* fix(ts): onPlaybackRateChangeData was not correctly typed
* fix: ensure tracks are well displayed in the sample
* feat(android): implement playback from asset folder
* chore(android): fix linter
* chore: move sample mp4 from package assets to exemple assets
* fix(ts): onPlaybackRateChangeData was not correctly typed
* fix: ensure tracks are well displayed in the sample
* chore: update basic sample to official react native 0.74
* fix: refactor androidx core version management
* chore: fix missing import rework for media3
* fix: enable IMA in sample
* chore: rename stub fie
* chore: code review, fix variable name
* chore: reorder imports
* chore: fix linking in sample
* chore: fix stub management
* chore: few cleans and ensure we don't use ima is disabled
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Co-authored-by: olivier <olivier.bouillet@ifeelsmart.com>
Converts iOS implementation from Objective-c to Swift
# During the conversion process some updates to the code structure were also made
- Modularize codebase from single file to smaller focused files
- Untangled large nested IF statements
- Added more null checks, since Swift is more strict with null pointers
- Added property to allow for decoding of local video sources with self contained key for offline playback
- Updates example apps to test react-native 0.63.4 and uses auto native dependency imports for android and ios
- allow to set multiple video to to play and zap to next channel
- display toast on error
- add resizing test
- add a seek bar
- add text and audio tracks picker
- add loader during buffering
- add repeat mode test
- add toggle fullscreen