Add Android VideoPlayer example
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79
Examples/VideoPlayer/android/app/build.gradle
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79
Examples/VideoPlayer/android/app/build.gradle
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apply plugin: "com.android.application"
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/**
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* The react.gradle file registers two tasks: bundleDebugJsAndAssets and bundleReleaseJsAndAssets.
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* These basically call `react-native bundle` with the correct arguments during the Android build
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* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
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* bundle directly from the development server. Below you can see all the possible configurations
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* and their defaults. If you decide to add a configuration block, make sure to add it before the
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* `apply from: "react.gradle"` line.
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*
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* project.ext.react = [
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* // the name of the generated asset file containing your JS bundle
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* bundleAssetName: "index.android.bundle",
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*
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* // the entry file for bundle generation
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* entryFile: "index.android.js",
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*
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* // whether to bundle JS and assets in debug mode
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* bundleInDebug: false,
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*
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* // whether to bundle JS and assets in release mode
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* bundleInRelease: true,
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*
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* // the root of your project, i.e. where "package.json" lives
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* root: "../../",
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*
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* // where to put the JS bundle asset in debug mode
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* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
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*
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* // where to put the JS bundle asset in release mode
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* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
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*
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* // where to put drawable resources / React Native assets, e.g. the ones you use via
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* // require('./image.png')), in debug mode
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* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
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*
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* // where to put drawable resources / React Native assets, e.g. the ones you use via
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* // require('./image.png')), in release mode
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* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
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*
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* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
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* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
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* // date; if you have any other folders that you want to ignore for performance reasons (gradle
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* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
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* // for example, you might want to remove it from here.
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* inputExcludes: ["android/**", "ios/**"]
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* ]
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*/
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apply from: "react.gradle"
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android {
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compileSdkVersion 23
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buildToolsVersion "23.0.1"
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defaultConfig {
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applicationId "com.videoplayer"
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minSdkVersion 16
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targetSdkVersion 22
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versionCode 1
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versionName "1.0"
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ndk {
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abiFilters "armeabi-v7a", "x86"
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}
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}
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buildTypes {
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release {
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minifyEnabled false // Set this to true to enable Proguard
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proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
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}
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}
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}
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dependencies {
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compile fileTree(dir: "libs", include: ["*.jar"])
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compile "com.android.support:appcompat-v7:23.0.1"
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compile "com.facebook.react:react-native:0.16.+"
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compile project(':RCTVideo')
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}
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