Merge pull request #798 from Radweb/ImplementAndroid6PlaybackRate
Implement playback rate for Android 6.0+
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commit
f87b6bd0e9
@ -5,6 +5,7 @@ import android.content.res.AssetFileDescriptor;
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import android.graphics.Matrix;
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import android.media.MediaPlayer;
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import android.net.Uri;
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import android.os.Build;
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import android.os.Handler;
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import android.util.Log;
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import android.view.MotionEvent;
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@ -96,6 +97,7 @@ public class ReactVideoView extends ScalableVideoView implements MediaPlayer.OnP
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private float mVolume = 1.0f;
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private float mProgressUpdateInterval = 250.0f;
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private float mRate = 1.0f;
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private float mActiveRate = 1.0f;
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private boolean mPlayInBackground = false;
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private boolean mActiveStatePauseStatus = false;
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private boolean mActiveStatePauseStatusInitialized = false;
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@ -345,6 +347,10 @@ public class ReactVideoView extends ScalableVideoView implements MediaPlayer.OnP
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} else {
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if (!mMediaPlayer.isPlaying()) {
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start();
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// Setting the rate unpauses, so we have to wait for an unpause
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if (mRate != mActiveRate) {
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setRateModifier(mRate);
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}
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// Also Start the Progress Update Handler
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mProgressUpdateHandler.post(mProgressUpdateRunnable);
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@ -379,8 +385,14 @@ public class ReactVideoView extends ScalableVideoView implements MediaPlayer.OnP
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mRate = rate;
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if (mMediaPlayerValid) {
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// TODO: Implement this.
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Log.e(ReactVideoViewManager.REACT_CLASS, "Setting playback rate is not yet supported on Android");
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
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if (!mPaused) { // Applying the rate while paused will cause the video to start
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mMediaPlayer.setPlaybackParams(mMediaPlayer.getPlaybackParams().setSpeed(rate));
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mActiveRate = rate;
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}
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} else {
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Log.e(ReactVideoViewManager.REACT_CLASS, "Setting playback rate is not yet supported on Android versions below 6.0");
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}
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}
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}
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@ -390,7 +402,7 @@ public class ReactVideoView extends ScalableVideoView implements MediaPlayer.OnP
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setPausedModifier(mPaused);
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setMutedModifier(mMuted);
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setProgressUpdateInterval(mProgressUpdateInterval);
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// setRateModifier(mRate);
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setRateModifier(mRate);
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}
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public void setPlayInBackground(final boolean playInBackground) {
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