chore(exoplayer): ensure no NPE happen

This commit is contained in:
olivier bouillet 2022-06-15 22:04:57 +02:00
parent 48870e38e1
commit e33e2a9cb5

View File

@ -215,20 +215,22 @@ class ReactExoplayerView extends FrameLayout implements
public void handleMessage(Message msg) {
switch (msg.what) {
case SHOW_PROGRESS:
long pos = player.getCurrentPosition();
long bufferedDuration = player.getBufferedPercentage() * player.getDuration() / 100;
long duration = player.getDuration();
if (player != null) {
long pos = player.getCurrentPosition();
long bufferedDuration = player.getBufferedPercentage() * player.getDuration() / 100;
long duration = player.getDuration();
if (lastPos != pos
|| lastBufferDuration != bufferedDuration
|| lastDuration != duration) {
lastPos = pos;
lastBufferDuration = bufferedDuration;
lastDuration = duration;
eventEmitter.progressChanged(pos, bufferedDuration, player.getDuration(), getPositionInFirstPeriodMsForCurrentWindow(pos));
if (lastPos != pos
|| lastBufferDuration != bufferedDuration
|| lastDuration != duration) {
lastPos = pos;
lastBufferDuration = bufferedDuration;
lastDuration = duration;
eventEmitter.progressChanged(pos, bufferedDuration, player.getDuration(), getPositionInFirstPeriodMsForCurrentWindow(pos));
}
msg = obtainMessage(SHOW_PROGRESS);
sendMessageDelayed(msg, Math.round(mProgressUpdateInterval));
}
msg = obtainMessage(SHOW_PROGRESS);
sendMessageDelayed(msg, Math.round(mProgressUpdateInterval));
break;
}
}