Introducing custom/native/embed skins

This commit is contained in:
Bernd Paradies
2015-12-22 17:39:04 -06:00
parent f4c3e14d19
commit f2b0dbd2db
16 changed files with 299 additions and 513 deletions

View File

@@ -3,7 +3,6 @@
#import "RCTBridgeModule.h"
#import "RCTEventDispatcher.h"
#import "UIView+React.h"
#import <AVFoundation/AVFoundation.h>
static NSString *const statusKeyPath = @"status";
static NSString *const playbackLikelyToKeepUpKeyPath = @"playbackLikelyToKeepUp";
@@ -14,6 +13,7 @@ static NSString *const playbackLikelyToKeepUpKeyPath = @"playbackLikelyToKeepUp"
AVPlayerItem *_playerItem;
BOOL _playerItemObserversSet;
AVPlayerLayer *_playerLayer;
AVPlayerViewController *_playerViewController;
NSURL *_videoURL;
/* Required to publish events */
@@ -24,9 +24,9 @@ static NSString *const playbackLikelyToKeepUpKeyPath = @"playbackLikelyToKeepUp"
float _lastSeekTime;
/* For sending videoProgress events */
id _progressUpdateTimer;
int _progressUpdateInterval;
NSDate *_prevProgressUpdateTime;
Float64 _progressUpdateInterval;
BOOL _controls;
id _timeObserver;
/* Keep track of any modifiers, need to be applied after each play */
float _volume;
@@ -48,6 +48,8 @@ static NSString *const playbackLikelyToKeepUpKeyPath = @"playbackLikelyToKeepUp"
_pendingSeek = false;
_pendingSeekTime = 0.0f;
_lastSeekTime = 0.0f;
_progressUpdateInterval = 250;
_controls = NO;
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(applicationWillResignActive:)
@@ -63,6 +65,42 @@ static NSString *const playbackLikelyToKeepUpKeyPath = @"playbackLikelyToKeepUp"
return self;
}
- (AVPlayerViewController*)createPlayerViewController:(AVPlayer*)player withPlayerItem:(AVPlayerItem*)playerItem {
AVPlayerViewController* playerLayer= [[AVPlayerViewController alloc] init];
playerLayer.view.frame = self.bounds;
playerLayer.player = _player;
playerLayer.view.frame = self.bounds;
return playerLayer;
}
/* ---------------------------------------------------------
** Get the duration for a AVPlayerItem.
** ------------------------------------------------------- */
- (CMTime)playerItemDuration
{
AVPlayerItem *playerItem = [_player currentItem];
if (playerItem.status == AVPlayerItemStatusReadyToPlay)
{
return([playerItem duration]);
}
return(kCMTimeInvalid);
}
/* Cancels the previously registered time observer. */
-(void)removePlayerTimeObserver
{
if (_timeObserver)
{
[_player removeTimeObserver:_timeObserver];
_timeObserver = nil;
}
}
#pragma mark - Progress
- (void)dealloc
{
[[NSNotificationCenter defaultCenter] removeObserver:self];
@@ -73,14 +111,13 @@ static NSString *const playbackLikelyToKeepUpKeyPath = @"playbackLikelyToKeepUp"
- (void)applicationWillResignActive:(NSNotification *)notification
{
if (!_paused) {
[self stopProgressTimer];
[_player pause];
[_player setRate:0.0];
}
}
- (void)applicationWillEnterForeground:(NSNotification *)notification
{
[self startProgressTimer];
[self applyModifiers];
}
@@ -88,18 +125,29 @@ static NSString *const playbackLikelyToKeepUpKeyPath = @"playbackLikelyToKeepUp"
- (void)sendProgressUpdate
{
AVPlayerItem *video = [_player currentItem];
if (video == nil || video.status != AVPlayerItemStatusReadyToPlay) {
return;
}
AVPlayerItem *video = [_player currentItem];
if (video == nil || video.status != AVPlayerItemStatusReadyToPlay) {
return;
}
CMTime playerDuration = [self playerItemDuration];
if (CMTIME_IS_INVALID(playerDuration)) {
return;
}
if (_prevProgressUpdateTime == nil || (([_prevProgressUpdateTime timeIntervalSinceNow] * -1000.0) >= _progressUpdateInterval)) {
[_eventDispatcher sendInputEventWithName:@"onVideoProgress"
body:@{@"currentTime": [NSNumber numberWithFloat:CMTimeGetSeconds(video.currentTime)],
@"playableDuration": [self calculatePlayableDuration],
@"target": self.reactTag}];
_prevProgressUpdateTime = [NSDate date];
}
CMTime currentTime = _player.currentTime;
const Float64 duration = CMTimeGetSeconds(playerDuration);
const Float64 currentTimeSecs = CMTimeGetSeconds(currentTime);
if( currentTimeSecs >= 0 && currentTimeSecs <= duration) {
[_eventDispatcher sendInputEventWithName:@"onVideoProgress"
body:@{
@"currentTime": [NSNumber numberWithFloat:CMTimeGetSeconds(currentTime)],
@"playableDuration": [self calculatePlayableDuration],
@"atValue": [NSNumber numberWithLongLong:currentTime.value],
@"atTimescale": [NSNumber numberWithInt:currentTime.timescale],
@"target": self.reactTag
}];
}
}
/*!
@@ -127,22 +175,6 @@ static NSString *const playbackLikelyToKeepUpKeyPath = @"playbackLikelyToKeepUp"
return [NSNumber numberWithInteger:0];
}
- (void)stopProgressTimer
{
[_progressUpdateTimer invalidate];
}
- (void)startProgressTimer
{
_progressUpdateInterval = 250;
_prevProgressUpdateTime = nil;
[self stopProgressTimer];
_progressUpdateTimer = [CADisplayLink displayLinkWithTarget:self selector:@selector(sendProgressUpdate)];
[_progressUpdateTimer addToRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode];
}
- (void)addPlayerItemObservers
{
[_playerItem addObserver:self forKeyPath:statusKeyPath options:0 context:nil];
@@ -166,25 +198,27 @@ static NSString *const playbackLikelyToKeepUpKeyPath = @"playbackLikelyToKeepUp"
- (void)setSrc:(NSDictionary *)source
{
[self removePlayerTimeObserver];
[self removePlayerItemObservers];
_playerItem = [self playerItemForSource:source];
[self addPlayerItemObservers];
[_player pause];
[_playerLayer removeFromSuperlayer];
_playerLayer = nil;
[_playerViewController.view removeFromSuperview];
_playerViewController = nil;
_player = [AVPlayer playerWithPlayerItem:_playerItem];
_player.actionAtItemEnd = AVPlayerActionAtItemEndNone;
_playerLayer = [AVPlayerLayer playerLayerWithPlayer:_player];
_playerLayer.frame = self.bounds;
_playerLayer.needsDisplayOnBoundsChange = YES;
[self applyModifiers];
[self.layer addSublayer:_playerLayer];
self.layer.needsDisplayOnBoundsChange = YES;
const Float64 progressUpdateIntervalMS = _progressUpdateInterval / 1000;
// @see endScrubbing in AVPlayerDemoPlaybackViewController.m of https://developer.apple.com/library/ios/samplecode/AVPlayerDemo/Introduction/Intro.html
__weak RCTVideo *weakSelf = self;
_timeObserver = [_player addPeriodicTimeObserverForInterval:CMTimeMakeWithSeconds(progressUpdateIntervalMS, NSEC_PER_SEC)
queue:NULL
usingBlock:^(CMTime time) { [weakSelf sendProgressUpdate]; }
];
[_eventDispatcher sendInputEventWithName:@"onVideoLoadStart"
body:@{@"src": @{
@"uri": [source objectForKey:@"uri"],
@@ -214,7 +248,7 @@ static NSString *const playbackLikelyToKeepUpKeyPath = @"playbackLikelyToKeepUp"
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context
{
if (object == _playerItem) {
if (object == _playerItem) {
if ([keyPath isEqualToString:statusKeyPath]) {
// Handle player item status change.
@@ -236,7 +270,6 @@ static NSString *const playbackLikelyToKeepUpKeyPath = @"playbackLikelyToKeepUp"
@"canStepForward": [NSNumber numberWithBool:_playerItem.canStepForward],
@"target": self.reactTag}];
[self startProgressTimer];
[self attachListeners];
[self applyModifiers];
} else if(_playerItem.status == AVPlayerItemStatusFailed) {
@@ -253,7 +286,7 @@ static NSString *const playbackLikelyToKeepUpKeyPath = @"playbackLikelyToKeepUp"
}
}
} else {
[super observeValueForKeyPath:keyPath ofObject:object change:change context:context];
[super observeValueForKeyPath:keyPath ofObject:object change:change context:context];
}
}
@@ -281,23 +314,40 @@ static NSString *const playbackLikelyToKeepUpKeyPath = @"playbackLikelyToKeepUp"
- (void)setResizeMode:(NSString*)mode
{
if( _controls )
{
_playerViewController.videoGravity = mode;
}
else
{
_playerLayer.videoGravity = mode;
}
_resizeMode = mode;
_playerLayer.videoGravity = mode;
}
- (void)setPaused:(BOOL)paused
{
if (paused) {
[self stopProgressTimer];
[_player pause];
[_player setRate:0.0];
} else {
[self startProgressTimer];
[_player play];
[_player setRate:_rate];
}
_paused = paused;
}
- (float)getCurrentTime
{
return _playerItem != NULL ? CMTimeGetSeconds(_playerItem.currentTime) : 0;
}
- (void)setCurrentTime:(float)currentTime
{
[self setSeek: currentTime];
}
- (void)setSeek:(float)seekTime
{
int timeScale = 10000;
@@ -310,7 +360,7 @@ static NSString *const playbackLikelyToKeepUpKeyPath = @"playbackLikelyToKeepUp"
CMTime current = item.currentTime;
// TODO figure out a good tolerance level
CMTime tolerance = CMTimeMake(1000, timeScale);
if (CMTimeCompare(current, cmSeekTime) != 0) {
[_player seekToTime:cmSeekTime toleranceBefore:tolerance toleranceAfter:tolerance completionHandler:^(BOOL finished) {
[_eventDispatcher sendInputEventWithName:@"onVideoSeek"
@@ -360,48 +410,126 @@ static NSString *const playbackLikelyToKeepUpKeyPath = @"playbackLikelyToKeepUp"
[self setResizeMode:_resizeMode];
[self setRepeat:_repeat];
[self setPaused:_paused];
[self setControls:_controls];
}
- (void)setRepeat:(BOOL)repeat {
_repeat = repeat;
}
- (void)usePlayerViewController
{
if( _player )
{
_playerViewController = [self createPlayerViewController:_player withPlayerItem:_playerItem];
[self addSubview:_playerViewController.view];
}
}
- (void)usePlayerLayer
{
if( _player )
{
_playerLayer = [AVPlayerLayer playerLayerWithPlayer:_player];
_playerLayer.frame = self.bounds;
_playerLayer.needsDisplayOnBoundsChange = YES;
[self.layer addSublayer:_playerLayer];
self.layer.needsDisplayOnBoundsChange = YES;
}
}
- (void)setControls:(BOOL)controls
{
if( _controls != controls || (!_playerLayer && !_playerViewController) )
{
_controls = controls;
if( _controls )
{
[_playerLayer removeFromSuperlayer];
_playerLayer = nil;
[self usePlayerViewController];
}
else
{
[_playerViewController.view removeFromSuperview];
_playerViewController = nil;
[self usePlayerLayer];
}
}
}
#pragma mark - React View Management
- (void)insertReactSubview:(UIView *)view atIndex:(NSInteger)atIndex
{
RCTLogError(@"video cannot have any subviews");
// We are early in the game and somebody wants to set a subview.
// That can only be in the context of playerViewController.
if( !_controls && !_playerLayer && !_playerViewController )
{
[self setControls:true];
}
if( _controls )
{
view.frame = self.bounds;
[_playerViewController.contentOverlayView insertSubview:view atIndex:atIndex];
}
else
{
RCTLogError(@"video cannot have any subviews");
}
return;
}
- (void)removeReactSubview:(UIView *)subview
{
RCTLogError(@"video cannot have any subviews");
if( _controls )
{
[subview removeFromSuperview];
}
else
{
RCTLogError(@"video cannot have any subviews");
}
return;
}
- (void)layoutSubviews
{
[super layoutSubviews];
[CATransaction begin];
[CATransaction setAnimationDuration:0];
_playerLayer.frame = self.bounds;
[CATransaction commit];
if( _controls )
{
_playerViewController.view.frame = self.bounds;
// also adjust all subviews of contentOverlayView
for (UIView* subview in _playerViewController.contentOverlayView.subviews) {
subview.frame = self.bounds;
}
}
else
{
[CATransaction begin];
[CATransaction setAnimationDuration:0];
_playerLayer.frame = self.bounds;
[CATransaction commit];
}
}
#pragma mark - Lifecycle
- (void)removeFromSuperview
{
[_progressUpdateTimer invalidate];
_prevProgressUpdateTime = nil;
[_player pause];
_player = nil;
[_playerLayer removeFromSuperlayer];
_playerLayer = nil;
[_playerViewController.view removeFromSuperview];
_playerViewController = nil;
[self removePlayerTimeObserver];
[self removePlayerItemObservers];
_eventDispatcher = nil;