This PR changes the behavior on old devices that have poor memory management.
Jira: VEX-6030
https://jira.tenkasu.net/browse/VEX-6030
The solution implied customizing the method shouldContinueLoading from RNVLoadControl to use only the available heap, performing tests on an old Nexus 5 it was determined the ideal bytes allocation to half the reported heap, that provided some buffering during ads but smooth playback during the video with no crashes (23:39 of 23:39 at the moment of writing this, video kept playing as expected after 3 ad breaks)
The fix is only targeting Marshmallow as the reduction of buffer is substantial and other versions that work properly should not get affected.
Depending on the test result of VEX-5758, this same fix can be applied to Nougat
Reviews
Major reviewer (domain expert): @armadilio3
Minor reviewer: @nickfujita
Adds offline decryption key and uses it to decrypt content during offline playback
Jira: VEX-5938
https://jira.tenkasu.net/browse/VEX-5938
- Update to accept scheme for key required to play offline playback
- Uses provided scheme to intercept call from player and return the key
- Fixes player item observer removal pattern
### Reviews
- Major reviewer (domain expert): @armadilio3
This PR adds the property disableBuffering: boolean for android. The PR was initally created as a personal fork and referenced in crunchyroll/vilos#1227
also updated RNVLoadControl constructor and method to reflect new ExoPlayer.LoadControl api
related ticket: https://jira.tenkasu.net/browse/VEX-3776
This PR adds support for DRM streams on iOS (Fairplay) and Android (Playready, Widevine, Clearkey)
I am neither Android nor iOS developer, so feel free to provide feedback to improve this PR.
**Test stream for ANDROID:**
```
testStream = {
uri: 'http://profficialsite.origin.mediaservices.windows.net/c51358ea-9a5e-4322-8951-897d640fdfd7/tearsofsteel_4k.ism/manifest(format=mpd-time-csf)',
type: 'mpd',
drm: {
type: DRMType.PLAYREADY,
licenseServer: 'http://test.playready.microsoft.com/service/rightsmanager.asmx?cfg=(persist:false,sl:150)'
}
};
```
or
```
{
uri: 'https://media.axprod.net/TestVectors/v7-MultiDRM-SingleKey/Manifest_1080p.mpd',
drm: {
type: 'widevine', //or DRMType.WIDEVINE
licenseServer: 'https://drm-widevine-licensing.axtest.net/AcquireLicense',
headers: {
'X-AxDRM-Message': 'eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJ2ZXJzaW9uIjoxLCJjb21fa2V5X2lkIjoiYjMzNjRlYjUtNTFmNi00YWUzLThjOTgtMzNjZWQ1ZTMxYzc4IiwibWVzc2FnZSI6eyJ0eXBlIjoiZW50aXRsZW1lbnRfbWVzc2FnZSIsImZpcnN0X3BsYXlfZXhwaXJhdGlvbiI6NjAsInBsYXlyZWFkeSI6eyJyZWFsX3RpbWVfZXhwaXJhdGlvbiI6dHJ1ZX0sImtleXMiOlt7ImlkIjoiOWViNDA1MGQtZTQ0Yi00ODAyLTkzMmUtMjdkNzUwODNlMjY2IiwiZW5jcnlwdGVkX2tleSI6ImxLM09qSExZVzI0Y3Iya3RSNzRmbnc9PSJ9XX19.FAbIiPxX8BHi9RwfzD7Yn-wugU19ghrkBFKsaCPrZmU'
},
}
}
```
**Test stream for iOS:**
Sorry but I can not provide free streams to test. If anyone can provide test streams, or found some we can use, please let me know to also test them.
It has been tested with a private provider and they work, at least with the `getLicense` override method. (An example implementation is provided in the README)
If an undefined source is accidentally loaded in react-native-video a fatal error SIGABRT will happen and crash the application. This is very difficult to debug since there's apparently no relation between this crash and react-native-video. So this change checks if the URI is empty and, if it is, it throws an error, allowing the user to find out early about the issue.
https://cloud.githubusercontent.com/assets/5795227/20283860/08223ba6-aabb-11e6-9fdc-d12d32b3aa9a.png
Test Plan:
- Run on ipad
- test out onIsPictureInPictureSupported, onIsPictureInPictureActive, restoreUserInterfaceForPictureInPictureStop, startPictureInPicture, stopPictureInPicture
1. Loaded event will give the information about available video tracks
2. selectedVideoTrack prop will give the interface to select the video track. This prop will take the height of the video (Similar to youtube like 144p, 350p etc) and set the video track. If height is 0 then all video tracks will be added to list so that it will work like 'Auto' in youtube
* issue 310 - Added a new property, ignoreSilentSwitch. When true, audio will play even when the silent switch on an iOS device is set to silent. When false, the audio will toggle with the silent switch. Sets the AVAudioSession to either playback or ambient.
* Added ignoreSilentSwitch usage to example app and to readme
* Changed ignoreSilentSwitch to accept two string values, ignore and obey.
This accounts for the case where the user does not want to modify the audio session from a particular video instance. The user would not use the ignoreSilentSwitch property at all in that case.
Also, the audio session will only be updated when the video is unpaused, instead of whenever the video component has updated props. This allows for multiple videos to be on the screen, with the most recent video unpaused (aka played) being the video that has control over the audio session.