
}
self._playerObserver.addTimeObserverIfNotSet() self._playerObserver.addTimeObserverIfNotSet()
if !wasPaused { if !wasPaused {
self.setPaused(false) self.setPaused(false)
} }
let currentTime = NSNumber(value: Float(CMTimeGetSeconds(item.currentTime()))) let currentTimeAfterSeek = CMTimeGetSeconds(item.currentTime())
self.onVideoSeek?(["currentTime": currentTime,
"seekTime": time,
"target": self.reactTag])
self.onVideoSeekComplete?(["currentTime": currentTime, let newCurrentTime = NSNumber(value: Float(currentTimeAfterSeek))
"seekTime": time, self.onVideoSeekComplete?(["currentTime": newCurrentTime,
"target": self.reactTag]) "seekTime": time,
"target": self.reactTag])
} }
_pendingSeek = false player.seek(to: seekTime, toleranceBefore: toleranceTime, toleranceAfter: toleranceTime, completionHandler: seekCompletionHandler)
} }
@objc @objc