1. Loaded event will give the information about available video tracks
2. selectedVideoTrack prop will give the interface to select the video track. This prop will take the height of the video (Similar to youtube like 144p, 350p etc) and set the video track. If height is 0 then all video tracks will be added to list so that it will work like 'Auto' in youtube
* issue 310 - Added a new property, ignoreSilentSwitch. When true, audio will play even when the silent switch on an iOS device is set to silent. When false, the audio will toggle with the silent switch. Sets the AVAudioSession to either playback or ambient.
* Added ignoreSilentSwitch usage to example app and to readme
* Changed ignoreSilentSwitch to accept two string values, ignore and obey.
This accounts for the case where the user does not want to modify the audio session from a particular video instance. The user would not use the ignoreSilentSwitch property at all in that case.
Also, the audio session will only be updated when the video is unpaused, instead of whenever the video component has updated props. This allows for multiple videos to be on the screen, with the most recent video unpaused (aka played) being the video that has control over the audio session.
* added listener for timedMetadata event.
* added callback in RCTVideo for the timed metadata
* exposing onTimedMetadata to JS
* added forgotten method declaration
* returning array of string values
* added metadata type to the array
* added onMetadata method
* overridden onMetadata method on exoplayer2
* added format of return value from onMetadata
* added function reference in README file
- Use NSNull object in NSDictionary when type (or URI) missing from supplied
src object.
- In addition, defensively supply valid strings for URI and type from JS.
This PR adds react-native-windows support to react-native-video. The Video component is implemented with a XAML MediaPlayerElement. Most of the features implemented by Android (and some additional ones) are implemented by Windows.
Known issues and missing features include:
* onReadyForDisplay event
* local URI convention (e.g., "broadchurch" in examples changed to require("./broadchurch.mp4")
* `playableDuration` in `onVideoProgress` event is always 0.0
* `playInBackground` is not yet supported
* Volume settings are applied, but the UWP control does not handle it properly
- The test script just does an eslint check. (Closes#121)
- Refactored JS code to pass the check.
- Fixed VideoPlayer example. (Closes#117)
- Updated package.json to use local react-native-video in a simple manner.
- Added shared scheme for target.
- Updated poject settings.
- Now using react-native 0.18.1.